Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MartinLuthrKodak
Sol
Level 107
God Stats
0W - 3L
1,194 SR
Queue Stats
170W - 154L
1,442 Elo+
Party 1
Poseidon
Poseidon
Skyler-The-Snail
Poseidon
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 104L
1,413 Elo+
Party 1
Thanatos
Thanatos
UnstablePing
Thanatos
Level 57
God Stats
18W - 29L
1,445 SR
Queue Stats
180W - 174L
1,385 Elo+
Party 1
Athena
Athena
UnstableWaves
Athena
Level 81
God Stats
0W - 2L
1,281 SR
Queue Stats
193W - 169L
1,419 Elo+
Party 1
Team Averages
Level 85
1,384 SR
1,432 Elo+

VS

Team Averages
Level 77
1,815 SR
1,891 Elo+
Loki
Loki
AhjinXL
Loki
Level 25
God Stats
7W - 0L
1,961 SR
Queue Stats
65W - 11L
1,921 Elo+
Party 2
Nox
Nox
BEAST172285
Nox
Level 142
God Stats
5W - 4L
1,709 SR
Queue Stats
591W - 580L
1,448 Elo+
Solo
Apollo
Apollo
IsItKaldrIsItMe
Apollo
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 5L
2,007 Elo+
Party 2
Anhur
Anhur
RatsHugeNuts
Anhur
Level 28
God Stats
9W - 0L
2,087 SR
Queue Stats
87W - 3L
2,147 Elo+
Party 2
Geb
Geb
Vitreous
Geb
Level 160
God Stats
14W - 1L
1,820 SR
Queue Stats
846W - 274L
1,930 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
5 / 0 / 0
6,469
647
4,158
4,214
3,004
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 1 / 2
5,638
564
4,303
4,505
1,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 9 / 0
4,193
419
1,596
6,469
563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
UnstablePing
Thanatos
8
2 / 5 / 2
5,161
516
3,677
6,331
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 2 / 2
4,581
458
1,635
7,878
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AhjinXL
Loki
11
0 / 4 / 2
5,798
580
2,382
5,223
1,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 3
5,302
530
2,722
7,258
2,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 1 / 7
6,843
684
4,899
7,875
4,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
8 / 1 / 3
6,941
694
7,842
6,643
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 2
5,940
594
2,329
5,268
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
17
17
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
0
0
5
W
Loki
AhjinXL
Loki
0
4
2
0.25
W
1
3
3
0.83
W
5
1
7
8.5
L
0
1
2
1
W
8
1
3
9.5
L
0
9
0
0
L
Thanatos
UnstablePing
Thanatos
2
5
2
0.6
L
1
2
2
1
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,369
Damage
20,174
29,397
Taken
32,267
9,715
Mitigated
12,384
8,953
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,158
597
0
2,044
4,214
3,004
989
92
4,122
35,472
0
W
Loki
AhjinXL
Loki
2,382
945
0
710
5,223
1,520
0
2,098
3,125
0
29,133
W
2,722
392
0
3,242
7,258
2,614
368
4,257
3,001
23,874
0
W
4,899
3,031
1,785
2,433
7,875
4,219
615
2,127
5,748
0
20,466
L
4,303
1,067
0
2,011
4,505
1,662
0
2,221
2,284
27,931
2,575
W
7,842
4,612
0
2,172
6,643
1,935
622
2,056
4,587
0
42,664
L
1,596
654
0
55
6,469
563
230
570
5,899
13,242
0
L
Thanatos
UnstablePing
Thanatos
3,677
942
0
3,633
6,331
2,012
0
1,792
4,539
0
22,855
L
1,635
218
0
1,210
7,878
2,474
0
376
7,502
9,031
0
W
2,329
549
0
2,856
5,268
2,096
554
918
4,350
29,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,042
Gold Earned
30,824
215
Minions Killed
296
0
Camps Cleared
0
923,883
Distance Traveled
922,427
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,469
647
61
6
0
183,058
0
W
Loki
5,798
580
74
7
0
198,400
3
W
Nox
5,302
530
51
5
0
163,317
1
W
Apollo
6,843
684
27
3
0
167,705
1
L
Sol
5,638
564
63
6
0
182,079
5
W
Anhur
6,941
694
74
7
0
171,323
3
L
Poseidon
4,193
419
30
3
0
149,926
5
L
Thanatos
5,161
516
48
5
0
208,331
2
L
Athena
4,581
458
13
1
0
200,489
5
W
Geb
5,940
594
70
7
0
221,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role