Player Matchup

Geb
Geb
 
Geb
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
KonradVCarstein
Chiron
Level 46
God Stats
2W - 0L
1,773 SR
Queue Stats
8W - 7L
1,360 Elo+
Solo
Thoth
Thoth
Silvanss
Thoth
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,506 Elo+
Solo
Team Averages
Level 77
1,591 SR
1,456 Elo+

VS

Team Averages
Level 83
1,364 SR
1,414 Elo+
Merlin
Merlin
Akuma1320
Merlin
Level 82
God Stats
2W - 7L
1,346 SR
Queue Stats
267W - 380L
1,379 Elo+
Solo
Bastet
Bastet
MTKDOT
Bastet
Level 28
God Stats
4W - 3L
1,214 SR
Queue Stats
51W - 58L
1,418 Elo+
Party 1
Kuzenbo
Kuzenbo
Stelio-Kontos11
Kuzenbo
Level 138
God Stats
6W - 10L
1,534 SR
Queue Stats
97W - 114L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 0 / 7
7,001
700
4,312
6,919
5,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
6 / 0 / 4
7,926
793
6,912
4,466
1,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Silvanss
Thoth
11
3 / 3 / 6
7,498
750
7,683
6,866
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akuma1320
Merlin
9
0 / 8 / 1
5,980
598
4,132
7,818
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
MTKDOT
Bastet
10
2 / 2 / 1
6,692
669
3,713
6,005
2,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 1 / 1
7,039
704
4,442
8,184
7,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
3
3
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
7
5.5
L
Merlin
Akuma1320
Merlin
0
8
1
0.06
W
6
0
4
8
L
Bastet
MTKDOT
Bastet
2
2
1
1.25
W
Thoth
Silvanss
Thoth
3
3
6
2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,907
Damage
12,287
18,251
Taken
22,007
9,156
Mitigated
12,078
4,171
Healing
3,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,312
262
0
536
6,919
5,783
0
2,456
4,120
13,270
0
L
Merlin
Akuma1320
Merlin
4,132
98
0
169
7,818
2,222
0
4,395
2,945
17,133
0
W
6,912
3,753
873
2,070
4,466
1,397
0
3,016
1,290
0
21,414
L
Bastet
MTKDOT
Bastet
3,713
883
0
1,348
6,005
2,404
0
3,582
2,088
0
13,349
W
Thoth
Silvanss
Thoth
7,683
84
0
692
6,866
1,976
274
3,062
3,508
28,267
0
L
4,442
1,844
0
1,604
8,184
7,452
18
2,923
4,692
11,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,425
Gold Earned
19,711
108
Minions Killed
76
6
Camps Cleared
3
581,899
Distance Traveled
559,957
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,001
700
12
1
0
208,976
2
L
Merlin
5,980
598
35
4
1
152,565
2
W
Chiron
7,926
793
50
5
4
185,292
0
L
Bastet
6,692
669
31
3
1
196,848
2
W
Thoth
7,498
750
46
5
2
187,631
3
L
Kuzenbo
7,039
704
10
1
1
210,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role