Player Matchup

Bastet
Bastet
Crash Test Dumy
Bastet
Level 155
God Stats
14W - 16L
1,527 SR
Queue Stats
311W - 297L
1,481 Elo+
Solo
Poseidon
Poseidon
Hiii Penguin
Poseidon
Level 63
God Stats
52W - 35L
1,580 SR
Queue Stats
185W - 183L
1,532 Elo+
Solo
Vulcan
Vulcan
NOMADICSOUL80
Vulcan
Level 112
God Stats
34W - 32L
1,573 SR
Queue Stats
726W - 765L
1,417 Elo+
Solo
Ares
Ares
XAS BangZz
Ares
Level 141
God Stats
6W - 6L
1,786 SR
Queue Stats
15W - 11L
1,609 Elo+
Solo
Amaterasu
Amaterasu
hydr0hh
Amaterasu
Level 80
God Stats
2W - 1L
1,365 SR
Queue Stats
69W - 55L
1,550 Elo+
Solo
Team Averages
Level 110
1,566 SR
1,518 Elo+

VS

Team Averages
Level 72
1,476 SR
1,471 Elo+
Scylla
Scylla
CALI_THUGGIN_415
Scylla
Level 60
God Stats
44W - 46L
1,531 SR
Queue Stats
440W - 447L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
ChainLinks221
Ao Kuang
Level 67
God Stats
0W - 3L
1,378 SR
Queue Stats
60W - 60L
1,452 Elo+
Solo
Xing Tian
Xing Tian
GeTHigH777PL
Xing Tian
Level 44
God Stats
23W - 26L
1,486 SR
Queue Stats
35W - 47L
1,423 Elo+
Party 1
Chernobog
Chernobog
SergeantSpliff7
Chernobog
Level 29
God Stats
17W - 19L
1,491 SR
Queue Stats
19W - 22L
1,469 Elo+
Party 1
Set
Set
v mozart v
Set
Level 160
God Stats
9W - 9L
1,494 SR
Queue Stats
499W - 493L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 27
12,321
948
17,003
9,867
5,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Hiii Penguin
Poseidon
20
14 / 2 / 20
14,183
1,091
22,934
8,688
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 1 / 28
13,319
1,025
14,692
3,019
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 0 / 26
14,664
1,128
16,929
16,977
24,786
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
hydr0hh
Amaterasu
20
6 / 2 / 30
13,086
1,007
20,764
19,855
21,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 1
12,545
965
18,918
7,189
2,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
ChainLinks221
Ao Kuang
18
1 / 15 / 3
11,334
872
10,865
34,898
12,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
GeTHigH777PL
Xing Tian
17
1 / 11 / 1
11,056
850
7,981
25,940
20,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
SergeantSpliff7
Chernobog
18
1 / 14 / 5
11,389
876
8,941
27,562
10,994
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 0 / 3
10,821
832
3,570
1,699
667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
20
40
Kills
7
7
Deaths
40
131
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
0
1
3.5
L
Ao Kuang
ChainLinks221
Ao Kuang
1
15
3
0.17
W
4
2
27
8.75
L
Xing Tian
GeTHigH777PL
Xing Tian
1
11
1
0.14
W
Poseidon
Hiii Penguin
Poseidon
14
2
20
12
W
6
1
28
20
L
Chernobog
SergeantSpliff7
Chernobog
1
14
5
0.25
W
10
0
26
23
W
Amaterasu
hydr0hh
Amaterasu
6
2
30
10.5
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,322
Damage
50,275
58,406
Taken
97,288
56,291
Mitigated
47,281
13,095
Healing
5,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,918
37
0
0
7,189
2,419
0
3,841
3,166
75,892
0
L
Ao Kuang
ChainLinks221
Ao Kuang
10,865
1,941
0
3,886
34,898
12,262
0
17,398
16,924
24,946
0
W
17,003
2,636
0
1,830
9,867
5,007
0
6,509
3,358
0
38,386
L
Xing Tian
GeTHigH777PL
Xing Tian
7,981
345
20
465
25,940
20,939
0
15,122
10,124
22,702
0
W
Poseidon
Hiii Penguin
Poseidon
22,934
2,500
882
1,647
8,688
3,447
0
6,482
2,206
50,425
0
W
14,692
5,272
0
116
3,019
1,938
0
1,249
1,770
36,188
0
L
Chernobog
SergeantSpliff7
Chernobog
8,941
6,265
173
460
27,562
10,994
0
15,397
11,635
0
24,085
W
16,929
813
515
3,753
16,977
24,786
0
10,015
6,962
29,729
0
W
Amaterasu
hydr0hh
Amaterasu
20,764
9,902
0
4,352
19,855
21,113
0
13,509
6,346
0
36,112
L
3,570
451
0
98
1,699
667
0
749
884
0
12,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,573
Gold Earned
57,145
240
Minions Killed
248
10
Camps Cleared
6
1,342,988
Distance Traveled
1,007,868
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,545
965
144
11
0
242,369
0
L
Ao Kuang
11,334
872
29
2
4
210,217
0
W
Bastet
12,321
948
52
4
5
280,565
0
L
Xing Tian
11,056
850
23
2
0
204,255
0
W
Poseidon
14,183
1,091
75
6
2
239,841
0
W
Vulcan
13,319
1,025
60
5
0
290,420
4
L
Chernobog
11,389
876
24
2
2
208,892
1
W
Ares
14,664
1,128
17
1
1
250,066
0
W
Amaterasu
13,086
1,007
36
3
2
282,096
0
L
Set
10,821
832
28
2
0
142,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role