Player Matchup

Sun Wukong
Sun Wukong
PoseidonTanaka
Sun Wukong
Level 126
God Stats
3W - 2L
1,678 SR
Queue Stats
416W - 229L
1,751 Elo+
Party 2
Guan Yu
Guan Yu
ScratchNyaa
Guan Yu
Level 147
God Stats
1W - 1L
1,262 SR
Queue Stats
112W - 63L
1,664 Elo+
Party 2
Kuzenbo
Kuzenbo
VulcanSuzuki
Kuzenbo
Level 118
God Stats
8W - 1L
1,857 SR
Queue Stats
350W - 202L
1,695 Elo+
Party 2
Scylla
Scylla
bisousxxx
Scylla
Level 160
God Stats
7W - 5L
1,593 SR
Queue Stats
511W - 334L
1,736 Elo+
Party 2
Agni
Agni
niskasan
Agni
Level 148
God Stats
10W - 4L
1,872 SR
Queue Stats
588W - 374L
1,740 Elo+
Party 2
Team Averages
Level 140
1,653 SR
1,717 Elo+

VS

Team Averages
Level 88
1,472 SR
1,478 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
DragonConsumes
Hera
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,370 Elo+
Party 1
Chang'e
Chang'e
Frutichan
Chang'e
Level 123
God Stats
1W - 2L
1,490 SR
Queue Stats
180W - 183L
1,548 Elo+
Solo
Rama
Rama
Tatalious
Rama
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,457 Elo+
Party 1
Sol
Sol
wyzclau
Sol
Level 67
God Stats
1W - 3L
1,370 SR
Queue Stats
93W - 104L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PoseidonTanaka
Sun Wukong
16
12 / 2 / 17
10,223
929
10,372
17,115
20,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
ScratchNyaa
Guan Yu
15
6 / 2 / 23
9,956
905
7,703
15,049
18,852
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
VulcanSuzuki
Kuzenbo
16
2 / 1 / 31
9,273
843
9,352
17,968
25,832
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
bisousxxx
Scylla
15
4 / 1 / 20
9,250
841
12,770
8,657
3,898
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
16
10 / 1 / 17
9,841
895
16,040
7,341
3,518
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
1 / 9 / 1
7,246
659
4,834
17,152
18,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 6 / 2
7,664
697
9,345
10,212
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Frutichan
Chang'e
12
0 / 6 / 3
6,656
605
4,128
10,135
6,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
12
1 / 8 / 2
7,111
646
10,419
10,627
4,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
13
1 / 5 / 3
7,120
647
10,023
11,832
4,454
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
15
34
Kills
4
7
Deaths
34
108
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
9
1
0.17
L
1
6
2
0.33
L
Chang'e
Frutichan
Chang'e
0
6
3
0.25
W
Sun Wukong
PoseidonTanaka
Sun Wukong
12
2
17
10.25
W
Guan Yu
ScratchNyaa
Guan Yu
6
2
23
8.75
L
Rama
1
8
2
0.25
W
Kuzenbo
VulcanSuzuki
Kuzenbo
2
1
31
17.5
W
Scylla
bisousxxx
Scylla
4
1
20
14
W
Agni
10
1
17
18.5
L
Sol
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,237
Damage
38,749
66,130
Taken
59,958
72,104
Mitigated
37,413
43,550
Healing
12,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,834
350
127
637
17,152
18,470
0
9,393
7,464
10,004
0
L
9,345
2,252
248
733
10,212
4,138
0
6,749
3,118
26,016
0
L
Chang'e
Frutichan
Chang'e
4,128
114
4,284
2,352
10,135
6,255
0
6,581
3,196
12,188
0
W
Sun Wukong
PoseidonTanaka
Sun Wukong
10,372
2,185
3,729
3,797
17,115
20,004
588
7,052
10,063
0
21,534
W
Guan Yu
ScratchNyaa
Guan Yu
7,703
542
16,004
6,896
15,049
18,852
570
5,804
9,245
954
14,991
L
Rama
10,419
4,016
409
385
10,627
4,096
0
7,223
3,218
0
20,752
W
Kuzenbo
VulcanSuzuki
Kuzenbo
9,352
3,254
2,275
2,817
17,968
25,832
702
7,240
10,728
14,646
0
W
Scylla
bisousxxx
Scylla
12,770
1,384
2,521
715
8,657
3,898
1,537
4,422
4,235
37,067
0
W
Agni
16,040
923
4,001
795
7,341
3,518
684
2,942
4,399
27,192
0
L
Sol
10,023
2,525
611
3,132
11,832
4,454
0
7,016
4,477
19,486
1,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,543
Gold Earned
35,797
97
Minions Killed
98
0
Camps Cleared
0
1,175,235
Distance Traveled
860,019
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,246
659
11
1
0
142,141
1
L
Hera
7,664
697
35
3
0
164,310
0
L
Chang'e
6,656
605
11
1
0
180,198
0
W
Sun Wukong
10,223
929
9
1
0
244,286
1
W
Guan Yu
9,956
905
19
2
0
229,643
0
L
Rama
7,111
646
20
2
0
165,146
0
W
Kuzenbo
9,273
843
5
0
0
260,091
3
W
Scylla
9,250
841
43
4
0
211,440
0
W
Agni
9,841
895
21
2
0
229,775
2
L
Sol
7,120
647
21
2
0
208,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role