Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Amena_Fek_Fak
Thanatos
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
356W - 345L
1,514 Elo+
Party 1
Amaterasu
Amaterasu
Get_Noscoped_COD
Amaterasu
Level 128
God Stats
4W - 4L
1,527 SR
Queue Stats
358W - 353L
1,516 Elo+
Party 1
Achilles
Achilles
imPetuosoo---
Achilles
Level 147
God Stats
6W - 3L
1,664 SR
Queue Stats
706W - 605L
1,529 Elo+
Party 3
Geb
Geb
torrenty17
Geb
Level 157
God Stats
34W - 24L
1,625 SR
Queue Stats
369W - 333L
1,553 Elo+
Party 3
Team Averages
Level 144
1,563 SR
1,522 Elo+

VS

Team Averages
Level 114
1,544 SR
1,454 Elo+
Osiris
Osiris
ByaKuyaa-xZ
Osiris
Level 139
God Stats
6W - 11L
1,480 SR
Queue Stats
245W - 249L
1,520 Elo+
Party 2
Anubis
Anubis
Kanekiii-xZ
Anubis
Level 63
God Stats
28W - 26L
1,642 SR
Queue Stats
65W - 70L
1,494 Elo+
Party 2
Fenrir
Fenrir
Legacy_clement
Fenrir
Level 94
God Stats
9W - 6L
1,680 SR
Queue Stats
59W - 78L
1,478 Elo+
Solo
Xing Tian
Xing Tian
iDymatize-Deivis
Xing Tian
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,308 Elo+
Solo
Zeus
Zeus
islandboy400
Zeus
Level 127
God Stats
17W - 24L
1,415 SR
Queue Stats
688W - 695L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 2 / 3
7,159
551
7,914
8,528
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Amena_Fek_Fak
Thanatos
11
4 / 2 / 0
6,797
523
8,509
9,116
3,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Amaterasu
13
5 / 1 / 3
7,498
577
5,591
9,600
5,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
imPetuosoo---
Achilles
10
1 / 4 / 2
6,235
480
2,955
8,456
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 0 / 4
6,719
517
3,554
9,157
6,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
5 / 3 / 2
7,350
565
10,338
8,609
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
10
1 / 6 / 3
6,227
479
5,507
7,698
3,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 2 / 2
6,299
485
2,543
7,709
3,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
6
0 / 2 / 0
4,604
354
1,543
5,379
1,066
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
3 / 4 / 2
6,821
525
7,268
7,417
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
17
Kills
9
9
Deaths
17
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
3
3.25
W
Thanatos
Amena_Fek_Fak
Thanatos
4
2
0
2
L
Osiris
5
3
2
2
W
Amaterasu
5
1
3
6.5
L
Anubis
1
6
3
0.42
L
0
2
2
0.5
L
Xing Tian
0
2
0
0
W
Achilles
imPetuosoo---
Achilles
1
4
2
0.5
L
3
4
2
1
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,523
Damage
27,199
44,857
Taken
36,812
21,646
Mitigated
15,433
20,936
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,914
1,663
0
4,521
8,528
2,812
2,115
3,330
5,198
40,867
3,527
W
Thanatos
Amena_Fek_Fak
Thanatos
8,509
2,467
0
7,325
9,116
3,847
368
962
8,154
0
36,885
L
Osiris
10,338
3,994
0
1,812
8,609
4,235
0
1,635
6,907
0
44,710
W
Amaterasu
5,591
2,280
0
3,887
9,600
5,626
315
6,073
3,527
0
31,345
L
Anubis
5,507
742
0
2,084
7,698
3,402
105
4,354
3,344
31,574
0
L
2,543
431
0
2,331
7,709
3,262
152
2,540
4,921
0
18,729
L
Xing Tian
1,543
125
0
1,190
5,379
1,066
0
344
4,731
11,146
0
W
Achilles
imPetuosoo---
Achilles
2,955
1,216
0
2,468
8,456
2,451
0
1,665
6,791
0
26,562
L
7,268
2,380
0
2,720
7,417
3,468
0
1,988
5,387
29,255
0
W
3,554
421
260
2,475
9,157
6,910
50
2,288
6,869
16,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,408
Gold Earned
31,301
310
Minions Killed
244
0
Camps Cleared
0
1,247,785
Distance Traveled
1,119,427
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,159
551
88
7
0
227,505
1
W
Thanatos
6,797
523
57
4
0
231,108
0
L
Osiris
7,350
565
66
5
0
276,951
5
W
Amaterasu
7,498
577
71
5
0
273,621
3
L
Anubis
6,227
479
57
4
0
204,107
4
L
Fenrir
6,299
485
41
3
0
257,904
3
L
Xing Tian
4,604
354
19
1
0
165,884
0
W
Achilles
6,235
480
62
5
0
246,304
0
L
Zeus
6,821
525
61
5
0
214,581
1
W
Geb
6,719
517
32
2
0
269,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role