Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Glusn
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kaleachme
Morgan Le Fay
Level 17
God Stats
1W - 1L
1,675 SR
Queue Stats
8W - 11L
1,610 Elo+
Party 1
Ra
Ra
XFALL
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,453 Elo+
Solo
Vamana
Vamana
cicciolina
Vamana
Level 145
God Stats
6W - 4L
1,633 SR
Queue Stats
602W - 561L
1,513 Elo+
Solo
Team Averages
Level 68
1,562 SR
1,518 Elo+

VS

Team Averages
Level 84
1,544 SR
1,400 Elo+
Sylvanus
Sylvanus
DavrosTheFatOne
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,413 Elo+
Solo
Hercules
Hercules
HurtilovBat9
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,281 Elo+
Party 2
Erlang Shen
Erlang Shen
MystériéuxMaîtré
Erlang Shen
Level 152
God Stats
9W - 7L
1,566 SR
Queue Stats
280W - 264L
1,507 Elo+
Solo
Janus
Janus
tigranazavr
Janus
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 55L
1,376 Elo+
Party 2
Camazotz
Camazotz
wiertek96
Camazotz
Level 125
God Stats
3W - 0L
1,653 SR
Queue Stats
251W - 252L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
8 / 7 / 3
10,233
731
17,631
14,158
5,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Glusn
Thoth
13
1 / 8 / 4
8,014
572
5,540
9,877
2,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Kaleachme
Morgan Le Fay
17
2 / 5 / 8
9,514
680
22,471
12,039
4,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ra
16
2 / 7 / 6
9,192
657
14,732
12,451
4,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
cicciolina
Vamana
18
4 / 4 / 10
11,232
802
18,602
29,584
28,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
3 / 3 / 20
11,104
793
8,420
22,604
32,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
HurtilovBat9
Hercules
18
4 / 2 / 15
11,259
804
10,790
24,284
27,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
13 / 3 / 15
12,061
862
19,286
19,287
13,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 5 / 10
10,629
759
12,650
10,629
4,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
wiertek96
Camazotz
18
6 / 4 / 20
11,404
815
18,969
22,103
16,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
111
17
Kills
31
31
Deaths
17
31
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
7
3
1.36
W
Sylvanus
3
3
20
4.33
L
Thoth
Glusn
Thoth
1
8
4
0.38
W
Hercules
HurtilovBat9
Hercules
4
2
15
5.75
L
Morgan Le Fay
Kaleachme
Morgan Le Fay
2
5
8
1.2
W
13
3
15
6.83
L
Ra
2
7
6
0.71
L
Vamana
cicciolina
Vamana
4
4
10
2.25
W
5
5
10
2
W
Camazotz
wiertek96
Camazotz
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,976
Damage
70,115
78,109
Taken
98,907
46,541
Mitigated
94,041
35,502
Healing
44,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
17,631
1,905
989
7,934
14,158
5,995
0
4,728
9,230
0
25,879
W
Sylvanus
8,420
2,101
8,982
9,074
22,604
32,253
770
10,957
11,647
13,506
0
L
Thoth
Glusn
Thoth
5,540
373
59
0
9,877
2,797
38
3,380
6,371
12,052
0
W
Hercules
HurtilovBat9
Hercules
10,790
1,686
101
7,329
24,284
27,846
432
12,162
12,122
5,232
15,192
L
Morgan Le Fay
Kaleachme
Morgan Le Fay
22,471
4,763
1,729
2,222
12,039
4,984
0
3,776
8,067
39,252
0
W
19,286
3,739
1,854
6,040
19,287
13,323
2,455
7,676
11,611
0
33,812
L
Ra
14,732
1,530
4,339
2,958
12,451
4,143
0
3,002
9,148
26,255
0
L
Vamana
cicciolina
Vamana
18,602
9,834
2,521
12,751
29,584
28,622
288
8,320
20,305
559
31,532
W
12,650
731
715
366
10,629
4,343
941
2,190
8,439
36,930
0
W
Camazotz
wiertek96
Camazotz
18,969
3,951
37
10,304
22,103
16,276
1,444
10,101
12,002
651
38,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,185
Gold Earned
56,457
133
Minions Killed
154
0
Camps Cleared
0
1,202,089
Distance Traveled
1,295,624
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,233
731
12
1
0
251,766
0
W
Sylvanus
11,104
793
6
0
0
229,435
0
L
Thoth
8,014
572
10
1
0
198,904
0
W
Hercules
11,259
804
21
2
0
270,434
0
L
Morgan Le Fay
9,514
680
51
4
0
245,142
3
W
Erlang Shen
12,061
862
23
2
0
277,295
1
L
Ra
9,192
657
39
3
0
229,964
0
L
Vamana
11,232
802
21
2
0
276,313
0
W
Janus
10,629
759
62
4
0
243,116
0
W
Camazotz
11,404
815
42
3
0
275,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role