Player Matchup

Izanami
Izanami
Masters
 
Izanami
Masters
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
 
Kukulkan
Platinum IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Masters
XD__ZD
Xing Tian
Masters
Level 152
God Stats
10W - 10L
1,600 SR
Queue Stats
328W - 317L
2,477 MMR
Solo
Tyr
Tyr
Diamond IV
gbavr123
Tyr
Diamond IV
Level 104
God Stats
84W - 60L
1,674 SR
Queue Stats
438W - 426L
2,245 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
romaann112
Tsukuyomi
Masters
Level 129
God Stats
24W - 31L
1,529 SR
Queue Stats
683W - 693L
2,346 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 121
1,561 SR
2,014 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,737 SR
2,209 MMR
Hou Yi
Hou Yi
Platinum IV
 
Hou Yi
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond IV
Bellо
Medusa
Diamond IV
Level 68
God Stats
2W - 0L
1,860 SR
Queue Stats
23W - 17L
2,746 MMR
Solo
Cerberus
Cerberus
Diamond V
Pao9435
Cerberus
Diamond V
Level 149
God Stats
6W - 6L
1,679 SR
Queue Stats
275W - 252L
2,136 MMR
Solo
Sol
Sol
Masters
ZombieGroper
Sol
Masters
Level 151
God Stats
2W - 0L
1,905 SR
Queue Stats
113W - 91L
2,554 MMR
Solo
Mulan
Mulan
Diamond IV
hadouchdanlegame
Mulan
Diamond IV
Level 126
God Stats
51W - 26L
1,738 SR
Queue Stats
122W - 99L
2,108 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 2 / 0
6,374
579
6,071
6,623
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
 
Kukulkan
10
1 / 3 / 1
5,661
515
3,436
5,444
1,446
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Xing Tian
XD__ZD
Xing Tian
10
0 / 0 / 4
5,678
516
4,701
6,698
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 2 / 0
5,282
480
3,384
7,263
3,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
romaann112
Tsukuyomi
10
1 / 5 / 2
5,783
526
2,212
7,592
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
OdinCliodhnaGebLoki

VS

Bans
BastetArtioKaliCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 2 / 1
5,762
524
2,287
7,036
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Bellо
Medusa
13
9 / 0 / 2
7,847
713
6,926
4,551
1,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Pao9435
Cerberus
9
1 / 1 / 5
5,794
527
3,330
6,868
3,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 2 / 4
6,519
593
5,642
6,792
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 1 / 2
7,113
647
5,611
6,462
3,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
12
12
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
2
0
1.5
L
Kukulkan
 
Kukulkan
1
3
1
0.5
W
Hou Yi
 
Hou Yi
0
2
1
0.25
W
Medusa
Bellо
Medusa
9
0
2
10
W
Cerberus
Pao9435
Cerberus
1
1
5
3.5
L
Xing Tian
XD__ZD
Xing Tian
0
0
4
2
W
0
2
4
1
L
1
2
0
0.5
W
2
1
2
3
L
Tsukuyomi
romaann112
Tsukuyomi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,804
Damage
23,796
33,620
Taken
31,709
12,870
Mitigated
12,260
11,619
Healing
13,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,071
4,752
0
2,032
6,623
1,725
0
1,183
5,440
0
51,301
L
Kukulkan
 
Kukulkan
3,436
254
0
226
5,444
1,446
0
2,743
2,659
33,537
0
W
Hou Yi
 
Hou Yi
2,287
1,489
0
3,251
7,036
1,764
588
810
6,226
0
32,036
W
Medusa
Bellо
Medusa
6,926
3,542
0
1,383
4,551
1,761
0
1,431
3,089
0
43,193
W
Cerberus
Pao9435
Cerberus
3,330
219
0
2,705
6,868
3,525
0
2,657
4,211
13,967
0
L
Xing Tian
XD__ZD
Xing Tian
4,701
683
643
2,669
6,698
4,559
0
3,463
3,235
11,737
0
W
5,642
1,978
0
3,420
6,792
2,052
0
2,986
3,806
44,376
0
L
3,384
809
0
4,007
7,263
3,068
0
0
6,830
0
23,307
W
5,611
824
0
2,970
6,462
3,158
286
253
5,881
0
46,556
L
Tsukuyomi
romaann112
Tsukuyomi
2,212
631
0
2,042
7,592
2,072
0
1,583
5,938
0
28,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,778
Gold Earned
33,035
318
Minions Killed
402
0
Camps Cleared
0
987,039
Distance Traveled
1,066,331
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,374
579
103
9
0
176,970
2
L
Kukulkan
5,661
515
76
7
0
214,725
2
W
Hou Yi
5,762
524
80
7
0
185,890
3
W
Medusa
7,847
713
77
7
0
255,990
2
W
Cerberus
5,794
527
27
2
0
209,894
4
L
Xing Tian
5,678
516
9
1
0
214,137
1
W
Sol
6,519
593
99
9
0
208,123
2
L
Tyr
5,282
480
55
5
0
175,583
1
W
Mulan
7,113
647
119
11
0
206,434
2
L
Tsukuyomi
5,783
526
75
7
0
205,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role