Player Matchup

Hachiman
Hachiman
BulbasaurPower_
Hachiman
Level 116
God Stats
19W - 19L
1,518 SR
Queue Stats
234W - 250L
1,438 Elo+
Solo
Zeus
Zeus
Domokrazy
Zeus
Level 58
God Stats
9W - 11L
1,589 SR
Queue Stats
114W - 73L
1,557 Elo+
Party 2
Hercules
Hercules
Edwln-20-
Hercules
Level 87
God Stats
13W - 15L
1,490 SR
Queue Stats
136W - 142L
1,420 Elo+
Solo
Neith
Neith
GustavoVrall
Neith
Level 51
God Stats
3W - 4L
1,415 SR
Queue Stats
73W - 101L
1,356 Elo+
Solo
Cabrakan
Cabrakan
Lt Makahi
Cabrakan
Level 117
God Stats
14W - 8L
1,637 SR
Queue Stats
108W - 92L
1,490 Elo+
Party 2
Team Averages
Level 86
1,530 SR
1,452 Elo+

VS

Team Averages
Level 88
1,489 SR
1,377 Elo+
Thoth
Thoth
Dys the Fox
Thoth
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,384 Elo+
Solo
Loki
Loki
M_Lucifer_-
Loki
Level 41
God Stats
0W - 2L
1,234 SR
Queue Stats
1W - 3L
1,279 Elo+
Party 1
Kukulkan
Kukulkan
ManoCaliente
Kukulkan
Level 155
God Stats
60W - 58L
1,525 SR
Queue Stats
183W - 172L
1,474 Elo+
Solo
Atlas
Atlas
Mano_fury
Atlas
Level 141
God Stats
1W - 3L
1,426 SR
Queue Stats
9W - 14L
1,468 Elo+
Solo
Bakasura
Bakasura
orthouz
Bakasura
Level 28
God Stats
0W - 1L
1,762 SR
Queue Stats
1W - 3L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
7 / 1 / 14
11,175
1,118
9,598
8,117
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
17
15 / 0 / 9
12,042
1,204
25,796
8,933
3,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Edwln-20-
Hercules
17
4 / 0 / 21
9,868
987
8,875
18,883
12,370
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 1 / 20
9,924
992
8,186
8,497
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Lt Makahi
Cabrakan
17
4 / 3 / 15
10,250
1,025
13,446
15,730
13,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

270

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,579
858
15,386
9,551
3,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 9 / 2
9,123
912
7,005
16,010
6,583
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ManoCaliente
Kukulkan
16
1 / 5 / 3
9,772
977
18,633
10,405
4,660
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Mano_fury
Atlas
15
1 / 3 / 3
8,861
886
8,685
17,813
16,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
orthouz
Bakasura
14
0 / 12 / 2
8,122
812
6,480
16,145
6,876
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
18
33
Kills
5
5
Deaths
33
79
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
7
1
14
14
W
Zeus
15
0
9
19.5
L
1
4
3
0.63
W
Hercules
Edwln-20-
Hercules
4
0
21
14.5
W
3
1
20
13
W
Cabrakan
Lt Makahi
Cabrakan
4
3
15
3.83
L
2
9
2
0.33
L
Kukulkan
ManoCaliente
Kukulkan
1
5
3
0.5
L
Atlas
Mano_fury
Atlas
1
3
3
0.83
L
Bakasura
orthouz
Bakasura
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,901
Damage
56,189
60,160
Taken
69,924
36,153
Mitigated
38,329
19,874
Healing
1,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
9,598
4,576
0
1,585
8,117
3,193
0
4,678
3,251
0
40,858
W
Zeus
25,796
1,864
343
2,631
8,933
3,426
0
6,332
2,498
40,924
0
L
15,386
781
0
327
9,551
3,588
0
6,512
3,039
23,720
0
W
Hercules
Edwln-20-
Hercules
8,875
2,121
0
6,487
18,883
12,370
0
12,538
5,965
7,416
9,500
W
8,186
3,330
0
3,631
8,497
3,804
0
5,942
2,410
0
25,321
W
Cabrakan
Lt Makahi
Cabrakan
13,446
1,121
346
4,851
15,730
13,360
0
13,214
2,382
22,227
0
L
7,005
1,512
9
489
16,010
6,583
0
8,923
7,087
0
18,351
L
Kukulkan
ManoCaliente
Kukulkan
18,633
1,087
0
533
10,405
4,660
0
6,218
4,187
70,970
0
L
Atlas
Mano_fury
Atlas
8,685
2,689
0
60
17,813
16,622
0
12,971
4,842
18,409
0
L
Bakasura
orthouz
Bakasura
6,480
4,083
0
489
16,145
6,876
0
7,782
8,363
0
9,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,259
Gold Earned
44,457
197
Minions Killed
199
10
Camps Cleared
5
931,345
Distance Traveled
910,129
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,175
1,118
69
7
3
185,038
0
W
Zeus
12,042
1,204
39
4
4
192,382
0
L
Thoth
8,579
858
20
2
0
203,295
2
W
Hercules
9,868
987
18
2
1
219,146
0
W
Neith
9,924
992
51
5
2
184,474
0
W
Cabrakan
10,250
1,025
20
2
0
150,305
0
L
Loki
9,123
912
24
2
1
190,556
0
L
Kukulkan
9,772
977
128
13
1
192,146
0
L
Atlas
8,861
886
17
2
1
193,066
1
L
Bakasura
8,122
812
10
1
2
131,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role