Player Matchup

Merlin
Merlin
DystemOfASown
Merlin
Level 159
God Stats
9W - 8L
1,640 SR
Queue Stats
904W - 769L
1,618 Elo+
Party 1
Hou Yi
Hou Yi
ExpectMurder
Hou Yi
Level 156
God Stats
27W - 11L
1,783 SR
Queue Stats
582W - 378L
1,797 Elo+
Party 1
Mulan
Mulan
Kumbercamesh
Mulan
Level 149
God Stats
81W - 49L
1,717 SR
Queue Stats
935W - 718L
1,709 Elo+
Party 1
Team Averages
Level 155
1,713 SR
1,708 Elo+

VS

Team Averages
Level 46
1,529 SR
1,229 Elo+
Cerberus
Cerberus
Casanova678
Cerberus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,133 Elo+
Party 2
Apollo
Apollo
GhostAlien15
Apollo
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 18L
1,047 Elo+
Party 2
Hades
Hades
Knight10101
Hades
Level 101
God Stats
24W - 18L
1,586 SR
Queue Stats
264W - 326L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 22
9,116
912
9,044
6,491
3,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
13
12 / 2 / 13
9,964
996
18,896
7,509
2,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
16 / 3 / 14
10,577
1,058
15,595
15,228
12,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Casanova678
Cerberus
10
0 / 13 / 4
7,005
701
3,374
20,625
9,922
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
11
3 / 10 / 2
7,727
773
2,973
12,892
3,336
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 10 / 1
9,863
986
5,536
15,412
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
15
33
Kills
8
8
Deaths
33
49
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Casanova678
Cerberus
0
13
4
0.15
W
5
3
22
5.33
W
Hou Yi
12
2
13
9.25
L
Apollo
3
10
2
0.4
L
5
10
1
0.55
W
16
3
14
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,535
Damage
11,883
29,228
Taken
48,929
18,533
Mitigated
18,564
9,048
Healing
6,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Casanova678
Cerberus
3,374
540
0
3,913
20,625
9,922
0
2,680
17,293
12,477
0
W
9,044
1,377
0
1,447
6,491
3,012
352
2,358
4,133
35,452
0
W
Hou Yi
18,896
9,041
0
1,543
7,509
2,939
1,685
3,044
3,625
0
35,899
L
Apollo
2,973
1,648
150
218
12,892
3,336
0
3,101
9,297
0
18,592
L
5,536
297
239
1,969
15,412
5,306
0
3,263
11,535
13,594
0
W
15,595
3,415
733
5,325
15,228
12,582
534
4,338
10,890
0
29,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,657
Gold Earned
24,595
123
Minions Killed
80
9
Camps Cleared
0
535,136
Distance Traveled
407,574
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,005
701
32
3
0
125,702
5
W
Merlin
9,116
912
46
5
4
173,580
1
W
Hou Yi
9,964
996
45
5
2
169,125
0
L
Apollo
7,727
773
30
3
0
125,071
0
L
Hades
9,863
986
18
2
0
156,801
1
W
Mulan
10,577
1,058
32
3
3
192,431
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role