Player Matchup

Neith
Neith
 
Neith
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
GoGo_Broly
Zeus
Level 126
God Stats
17W - 20L
1,457 SR
Queue Stats
444W - 495L
1,427 Elo+
Party 1
Cliodhna
Cliodhna
KING_OF_DEMONS-5
Cliodhna
Level 98
God Stats
6W - 4L
1,499 SR
Queue Stats
575W - 608L
1,475 Elo+
Party 2
Ares
Ares
Xx_SOULtaker__xX
Ares
Level 13
God Stats
5W - 3L
1,458 SR
Queue Stats
25W - 33L
1,395 Elo+
Party 2
Chaac
Chaac
itsNotCristy_
Chaac
Level 120
God Stats
30W - 28L
1,576 SR
Queue Stats
302W - 314L
1,437 Elo+
Party 1
Team Averages
Level 82
1,498 SR
1,447 Elo+

VS

Team Averages
Level 86
1,615 SR
1,450 Elo+
Hera
Hera
AdriXtrem
Hera
Level 102
God Stats
4W - 3L
1,637 SR
Queue Stats
166W - 178L
1,488 Elo+
Party 3
Ao Kuang
Ao Kuang
Bebobde
Ao Kuang
Level 48
God Stats
2W - 4L
1,813 SR
Queue Stats
15W - 23L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Mokolito25
Danzaburou
Level 93
God Stats
10W - 6L
1,636 SR
Queue Stats
83W - 72L
1,508 Elo+
Party 3
Arachne
Arachne
SarahDuck53
Arachne
Level 47
God Stats
13W - 16L
1,491 SR
Queue Stats
168W - 174L
1,401 Elo+
Solo
Bellona
Bellona
juancitus
Bellona
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
206W - 229L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 1 / 3
10,253
570
8,299
6,864
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 2 / 11
10,572
587
17,262
7,053
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 6
10,401
578
6,510
12,190
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 2 / 9
8,620
479
2,941
10,784
8,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
14 / 2 / 6
12,314
684
21,907
21,514
21,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
2 / 7 / 2
8,624
479
9,129
13,282
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Bebobde
Ao Kuang
12
2 / 8 / 1
8,343
464
6,922
16,791
7,044
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Mokolito25
Danzaburou
13
1 / 4 / 1
8,115
451
6,720
8,999
3,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
SarahDuck53
Arachne
13
3 / 6 / 3
8,318
462
6,845
17,103
6,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
juancitus
Bellona
10
0 / 4 / 5
6,448
358
3,719
16,700
16,326
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
29
Kills
8
8
Deaths
29
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
3
7.5
L
Hera
2
7
2
0.43
L
Ao Kuang
Bebobde
Ao Kuang
2
8
1
0.31
W
6
2
11
5.75
W
3
1
6
6
L
Danzaburou
Mokolito25
Danzaburou
1
4
1
0.38
L
Arachne
SarahDuck53
Arachne
3
6
3
0.75
W
0
2
9
2.25
W
14
2
6
8.5
L
Bellona
juancitus
Bellona
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,919
Damage
33,335
58,405
Taken
72,875
39,632
Mitigated
37,654
29,085
Healing
19,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,299
3,022
0
2,322
6,864
3,304
2,548
956
5,852
0
57,550
L
Hera
9,129
2,037
126
3,163
13,282
4,170
549
3,550
9,554
54,252
0
L
Ao Kuang
Bebobde
Ao Kuang
6,922
1,603
0
3,935
16,791
7,044
0
3,787
12,612
39,154
0
W
17,262
1,115
516
1,370
7,053
2,487
1,420
3,457
3,458
62,910
0
W
6,510
276
0
6,232
12,190
4,430
1,765
2,938
9,082
0
80,646
L
Danzaburou
Mokolito25
Danzaburou
6,720
3,979
0
2,666
8,999
3,165
1,093
2,235
6,764
0
53,256
L
Arachne
SarahDuck53
Arachne
6,845
4,786
0
4,953
17,103
6,949
0
4,553
12,251
0
43,759
W
2,941
127
581
3,902
10,784
8,018
628
1,840
8,854
26,218
0
W
21,907
6,388
186
13,976
21,514
21,393
1,704
6,308
15,108
0
91,773
L
Bellona
juancitus
Bellona
3,719
935
429
4,207
16,700
16,326
0
6,078
10,420
0
11,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,160
Gold Earned
39,848
594
Minions Killed
377
0
Camps Cleared
0
1,767,559
Distance Traveled
1,631,158
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,253
570
120
7
0
310,029
3
L
Hera
8,624
479
107
6
0
325,297
3
L
Ao Kuang
8,343
464
73
4
0
308,855
6
W
Zeus
10,572
587
119
7
0
333,891
7
W
Cliodhna
10,401
578
137
8
0
414,036
2
L
Danzaburou
8,115
451
105
6
0
312,345
4
L
Arachne
8,318
462
79
4
0
345,954
0
W
Ares
8,620
479
43
2
0
340,304
0
W
Chaac
12,314
684
175
10
0
369,299
2
L
Bellona
6,448
358
13
1
0
338,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role