Player Matchup

Cthulhu
Cthulhu
DankEnforcer
Cthulhu
Level 77
God Stats
4W - 1L
1,500 SR
Queue Stats
244W - 320L
1,395 Elo+
Solo
Arachne
Arachne
iPushU
Arachne
Level 107
God Stats
29W - 35L
1,469 SR
Queue Stats
654W - 655L
1,387 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jota_my
Morgan Le Fay
Level 89
God Stats
1W - 3L
1,337 SR
Queue Stats
248W - 263L
1,471 Elo+
Solo
Team Averages
Level 91
1,435 SR
1,418 Elo+

VS

Team Averages
Level 25
1,450 SR
1,416 Elo+
Zhong Kui
Zhong Kui
BLASXXXSPAIN
Zhong Kui
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,399 Elo+
Party 1
Fenrir
Fenrir
Srto_IZAN_03
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
YANKKA49
Xing Tian
Level 38
God Stats
0W - 2L
1,351 SR
Queue Stats
4W - 9L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DankEnforcer
Cthulhu
13
7 / 2 / 15
9,439
944
8,015
10,706
11,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
iPushU
Arachne
13
10 / 1 / 12
9,332
933
12,092
10,061
6,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
jota_my
Morgan Le Fay
13
6 / 2 / 9
8,262
826
10,097
5,741
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BLASXXXSPAIN
Zhong Kui
10
1 / 8 / 3
7,016
702
7,971
13,679
8,528
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
10
2 / 9 / 2
7,284
728
2,921
9,746
3,524
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
YANKKA49
Xing Tian
10
2 / 6 / 1
7,127
713
5,190
14,463
11,113
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
23
Kills
5
5
Deaths
23
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BLASXXXSPAIN
Zhong Kui
1
8
3
0.31
W
Cthulhu
DankEnforcer
Cthulhu
7
2
15
7.25
L
Fenrir
2
9
2
0.33
L
Xing Tian
YANKKA49
Xing Tian
2
6
1
0.42
W
Arachne
iPushU
Arachne
10
1
12
16
W
Morgan Le Fay
jota_my
Morgan Le Fay
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,204
Damage
16,082
26,508
Taken
37,888
20,370
Mitigated
23,165
9,911
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BLASXXXSPAIN
Zhong Kui
7,971
1,343
127
3,340
13,679
8,528
0
6,970
6,709
22,696
0
W
Cthulhu
DankEnforcer
Cthulhu
8,015
726
862
3,653
10,706
11,434
200
4,448
6,258
21,505
0
L
Fenrir
2,921
591
0
134
9,746
3,524
0
6,009
3,737
0
12,571
L
Xing Tian
YANKKA49
Xing Tian
5,190
408
0
407
14,463
11,113
0
5,768
8,695
17,993
0
W
Arachne
iPushU
Arachne
12,092
9,587
0
4,602
10,061
6,272
1,020
5,542
4,519
0
21,736
W
Morgan Le Fay
jota_my
Morgan Le Fay
10,097
1,962
0
794
5,741
2,664
478
3,586
2,155
37,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,033
Gold Earned
21,427
115
Minions Killed
77
7
Camps Cleared
2
561,098
Distance Traveled
467,510
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,016
702
43
4
0
136,156
2
W
Cthulhu
9,439
944
20
2
1
189,455
0
L
Fenrir
7,284
728
15
2
1
156,902
0
L
Xing Tian
7,127
713
19
2
1
174,452
1
W
Arachne
9,332
933
22
2
3
192,932
1
W
Morgan Le Fay
8,262
826
73
7
3
178,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role