Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Hemelutsu
Arachne
Level 149
God Stats
18W - 22L
1,468 SR
Queue Stats
349W - 368L
1,456 Elo+
Solo
Hel
Hel
Miscospiscou
Hel
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 76L
1,560 Elo+
Solo
Team Averages
Level 102
1,494 SR
1,503 Elo+

VS

Team Averages
Level 76
1,485 SR
1,508 Elo+
Arachne
Arachne
L1braa
Arachne
Level 45
God Stats
5W - 2L
1,598 SR
Queue Stats
56W - 47L
1,548 Elo+
Party 2
Bellona
Bellona
RAuMad
Bellona
Level 23
God Stats
2W - 0L
1,527 SR
Queue Stats
19W - 11L
1,394 Elo+
Party 1
Cabrakan
Cabrakan
VeryMadPotato
Cabrakan
Level 108
God Stats
30W - 21L
1,552 SR
Queue Stats
118W - 93L
1,538 Elo+
Party 2
Nike
Nike
b-on_zo
Nike
Level 107
God Stats
18W - 10L
1,496 SR
Queue Stats
195W - 189L
1,531 Elo+
Party 1
Sol
Sol
pradles
Sol
Level 96
God Stats
2W - 3L
1,251 SR
Queue Stats
385W - 350L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 1 / 1
5,837
584
3,997
7,802
3,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
 
Bacchus
8
1 / 2 / 0
4,961
496
3,127
8,782
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
 
Jing Wei
7
0 / 3 / 1
4,578
458
3,950
7,462
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Hemelutsu
Arachne
8
3 / 3 / 0
5,399
540
4,872
7,196
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 2
5,387
539
2,170
5,712
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
L1braa
Arachne
10
2 / 1 / 2
5,694
569
4,823
5,920
2,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
RAuMad
Bellona
11
1 / 1 / 0
6,107
611
4,574
6,629
4,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
VeryMadPotato
Cabrakan
12
5 / 1 / 1
7,230
723
5,307
5,360
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
b-on_zo
Nike
9
0 / 1 / 5
5,645
565
3,471
7,813
3,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
10
3 / 0 / 2
5,897
590
7,285
6,345
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
11
11
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
1
0.5
L
Bacchus
 
Bacchus
1
2
0
0.5
L
Jing Wei
 
Jing Wei
0
3
1
0.17
L
Arachne
Hemelutsu
Arachne
3
3
0
1
W
Arachne
L1braa
Arachne
2
1
2
3
L
0
2
2
0.5
W
Bellona
RAuMad
Bellona
1
1
0
1
W
Cabrakan
VeryMadPotato
Cabrakan
5
1
1
5.5
W
Nike
b-on_zo
Nike
0
1
5
2.5
W
Sol
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,116
Damage
25,460
36,954
Taken
32,067
15,640
Mitigated
14,382
13,754
Healing
14,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,997
881
0
4,774
7,802
3,891
0
0
7,297
0
33,373
L
Bacchus
 
Bacchus
3,127
241
0
2,468
8,782
6,264
0
3,541
5,208
13,530
0
L
Jing Wei
 
Jing Wei
3,950
2,620
0
1,594
7,462
1,579
0
3,849
3,587
0
20,579
L
Arachne
Hemelutsu
Arachne
4,872
2,562
0
2,073
7,196
2,370
0
2,917
4,146
0
20,414
W
Arachne
L1braa
Arachne
4,823
2,987
0
2,557
5,920
2,377
484
862
5,030
0
34,016
L
2,170
64
91
2,754
5,712
1,536
0
2,034
3,552
29,002
0
W
Bellona
RAuMad
Bellona
4,574
1,842
0
4,049
6,629
4,340
0
0
5,939
0
34,279
W
Cabrakan
VeryMadPotato
Cabrakan
5,307
694
0
1,186
5,360
2,740
0
2,036
3,054
44,611
0
W
Nike
b-on_zo
Nike
3,471
521
1,087
2,070
7,813
3,322
340
996
6,817
0
15,768
W
Sol
7,285
3,858
0
3,619
6,345
1,603
357
1,105
5,240
38,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,162
Gold Earned
30,573
249
Minions Killed
362
0
Camps Cleared
0
1,018,341
Distance Traveled
1,045,293
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,837
584
81
8
0
201,978
0
L
Bacchus
4,961
496
16
2
0
202,381
2
L
Jing Wei
4,578
458
40
4
0
199,678
2
L
Arachne
5,399
540
41
4
0
209,255
1
W
Arachne
5,694
569
67
7
0
236,815
5
L
Hel
5,387
539
71
7
0
205,049
3
W
Bellona
6,107
611
89
9
0
198,947
3
W
Cabrakan
7,230
723
112
11
0
203,315
5
W
Nike
5,645
565
34
3
0
211,759
4
W
Sol
5,897
590
60
6
0
194,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role