Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Miami4k
Hou Yi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 50L
1,334 Elo+
Party 2
Achilles
Achilles
lburyjr
Achilles
Level 65
God Stats
6W - 3L
1,500 SR
Queue Stats
253W - 245L
1,432 Elo+
Solo
Team Averages
Level 49
1,500 SR
1,422 Elo+

VS

Team Averages
Level 88
1,377 SR
1,322 Elo+
Ao Kuang
Ao Kuang
AKUM40N1
Ao Kuang
Level 82
God Stats
3W - 12L
1,144 SR
Queue Stats
277W - 436L
1,261 Elo+
Solo
Vamana
Vamana
Mboyfloyd
Vamana
Level 94
God Stats
1W - 2L
1,501 SR
Queue Stats
324W - 420L
1,395 Elo+
Party 1
Hou Yi
Hou Yi
canupernik
Hou Yi
Level 87
God Stats
3W - 8L
1,486 SR
Queue Stats
145W - 244L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
11 / 0 / 8
12,649
744
19,754
14,339
6,366
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Miami4k
Hou Yi
13
0 / 4 / 10
10,004
588
5,973
12,076
3,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
lburyjr
Achilles
17
9 / 1 / 10
12,518
736
18,042
10,955
13,467
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AKUM40N1
Ao Kuang
13
5 / 6 / 0
10,350
609
5,754
18,900
7,345
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
Mboyfloyd
Vamana
12
0 / 8 / 4
9,173
540
9,922
19,054
14,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
canupernik
Hou Yi
14
0 / 6 / 5
9,622
566
13,302
13,485
4,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
20
Kills
5
5
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
11
0
8
15
L
Ao Kuang
AKUM40N1
Ao Kuang
5
6
0
0.83
L
Vamana
Mboyfloyd
Vamana
0
8
4
0.25
W
Hou Yi
Miami4k
Hou Yi
0
4
10
1.25
L
Hou Yi
canupernik
Hou Yi
0
6
5
0.42
W
Achilles
lburyjr
Achilles
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,769
Damage
28,978
37,370
Taken
51,439
23,652
Mitigated
26,001
11,839
Healing
13,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
19,754
1,492
20
5,404
14,339
6,366
1,645
2,349
11,990
65,487
0
L
Ao Kuang
AKUM40N1
Ao Kuang
5,754
949
506
5,148
18,900
7,345
105
8,805
10,095
20,877
0
L
Vamana
Mboyfloyd
Vamana
9,922
5,028
278
6,382
19,054
14,319
200
7,440
11,614
0
30,759
W
Hou Yi
Miami4k
Hou Yi
5,973
3,199
47
2,954
12,076
3,819
471
2,621
9,455
0
23,121
L
Hou Yi
canupernik
Hou Yi
13,302
5,014
213
805
13,485
4,337
1,312
4,376
9,109
0
40,803
W
Achilles
lburyjr
Achilles
18,042
4,625
111
3,303
10,955
13,467
817
1,344
9,611
305
49,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,171
Gold Earned
29,145
187
Minions Killed
153
9
Camps Cleared
7
891,545
Distance Traveled
862,879
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,649
744
70
4
4
326,650
5
L
Ao Kuang
10,350
609
47
3
1
297,726
4
L
Vamana
9,173
540
39
2
5
302,998
5
W
Hou Yi
10,004
588
46
3
0
238,897
0
L
Hou Yi
9,622
566
67
4
1
262,155
0
W
Achilles
12,518
736
71
4
5
325,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role