Player Matchup

Ares
Ares
Alpha_Chaos213
Ares
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,354 Elo+
Solo
Susano
Susano
Gimpabomb
Susano
Level 106
God Stats
1W - 0L
1,546 SR
Queue Stats
16W - 22L
1,394 Elo+
Solo
Neith
Neith
KillNation
Neith
Level 48
God Stats
5W - 3L
1,471 SR
Queue Stats
57W - 44L
1,517 Elo+
Party 1
Awilix
Awilix
Sushi03
Awilix
Level 30
God Stats
29W - 15L
1,611 SR
Queue Stats
46W - 28L
1,526 Elo+
Party 1
Sol
Sol
killorbekill5252
Sol
Level 141
God Stats
92W - 80L
1,497 SR
Queue Stats
1,813W - 1,896L
1,443 Elo+
Solo
Team Averages
Level 81
1,525 SR
1,447 Elo+

VS

Team Averages
Level 43
1,472 SR
1,460 Elo+
Freya
Freya
Calliist0h
Freya
Level 48
God Stats
42W - 46L
1,486 SR
Queue Stats
269W - 330L
1,445 Elo+
Party 2
Charybdis
Charybdis
SkyRaizer
Charybdis
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 16L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
StormBringer2425
Cthulhu
Level 76
God Stats
43W - 32L
1,469 SR
Queue Stats
342W - 410L
1,476 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WangTang4444
Tsukuyomi
Level 32
God Stats
5W - 7L
1,415 SR
Queue Stats
20W - 28L
1,454 Elo+
Solo
Odin
Odin
XtacyKokaaain
Odin
Level 57
God Stats
29W - 42L
1,489 SR
Queue Stats
331W - 377L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 23
13,583
1,132
14,886
19,753
28,241
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Gimpabomb
Susano
20
8 / 6 / 26
13,361
1,113
27,228
19,786
14,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Neith
20
9 / 1 / 26
14,314
1,193
30,835
7,712
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Sushi03
Awilix
20
16 / 4 / 14
14,893
1,241
20,618
16,684
8,719
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 1 / 24
13,915
1,160
24,716
7,086
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
18
4 / 11 / 6
11,706
976
15,383
29,115
10,870
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
SkyRaizer
Charybdis
18
2 / 10 / 8
11,535
961
13,995
22,127
8,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 11 / 8
12,553
1,046
13,648
38,285
32,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
WangTang4444
Tsukuyomi
18
5 / 10 / 8
12,619
1,052
14,965
19,467
6,688
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 5 / 8
12,142
1,012
7,618
18,781
19,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
53
46
Kills
15
15
Deaths
47
113
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
3
23
5.83
L
Freya
4
11
6
0.64
W
Susano
Gimpabomb
Susano
8
6
26
3.5
W
Neith
9
1
26
22
L
Charybdis
SkyRaizer
Charybdis
2
10
8
0.6
L
2
11
8
0.55
W
Awilix
Sushi03
Awilix
16
4
14
5.75
L
Tsukuyomi
WangTang4444
Tsukuyomi
5
10
8
0.9
L
2
5
8
1.2
W
7
1
24
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,283
Damage
65,609
71,021
Taken
127,775
57,834
Mitigated
78,208
15,291
Healing
13,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,886
912
928
3,146
19,753
28,241
0
8,988
10,765
24,675
0
L
Freya
15,383
5,841
0
4,719
29,115
10,870
0
6,903
22,212
29,599
0
W
Susano
Gimpabomb
Susano
27,228
3,194
0
4,222
19,786
14,544
0
8,635
11,151
1,124
51,162
W
Neith
30,835
16,367
0
3,174
7,712
3,353
0
2,284
5,428
0
41,992
L
Charybdis
SkyRaizer
Charybdis
13,995
9,440
0
1,893
22,127
8,193
0
7,890
14,237
0
28,263
L
13,648
754
276
4,759
38,285
32,728
0
13,560
24,725
45,376
0
W
Awilix
Sushi03
Awilix
20,618
11,854
0
2,631
16,684
8,719
0
7,722
8,962
0
43,344
L
Tsukuyomi
WangTang4444
Tsukuyomi
14,965
4,431
0
193
19,467
6,688
0
4,256
15,211
0
29,147
L
7,618
1,206
209
1,060
18,781
19,729
0
7,418
11,363
6,021
23,012
W
24,716
4,874
0
1,190
7,086
2,977
0
3,131
3,955
51,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,066
Gold Earned
60,555
221
Minions Killed
195
12
Camps Cleared
5
1,185,382
Distance Traveled
1,121,384
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,583
1,132
15
1
4
223,434
2
L
Freya
11,706
976
18
2
0
226,787
0
W
Susano
13,361
1,113
55
5
0
238,932
0
W
Neith
14,314
1,193
29
2
1
247,793
0
L
Charybdis
11,535
961
40
3
1
206,927
0
L
Cthulhu
12,553
1,046
72
6
0
242,985
1
W
Awilix
14,893
1,241
56
5
2
234,173
0
L
Tsukuyomi
12,619
1,052
23
2
3
215,066
0
L
Odin
12,142
1,012
42
4
1
229,619
0
W
Sol
13,915
1,160
66
6
5
241,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role