Player Matchup

Bellona
Bellona
Aslak205
Bellona
Level 148
God Stats
9W - 12L
1,546 SR
Queue Stats
60W - 61L
1,558 Elo+
Solo
Bakasura
Bakasura
BlindCav
Bakasura
Level 144
God Stats
0W - 3L
1,261 SR
Queue Stats
262W - 236L
1,627 Elo+
Solo
Discordia
Discordia
DakaMonogatari
Discordia
Level 17
God Stats
3W - 2L
1,582 SR
Queue Stats
8W - 9L
1,504 Elo+
Party 1
Ullr
Ullr
Drethoran
Ullr
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,558 Elo+
Party 1
Jormungandr
Jormungandr
SoulKepper
Jormungandr
Level 47
God Stats
3W - 2L
1,474 SR
Queue Stats
41W - 34L
1,517 Elo+
Party 1
Team Averages
Level 98
1,472 SR
1,553 Elo+

VS

Team Averages
Level 102
1,603 SR
1,515 Elo+
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Artemanda
Mulan
Level 46
God Stats
1W - 1L
1,331 SR
Queue Stats
24W - 16L
1,400 Elo+
Solo
Nemesis
Nemesis
Noxhowl
Nemesis
Level 129
God Stats
11W - 4L
1,767 SR
Queue Stats
267W - 247L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZakThez
Morgan Le Fay
Level 118
God Stats
3W - 3L
1,722 SR
Queue Stats
280W - 258L
1,591 Elo+
Party 2
Artemis
Artemis
erNomada
Artemis
Level 56
God Stats
31W - 24L
1,695 SR
Queue Stats
273W - 239L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aslak205
Bellona
20
11 / 1 / 1
13,412
671
20,780
17,441
20,280
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
BlindCav
Bakasura
16
5 / 10 / 3
10,518
526
14,857
19,685
8,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
DakaMonogatari
Discordia
13
3 / 8 / 1
9,340
467
10,376
13,572
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
14
1 / 6 / 5
9,203
460
7,411
13,531
3,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
SoulKepper
Jormungandr
13
1 / 6 / 6
9,199
460
12,355
21,657
20,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
1 / 2 / 19
10,595
530
7,466
18,628
16,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mulan
Artemanda
Mulan
16
1 / 6 / 3
10,023
501
11,857
20,640
17,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Noxhowl
Nemesis
18
11 / 4 / 6
11,295
565
13,285
17,932
7,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
ZakThez
Morgan Le Fay
16
8 / 5 / 11
10,984
549
13,017
15,248
6,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
erNomada
Artemis
19
10 / 4 / 8
12,355
618
19,888
18,548
7,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
21
Kills
31
31
Deaths
21
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
19
5.25
W
Mulan
Artemanda
Mulan
1
6
3
0.42
L
Bellona
Aslak205
Bellona
11
1
1
11.5
L
Bakasura
BlindCav
Bakasura
5
10
3
0.65
L
Discordia
DakaMonogatari
Discordia
3
8
1
0.44
L
Ullr
1
6
5
0.58
W
Nemesis
Noxhowl
Nemesis
11
4
6
3.5
L
Jormungandr
SoulKepper
Jormungandr
1
6
6
0.67
W
Morgan Le Fay
ZakThez
Morgan Le Fay
8
5
11
2.7
W
Artemis
erNomada
Artemis
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,779
Damage
65,513
85,886
Taken
90,996
55,435
Mitigated
55,611
17,609
Healing
23,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,466
3,256
3,722
3,919
18,628
16,975
158
6,327
11,759
28,638
0
W
Mulan
Artemanda
Mulan
11,857
2,148
0
2,662
20,640
17,400
0
1,901
18,081
6,117
58,017
L
Bellona
Aslak205
Bellona
20,780
7,617
0
7,117
17,441
20,280
1,830
3,826
13,527
2,691
95,636
L
Bakasura
BlindCav
Bakasura
14,857
9,082
0
5,399
19,685
8,314
89
4,967
14,634
0
73,192
L
Discordia
DakaMonogatari
Discordia
10,376
625
0
1,247
13,572
3,002
387
3,375
10,037
40,155
0
L
Ullr
7,411
3,380
0
1,754
13,531
3,812
997
3,291
10,108
0
56,390
W
Nemesis
Noxhowl
Nemesis
13,285
6,813
0
4,905
17,932
7,915
34
5,316
11,914
0
86,183
L
Jormungandr
SoulKepper
Jormungandr
12,355
3,002
0
2,092
21,657
20,027
212
6,272
15,157
33,368
0
W
Morgan Le Fay
ZakThez
Morgan Le Fay
13,017
1,569
0
1,313
15,248
6,284
306
4,414
9,858
65,155
0
W
Artemis
erNomada
Artemis
19,888
10,268
0
7,150
18,548
7,037
3,011
5,185
12,757
0
91,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,672
Gold Earned
55,252
490
Minions Killed
525
0
Camps Cleared
0
1,884,460
Distance Traveled
2,033,151
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,595
530
37
2
0
430,815
4
W
Mulan
10,023
501
125
6
0
381,584
3
L
Bellona
13,412
671
184
9
0
427,467
6
L
Bakasura
10,518
526
117
6
0
383,294
0
L
Discordia
9,340
467
66
3
0
329,548
5
L
Ullr
9,203
460
88
4
0
369,025
3
W
Nemesis
11,295
565
125
6
0
458,371
3
L
Jormungandr
9,199
460
35
2
0
375,126
5
W
Morgan Le Fay
10,984
549
112
6
0
378,391
1
W
Artemis
12,355
618
126
6
0
383,990
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role