Player Matchup

Xbalanque
Xbalanque
Caaarry
Xbalanque
Level 42
God Stats
1W - 1L
1,523 SR
Queue Stats
33W - 33L
1,503 Elo+
Party 1
Da Ji
Da Ji
Gazulu
Da Ji
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 48L
1,489 Elo+
Party 1
Nox
Nox
Rizk
Nox
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,470 Elo+
Party 1
Team Averages
Level 106
1,508 SR
1,487 Elo+

VS

Team Averages
Level 48
1,439 SR
1,386 Elo+
Vulcan
Vulcan
Darvids0n
Vulcan
Level 66
God Stats
28W - 40L
1,436 SR
Queue Stats
60W - 117L
1,384 Elo+
Party 2
Neith
Neith
Retroau
Neith
Level 28
God Stats
33W - 41L
1,438 SR
Queue Stats
56W - 107L
1,385 Elo+
Party 2
Cerberus
Cerberus
SplitterSplicer
Cerberus
Level 51
God Stats
43W - 59L
1,443 SR
Queue Stats
72W - 133L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Caaarry
Xbalanque
14
7 / 1 / 5
9,540
795
9,270
7,594
2,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Gazulu
Da Ji
12
5 / 2 / 8
9,188
766
11,150
7,979
5,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
Rizk
Nox
13
1 / 3 / 11
8,336
695
3,969
8,574
5,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Darvids0n
Vulcan
11
3 / 4 / 2
7,712
643
4,852
5,715
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Retroau
Neith
11
1 / 5 / 2
7,714
643
7,097
9,006
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
11
1 / 4 / 4
8,333
694
6,006
13,583
12,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
13
Kills
5
6
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Caaarry
Xbalanque
7
1
5
9.5
L
Vulcan
Darvids0n
Vulcan
3
4
2
1
W
Da Ji
Gazulu
Da Ji
5
2
8
4.5
L
Neith
Retroau
Neith
1
5
2
0.4
W
Nox
Rizk
Nox
1
3
11
2.17
L
Cerberus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,389
Damage
17,955
24,147
Taken
28,304
13,689
Mitigated
18,156
3,074
Healing
3,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Caaarry
Xbalanque
9,270
6,209
0
2,229
7,594
2,572
1,555
2,799
4,655
0
40,892
L
Vulcan
Darvids0n
Vulcan
4,852
934
0
250
5,715
1,891
0
683
5,032
15,841
0
W
Da Ji
Gazulu
Da Ji
11,150
2,536
0
329
7,979
5,284
0
3,636
4,088
0
23,656
L
Neith
Retroau
Neith
7,097
3,346
0
1,352
9,006
3,276
0
2,108
6,898
0
31,270
W
Nox
Rizk
Nox
3,969
348
0
516
8,574
5,833
898
4,264
4,222
18,919
0
L
Cerberus
6,006
729
0
1,860
13,583
12,989
0
1,657
11,926
23,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,064
Gold Earned
23,759
135
Minions Killed
143
5
Camps Cleared
6
709,765
Distance Traveled
662,592
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,540
795
83
7
1
231,058
3
L
Vulcan
7,712
643
33
3
2
230,944
4
W
Da Ji
9,188
766
19
2
3
248,239
4
L
Neith
7,714
643
60
5
2
201,026
5
W
Nox
8,336
695
33
3
1
230,468
5
L
Cerberus
8,333
694
50
4
2
230,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role