Player Matchup

Bastet
Bastet
Gold II
AnnAxeorRose
Bastet
Gold II
Level 128
God Stats
11W - 13L
1,500 SR
Queue Stats
526W - 531L
1,517 MMR
Solo
Ares
Ares
Gold V
Trikyllon
Ares
Gold V
Level 109
God Stats
18W - 13L
1,535 SR
Queue Stats
105W - 132L
1,209 MMR
Solo
Anubis
Anubis
Gold V
YellokGhost
Anubis
Gold V
Level 96
God Stats
78W - 66L
1,655 SR
Queue Stats
249W - 267L
1,393 MMR
Solo
Neith
Neith
Gold II
domppi99
Neith
Gold II
Level 105
God Stats
2W - 13L
1,362 SR
Queue Stats
408W - 416L
1,349 MMR
Solo
Mulan
Mulan
Gold II
spikeoklm13
Mulan
Gold II
Level 127
God Stats
4W - 2L
1,810 SR
Queue Stats
94W - 91L
1,551 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,573 SR
1,404 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,487 SR
1,402 MMR
Nike
Nike
Silver I
SexyBanshee
Nike
Silver I
Level 119
God Stats
0W - 2L
1,213 SR
Queue Stats
429W - 430L
1,196 MMR
Solo
Artio
Artio
Gold V
SniperVirus8550
Artio
Gold V
Level 129
God Stats
0W - 1L
1,686 SR
Queue Stats
3W - 7L
1,418 MMR
Solo
Nox
Nox
Gold II
dieguit_perlio
Nox
Gold II
Level 106
God Stats
1W - 2L
1,648 SR
Queue Stats
209W - 204L
1,619 MMR
Solo
Thanatos
Thanatos
Silver I
gkonstantinidis7
Thanatos
Silver I
Level 66
God Stats
1W - 3L
1,323 SR
Queue Stats
105W - 115L
1,158 MMR
Solo
Danzaburou
Danzaburou
Gold III
xBeavah
Danzaburou
Gold III
Level 153
God Stats
10W - 9L
1,566 SR
Queue Stats
198W - 206L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
9 / 1 / 4
10,165
635
9,006
11,894
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
12
0 / 1 / 13
8,155
510
5,756
12,894
11,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
13
7 / 2 / 6
8,700
544
16,897
13,999
7,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
domppi99
Neith
15
5 / 5 / 6
9,243
578
12,189
11,249
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
7 / 1 / 6
9,401
588
12,442
12,607
8,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
TiamatGilgameshAo KuangKukulkanLoki

VS

Bans
Ah Muzen CabBakasuraIzanamiBacchusHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
7,445
465
7,102
16,183
11,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 5
7,043
440
6,616
19,369
14,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 5 / 2
7,399
462
8,626
9,228
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 9 / 1
8,361
523
7,073
13,246
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
xBeavah
Danzaburou
16
4 / 5 / 0
9,077
567
8,984
13,814
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
28
Kills
10
10
Deaths
28
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
9
1
4
11
L
1
6
3
0.42
L
0
3
5
0.83
W
Ares
0
1
13
6.5
W
Anubis
7
2
6
5
L
1
5
2
0.4
W
Neith
domppi99
Neith
5
5
6
1.6
L
4
9
1
0.5
W
7
1
6
10
L
Danzaburou
xBeavah
Danzaburou
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,290
Damage
38,401
62,643
Taken
71,840
34,881
Mitigated
36,904
27,890
Healing
22,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
9,006
2,023
0
5,956
11,894
4,510
0
2,087
9,807
0
76,345
L
7,102
1,188
47
2,552
16,183
11,293
0
7,964
7,569
0
42,557
L
6,616
593
2,725
6,563
19,369
14,914
0
8,485
10,798
23,028
0
W
Ares
5,756
875
755
4,150
12,894
11,108
338
4,435
8,459
18,694
0
W
Anubis
16,897
1,918
0
9,017
13,999
7,974
689
5,645
8,354
57,096
0
L
8,626
732
0
554
9,228
3,085
0
2,555
6,630
43,279
0
W
Neith
domppi99
Neith
12,189
5,296
0
3,114
11,249
2,802
0
1,431
9,818
0
66,070
L
7,073
1,407
0
4,814
13,246
3,410
844
3,517
9,568
0
30,339
W
12,442
1,731
271
4,627
12,607
8,487
0
1,644
10,963
4,481
51,355
L
Danzaburou
xBeavah
Danzaburou
8,984
3,432
0
5,193
13,814
4,202
896
937
12,783
0
70,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,664
Gold Earned
39,325
457
Minions Killed
357
0
Camps Cleared
0
1,519,332
Distance Traveled
1,467,860
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,165
635
124
8
0
373,392
5
L
Nike
7,445
465
68
4
0
294,950
1
L
Artio
7,043
440
37
2
0
304,028
5
W
Ares
8,155
510
17
1
0
293,711
7
W
Anubis
8,700
544
105
7
0
268,183
0
L
Nox
7,399
462
79
5
0
294,595
6
W
Neith
9,243
578
106
7
0
267,903
1
L
Thanatos
8,361
523
51
3
0
290,567
1
W
Mulan
9,401
588
105
7
0
316,143
1
L
Danzaburou
9,077
567
122
8
0
283,720
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role