Player Matchup

Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Eagally
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 28L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Marshmalloyd
Morgan Le Fay
Level 105
God Stats
2W - 4L
1,641 SR
Queue Stats
358W - 393L
1,408 Elo+
Solo
The Morrigan
The Morrigan
PrettyEyesBlonde
The Morrigan
Level 160
God Stats
17W - 24L
1,410 SR
Queue Stats
670W - 730L
1,371 Elo+
Solo
Ares
Ares
meruumeruu
Ares
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 26L
1,500 Elo+
Party 2
Team Averages
Level 86
1,510 SR
1,456 Elo+

VS

Team Averages
Level 154
1,521 SR
1,419 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
OoooEXOoooO
Skadi
Level 148
God Stats
35W - 28L
1,513 SR
Queue Stats
2,336W - 2,522L
1,325 Elo+
Solo
Horus
Horus
PredaconWarlord
Horus
Level 149
God Stats
2W - 0L
1,752 SR
Queue Stats
439W - 467L
1,359 Elo+
Solo
Hera
Hera
forbiddenjedi
Hera
Level 155
God Stats
1W - 1L
1,341 SR
Queue Stats
36W - 45L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
1 / 2 / 3
8,854
681
10,027
9,578
3,981
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
Eagally
Horus
14
1 / 5 / 1
7,754
596
5,479
14,908
11,866
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
Marshmalloyd
Morgan Le Fay
15
1 / 5 / 3
8,691
669
14,625
13,339
6,056
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
PrettyEyesBlonde
The Morrigan
16
2 / 3 / 4
8,897
684
6,682
7,443
3,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 6 / 2
8,153
627
4,167
17,855
19,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
9 / 1 / 8
10,997
846
11,849
7,508
4,079
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
 
Artio
16
1 / 1 / 20
10,440
803
4,781
18,110
23,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
5 / 0 / 13
10,433
803
15,090
4,960
2,322
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 2 / 11
9,074
698
4,507
12,148
6,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 2 / 13
10,830
833
22,389
9,228
5,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
86
5
Kills
21
21
Deaths
6
13
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
3
1.25
W
Jing Wei
 
Jing Wei
9
1
8
13
W
Artio
 
Artio
1
1
20
11
L
Horus
Eagally
Horus
1
5
1
0.3
L
Morgan Le Fay
Marshmalloyd
Morgan Le Fay
1
5
3
0.5
W
5
0
13
11.5
W
1
2
11
3.25
L
The Morrigan
PrettyEyesBlonde
The Morrigan
2
3
4
1.33
W
5
2
13
5.75
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,980
Damage
58,616
63,123
Taken
51,954
44,243
Mitigated
40,905
21,809
Healing
32,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,027
585
1,176
3,746
9,578
3,981
0
4,755
4,823
32,622
0
W
Jing Wei
 
Jing Wei
11,849
8,654
401
1,114
7,508
4,079
1,867
5,773
1,735
0
27,219
W
Artio
 
Artio
4,781
486
3,253
7,703
18,110
23,180
90
11,608
6,502
11,077
0
L
Horus
Eagally
Horus
5,479
1,381
1,535
3,437
14,908
11,866
0
5,571
9,337
0
9,497
L
Morgan Le Fay
Marshmalloyd
Morgan Le Fay
14,625
1,501
1,963
3,619
13,339
6,056
276
5,132
8,207
35,841
0
W
15,090
2,641
2,059
1,143
4,960
2,322
987
4,027
933
0
42,798
W
4,507
1,843
7,291
5,974
12,148
6,302
638
8,150
3,998
0
7,793
L
The Morrigan
PrettyEyesBlonde
The Morrigan
6,682
398
1,638
1,405
7,443
3,052
0
4,290
3,120
22,296
0
W
22,389
5,570
1,329
2,117
9,228
5,022
1,267
6,592
2,636
59,961
0
L
4,167
283
244
3,046
17,855
19,288
0
7,422
10,433
8,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,349
Gold Earned
51,774
129
Minions Killed
166
0
Camps Cleared
0
1,123,806
Distance Traveled
1,360,028
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,854
681
59
5
0
273,462
1
W
Jing Wei
10,997
846
33
3
0
276,669
4
W
Artio
10,440
803
11
1
0
288,871
0
L
Horus
7,754
596
7
1
0
225,160
0
L
Morgan Le Fay
8,691
669
33
3
0
205,962
0
W
Skadi
10,433
803
39
3
0
245,649
1
W
Horus
9,074
698
10
1
0
270,729
0
L
The Morrigan
8,897
684
23
2
0
212,467
4
W
Hera
10,830
833
73
6
0
278,110
0
L
Ares
8,153
627
7
1
0
206,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role