Player Matchup

Merlin
Merlin
FvaitraulS
Merlin
Level 120
God Stats
3W - 8L
1,289 SR
Queue Stats
58W - 84L
1,411 Elo+
Party 1
Camazotz
Camazotz
SODDRL
Camazotz
Level 98
God Stats
6W - 1L
2,001 SR
Queue Stats
715W - 803L
1,533 Elo+
Solo
Bacchus
Bacchus
renaudtrain45
Bacchus
Level 28
God Stats
7W - 11L
1,384 SR
Queue Stats
10W - 18L
1,274 Elo+
Party 1
Team Averages
Level 82
1,558 SR
1,406 Elo+

VS

Team Averages
Level 85
1,446 SR
1,409 Elo+
Odin
Odin
 
Odin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
LoeKs
Medusa
Level 80
God Stats
8W - 15L
1,391 SR
Queue Stats
17W - 35L
1,338 Elo+
Party 2
Janus
Janus
Pablereitor
Janus
Level 158
God Stats
45W - 54L
1,447 SR
Queue Stats
168W - 232L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FvaitraulS
Merlin
12
0 / 2 / 3
8,167
583
4,510
3,152
917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
SODDRL
Camazotz
15
6 / 0 / 0
9,643
689
9,409
10,179
5,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
12
0 / 0 / 4
9,007
643
3,038
10,529
9,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 1 / 0
7,609
544
3,171
5,466
4,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
LoeKs
Medusa
12
1 / 2 / 0
8,088
578
9,128
8,377
2,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 1
7,510
536
5,412
6,357
1,806
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
6
Kills
2
2
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
1
0
1
W
Merlin
FvaitraulS
Merlin
0
2
3
0.75
L
Medusa
LoeKs
Medusa
1
2
0
0.5
L
0
3
1
0.17
W
Camazotz
SODDRL
Camazotz
6
0
0
6
W
Bacchus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,957
Damage
17,711
23,860
Taken
20,200
16,034
Mitigated
9,173
8,821
Healing
3,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,171
65
0
0
5,466
4,619
0
2,523
2,672
0
8,502
W
Merlin
FvaitraulS
Merlin
4,510
117
0
300
3,152
917
452
688
2,464
40,126
0
L
Medusa
LoeKs
Medusa
9,128
2,997
0
1,194
8,377
2,748
0
2,876
5,108
0
36,839
L
5,412
106
857
1,109
6,357
1,806
0
2,909
3,209
28,431
0
W
Camazotz
SODDRL
Camazotz
9,409
1,507
0
6,020
10,179
5,859
905
3,522
6,657
0
36,135
W
Bacchus
3,038
112
0
2,501
10,529
9,258
130
1,886
8,643
12,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,817
Gold Earned
23,207
164
Minions Killed
141
11
Camps Cleared
3
798,077
Distance Traveled
803,823
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,609
544
15
1
0
253,716
0
W
Merlin
8,167
583
96
7
5
245,914
4
L
Medusa
8,088
578
78
6
1
278,256
2
L
Janus
7,510
536
48
3
2
271,851
6
W
Camazotz
9,643
689
45
3
6
287,656
0
W
Bacchus
9,007
643
23
2
0
264,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role