Player Matchup

Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BerenQ
Artio
Level 129
God Stats
1W - 2L
1,501 SR
Queue Stats
96W - 84L
1,543 Elo+
Solo
Nu Wa
Nu Wa
GoingInWet
Nu Wa
Level 159
God Stats
0W - 2L
1,442 SR
Queue Stats
66W - 77L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Teraformeur
Danzaburou
Level 89
God Stats
12W - 18L
1,503 SR
Queue Stats
377W - 366L
1,474 Elo+
Solo
Medusa
Medusa
andydudy
Medusa
Level 82
God Stats
7W - 8L
1,429 SR
Queue Stats
187W - 311L
1,447 Elo+
Solo
Team Averages
Level 117
1,475 SR
1,493 Elo+

VS

Team Averages
Level 106
1,562 SR
1,524 Elo+
Tyr
Tyr
Justaplaya
Tyr
Level 160
God Stats
11W - 12L
1,440 SR
Queue Stats
575W - 532L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
MantleOfDiscord
Cthulhu
Level 11
God Stats
5W - 2L
1,562 SR
Queue Stats
13W - 11L
1,569 Elo+
Party 1
Izanami
Izanami
Wilk17
Izanami
Level 106
God Stats
5W - 1L
1,698 SR
Queue Stats
182W - 154L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
prinzlipsy
Zhong Kui
Level 108
God Stats
115W - 78L
1,519 SR
Queue Stats
214W - 202L
1,449 Elo+
Solo
Cliodhna
Cliodhna
samuelDgreat
Cliodhna
Level 147
God Stats
2W - 1L
1,589 SR
Queue Stats
305W - 267L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 1 / 1
5,947
541
3,495
5,289
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
BerenQ
Artio
6
0 / 3 / 1
4,797
436
2,123
7,999
3,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
9
2 / 2 / 0
5,624
511
3,595
4,455
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Teraformeur
Danzaburou
2
0 / 2 / 0
3,700
336
1,143
1,691
327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
andydudy
Medusa
9
0 / 3 / 0
5,154
469
3,400
5,901
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,361
578
3,503
6,742
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8
3 / 1 / 3
5,788
526
3,313
6,290
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Wilk17
Izanami
12
1 / 1 / 3
6,794
618
3,415
4,962
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Zhong Kui
prinzlipsy
Zhong Kui
11
3 / 1 / 2
6,718
611
4,666
6,300
4,229
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
samuelDgreat
Cliodhna
11
2 / 0 / 4
6,774
616
2,053
5,593
2,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
11
11
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
1
1
1.5
L
Artio
BerenQ
Artio
0
3
1
0.17
L
Nu Wa
2
2
0
1
W
2
0
4
4
W
3
1
3
4.5
L
Danzaburou
Teraformeur
Danzaburou
0
2
0
0
W
Izanami
Wilk17
Izanami
1
1
3
2.5
L
Medusa
andydudy
Medusa
0
3
0
0
W
Zhong Kui
prinzlipsy
Zhong Kui
3
1
2
4
W
Cliodhna
samuelDgreat
Cliodhna
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,756
Damage
16,950
25,335
Taken
29,887
8,674
Mitigated
14,331
7,745
Healing
15,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,495
728
0
2,173
5,289
2,239
0
1,163
4,051
0
36,933
L
Artio
BerenQ
Artio
2,123
144
389
2,530
7,999
3,372
0
2,660
5,339
7,957
0
L
Nu Wa
3,595
629
0
815
4,455
1,274
0
2,603
1,815
29,189
0
W
3,503
843
0
3,875
6,742
2,938
0
709
6,033
0
31,201
W
3,313
113
1,210
2,502
6,290
3,552
0
1,209
5,081
10,123
0
L
Danzaburou
Teraformeur
Danzaburou
1,143
700
0
243
1,691
327
0
0
1,579
0
3,323
W
Izanami
Wilk17
Izanami
3,415
2,104
0
845
4,962
1,390
2,232
1,188
3,774
0
49,160
L
Medusa
andydudy
Medusa
3,400
1,687
0
1,595
5,901
1,462
0
1,708
4,193
0
31,336
W
Zhong Kui
prinzlipsy
Zhong Kui
4,666
798
0
3,313
6,300
4,229
0
1,809
4,491
40,806
0
W
Cliodhna
samuelDgreat
Cliodhna
2,053
204
0
4,158
5,593
2,222
0
803
4,790
0
36,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,222
Gold Earned
32,435
210
Minions Killed
378
0
Camps Cleared
0
810,817
Distance Traveled
1,031,160
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,947
541
68
6
0
230,351
4
L
Artio
4,797
436
7
1
0
184,997
2
L
Nu Wa
5,624
511
57
5
0
168,962
4
W
Tyr
6,361
578
72
7
0
248,232
2
W
Cthulhu
5,788
526
12
1
0
172,808
0
L
Danzaburou
3,700
336
8
1
0
46,838
0
W
Izanami
6,794
618
113
10
0
194,526
1
L
Medusa
5,154
469
70
6
0
179,669
0
W
Zhong Kui
6,718
611
85
8
0
192,447
1
W
Cliodhna
6,774
616
96
9
0
223,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role