Player Matchup

Jing Wei
Jing Wei
Donnygr
Jing Wei
Level 113
God Stats
0W - 1L
1,429 SR
Queue Stats
4W - 8L
1,404 Elo+
Party 1
He Bo
He Bo
Luke_djng
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,448 Elo+
Party 1
King Arthur
King Arthur
Wheely98
King Arthur
Level 148
God Stats
1W - 1L
1,531 SR
Queue Stats
7W - 8L
1,532 Elo+
Party 1
Yemoja
Yemoja
uytje
Yemoja
Level 63
God Stats
0W - 1L
1,610 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 107
1,518 SR
1,471 Elo+

VS

Team Averages
Level 150
1,507 SR
1,595 Elo+
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Dispersiea
Sun Wukong
Level 158
God Stats
1W - 0L
1,654 SR
Queue Stats
67W - 79L
1,538 Elo+
Solo
Terra
Terra
Sickpig007
Terra
Level 154
God Stats
3W - 2L
1,531 SR
Queue Stats
302W - 167L
1,807 Elo+
Solo
Fenrir
Fenrir
Эреб
Fenrir
Level 129
God Stats
2W - 3L
1,343 SR
Queue Stats
140W - 148L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Donnygr
Jing Wei
12
2 / 6 / 0
7,677
768
6,021
11,116
3,419
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Luke_djng
He Bo
11
0 / 8 / 2
6,810
681
2,000
9,619
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Wheely98
King Arthur
12
0 / 5 / 1
7,246
725
7,604
15,866
8,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
uytje
Yemoja
12
0 / 4 / 2
7,322
732
5,586
13,132
10,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
5 / 0 / 11
9,491
949
14,802
7,442
3,442
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Dispersiea
Sun Wukong
14
8 / 0 / 5
9,474
947
11,521
12,609
13,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Terra
14
2 / 1 / 15
9,395
940
8,411
9,235
9,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Эреб
Fenrir
15
8 / 1 / 5
9,656
966
9,366
8,565
4,069
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
2
Kills
23
23
Deaths
2
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
0
11
10.5
W
Sun Wukong
Dispersiea
Sun Wukong
8
0
5
10.5
L
Jing Wei
Donnygr
Jing Wei
2
6
0
0.33
L
He Bo
Luke_djng
He Bo
0
8
2
0.13
W
Terra
2
1
15
9.5
L
King Arthur
Wheely98
King Arthur
0
5
1
0.1
L
Yemoja
uytje
Yemoja
0
4
2
0.25
W
Fenrir
Эреб
Fenrir
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,211
Damage
44,100
49,733
Taken
37,851
25,403
Mitigated
30,967
5,909
Healing
15,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
14,802
1,203
0
2,170
7,442
3,442
2,249
1,362
6,068
35,400
0
W
Sun Wukong
Dispersiea
Sun Wukong
11,521
3,385
0
4,357
12,609
13,505
960
2,632
9,759
645
29,982
L
Jing Wei
Donnygr
Jing Wei
6,021
4,559
0
1,264
11,116
3,419
0
5,076
5,616
0
19,423
L
He Bo
Luke_djng
He Bo
2,000
184
0
195
9,619
3,114
0
5,922
3,450
11,088
0
W
Terra
8,411
940
3,533
3,417
9,235
9,951
519
1,754
7,445
21,043
0
L
King Arthur
Wheely98
King Arthur
7,604
565
274
3,169
15,866
8,826
0
6,873
8,740
0
26,650
L
Yemoja
uytje
Yemoja
5,586
552
306
701
13,132
10,044
0
5,953
7,050
20,509
0
W
Fenrir
Эреб
Fenrir
9,366
2,430
0
2,445
8,565
4,069
1,307
2,341
6,224
0
29,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,055
Gold Earned
38,016
111
Minions Killed
163
10
Camps Cleared
12
653,172
Distance Traveled
871,120
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,491
949
54
5
2
212,965
2
W
Sun Wukong
9,474
947
32
3
1
219,566
1
L
Jing Wei
7,677
768
23
2
3
171,412
2
L
He Bo
6,810
681
20
2
4
147,590
0
W
Terra
9,395
940
29
3
3
221,944
4
L
King Arthur
7,246
725
39
4
2
167,581
1
L
Yemoja
7,322
732
29
3
1
166,589
2
W
Fenrir
9,656
966
48
5
6
216,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role