Player Matchup

Tiamat
Tiamat
DGIORGIO--88
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 65L
1,298 Elo+
Solo
Merlin
Merlin
Drifter5696
Merlin
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,322 Elo+
Solo
Chang'e
Chang'e
Leemac40
Chang'e
Level 160
God Stats
4W - 5L
1,438 SR
Queue Stats
586W - 574L
1,455 Elo+
Solo
Amaterasu
Amaterasu
MF-Michael
Amaterasu
Level 81
God Stats
0W - 3L
1,164 SR
Queue Stats
57W - 81L
1,346 Elo+
Party 1
Neith
Neith
RUTHAA8
Neith
Level 85
God Stats
1W - 1L
1,542 SR
Queue Stats
72W - 98L
1,356 Elo+
Party 1
Team Averages
Level 75
1,429 SR
1,355 Elo+

VS

Team Averages
Level 103
1,556 SR
1,422 Elo+
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AsekStudio
Atlas
Level 91
God Stats
3W - 0L
1,500 SR
Queue Stats
186W - 194L
1,407 Elo+
Solo
Izanami
Izanami
Flooksi
Izanami
Level 101
God Stats
9W - 7L
1,507 SR
Queue Stats
277W - 265L
1,371 Elo+
Solo
Chiron
Chiron
Zverobou
Chiron
Level 68
God Stats
5W - 0L
1,881 SR
Queue Stats
163W - 160L
1,406 Elo+
Solo
Chang'e
Chang'e
oOoWardrunaoOo
Chang'e
Level 128
God Stats
6W - 6L
1,391 SR
Queue Stats
367W - 367L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 5 / 7
10,304
606
9,597
17,772
11,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
16
0 / 8 / 8
9,882
581
8,382
16,890
8,450
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Leemac40
Chang'e
19
1 / 4 / 10
10,937
643
10,051
21,049
18,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
MF-Michael
Amaterasu
18
2 / 2 / 9
10,895
641
6,218
16,780
15,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
RUTHAA8
Neith
20
8 / 3 / 4
12,219
719
19,846
18,717
11,198
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
3 / 3 / 16
12,311
724
18,541
17,621
29,266
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
7
0 / 0 / 1
8,131
478
1,671
1,529
519
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Flooksi
Izanami
20
10 / 3 / 8
12,730
749
23,384
15,896
6,577
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Zverobou
Chiron
20
9 / 4 / 8
12,981
764
22,719
15,649
6,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 3 / 11
10,583
623
14,488
15,693
5,652
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
66
13
Kills
22
22
Deaths
13
38
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
3
16
3.67
W
Atlas
0
0
1
0.5
L
Tiamat
2
5
7
1.1
L
Merlin
0
8
8
0.5
W
Izanami
Flooksi
Izanami
10
3
8
4.67
L
Chang'e
Leemac40
Chang'e
1
4
10
1.5
L
Amaterasu
MF-Michael
Amaterasu
2
2
9
3.25
L
Neith
RUTHAA8
Neith
8
3
4
3.33
W
Chiron
Zverobou
Chiron
9
4
8
3.25
W
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,094
Damage
80,803
91,208
Taken
66,388
64,531
Mitigated
48,503
31,859
Healing
35,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
18,541
616
829
2,520
17,621
29,266
82
5,540
12,081
38,945
0
W
Atlas
1,671
90
53
208
1,529
519
0
687
842
1,985
0
L
Tiamat
9,597
721
798
2,261
17,772
11,418
0
6,550
11,222
20,731
0
L
Merlin
8,382
480
1,082
1,103
16,890
8,450
0
4,816
12,074
30,169
0
W
Izanami
Flooksi
Izanami
23,384
14,355
2,207
2,745
15,896
6,577
2,552
7,398
8,498
0
57,389
L
Chang'e
Leemac40
Chang'e
10,051
1,118
9,449
6,741
21,049
18,138
514
9,546
11,503
28,701
0
L
Amaterasu
MF-Michael
Amaterasu
6,218
1,640
1,945
2,950
16,780
15,327
532
6,113
10,667
0
10,642
L
Neith
RUTHAA8
Neith
19,846
5,876
2,236
3,294
18,717
11,198
1,354
7,675
11,042
0
46,965
W
Chiron
Zverobou
Chiron
22,719
7,899
2,882
4,177
15,649
6,489
2,251
7,635
8,014
0
45,695
W
14,488
927
12,056
7,595
15,693
5,652
200
6,770
8,923
24,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,237
Gold Earned
56,736
174
Minions Killed
173
0
Camps Cleared
0
1,445,774
Distance Traveled
1,325,678
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,311
724
33
2
0
352,116
0
W
Atlas
8,131
478
0
0
0
53,558
1
L
Tiamat
10,304
606
22
1
0
276,016
0
L
Merlin
9,882
581
31
2
0
270,300
0
W
Izanami
12,730
749
77
5
0
257,287
2
L
Chang'e
10,937
643
47
3
0
274,679
3
L
Amaterasu
10,895
641
10
1
0
330,187
0
L
Neith
12,219
719
64
4
0
294,592
2
W
Chiron
12,981
764
45
3
0
299,506
7
W
Chang'e
10,583
623
18
1
0
363,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role