Player Matchup

Heimdallr
Heimdallr
WendigoHuntsman
Heimdallr
Level 29
God Stats
3W - 3L
1,171 SR
Queue Stats
18W - 30L
1,087 Elo+
Party 1
Mulan
Mulan
vHinokami
Mulan
Level 66
God Stats
3W - 6L
1,262 SR
Queue Stats
122W - 153L
1,280 Elo+
Party 1
Olorun
Olorun
venator23
Olorun
Level 159
God Stats
5W - 3L
1,531 SR
Queue Stats
342W - 302L
1,466 Elo+
Party 1
Team Averages
Level 85
1,321 SR
1,278 Elo+

VS

Team Averages
Level 41
1,527 SR
1,147 Elo+
Ymir
Ymir
Chubbalicious671
Ymir
Level 7
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 8L
1,024 Elo+
Party 2
Izanami
Izanami
DjWaynedo
Izanami
Level 86
God Stats
0W - 2L
1,568 SR
Queue Stats
16W - 23L
1,334 Elo+
Party 2
Anubis
Anubis
SleepyNathan
Anubis
Level 29
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 9L
1,083 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
WendigoHuntsman
Heimdallr
13
0 / 4 / 14
9,730
695
8,043
9,685
2,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
vHinokami
Mulan
14
8 / 3 / 6
11,221
802
9,763
12,400
9,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
venator23
Olorun
16
12 / 2 / 7
11,781
842
22,229
13,827
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 7
9,735
695
2,376
20,588
17,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
DjWaynedo
Izanami
13
4 / 6 / 3
9,505
679
9,165
15,320
5,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
14
4 / 6 / 5
10,708
765
9,511
13,748
6,174
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
20
Kills
9
9
Deaths
20
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
L
Izanami
DjWaynedo
Izanami
4
6
3
0.92
L
Anubis
4
6
5
1.08
W
Heimdallr
WendigoHuntsman
Heimdallr
0
4
14
1.75
W
Mulan
vHinokami
Mulan
8
3
6
3.67
W
Olorun
venator23
Olorun
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,035
Damage
21,052
35,912
Taken
49,656
18,173
Mitigated
29,070
9,976
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,376
671
0
1,175
20,588
17,434
0
7,078
13,510
9,292
0
L
Izanami
DjWaynedo
Izanami
9,165
5,640
0
1,421
15,320
5,462
814
7,226
8,094
0
34,172
L
Anubis
9,511
495
0
4,000
13,748
6,174
0
6,675
7,073
41,199
0
W
Heimdallr
WendigoHuntsman
Heimdallr
8,043
4,617
0
375
9,685
2,864
463
4,002
5,683
0
33,182
W
Mulan
vHinokami
Mulan
9,763
1,376
1,002
1,315
12,400
9,780
666
3,869
8,531
0
20,046
W
Olorun
venator23
Olorun
22,229
11,995
2,638
4,646
13,827
5,529
2,578
4,540
9,287
41,983
3,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,732
Gold Earned
29,948
133
Minions Killed
121
5
Camps Cleared
4
705,029
Distance Traveled
654,535
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,735
695
9
1
0
263,508
0
L
Izanami
9,505
679
60
4
0
210,668
2
L
Anubis
10,708
765
52
4
4
180,359
3
W
Heimdallr
9,730
695
42
3
1
228,195
0
W
Mulan
11,221
802
37
3
1
231,760
1
W
Olorun
11,781
842
54
4
3
245,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role