Player Matchup

Neith
Neith
KorekSan
Neith
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
Optimis2050
Thanatos
Level 152
God Stats
14W - 24L
1,376 SR
Queue Stats
420W - 456L
1,416 Elo+
Solo
Apollo
Apollo
Waabik
Apollo
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
afelitiks
Anubis
Level 45
God Stats
23W - 18L
1,537 SR
Queue Stats
92W - 115L
1,356 Elo+
Solo
Cthulhu
Cthulhu
gonchar10
Cthulhu
Level 86
God Stats
6W - 7L
1,480 SR
Queue Stats
166W - 199L
1,465 Elo+
Solo
Team Averages
Level 67
1,479 SR
1,447 Elo+

VS

Team Averages
Level 73
1,400 SR
1,407 Elo+
Pele
Pele
 
Pele
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
antwniadis
Ganesha
Level 121
God Stats
3W - 2L
1,235 SR
Queue Stats
42W - 50L
1,399 Elo+
Solo
Cliodhna
Cliodhna
lexbator
Cliodhna
Level 47
God Stats
2W - 3L
1,256 SR
Queue Stats
9W - 7L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
macreddy
Ah Muzen Cab
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 66L
1,350 Elo+
Party 1
Sol
Sol
xpiza
Sol
Level 36
God Stats
14W - 21L
1,509 SR
Queue Stats
86W - 118L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KorekSan
Neith
5
0 / 0 / 0
3,165
633
517
1,395
441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thanatos
Optimis2050
Thanatos
5
0 / 0 / 0
3,296
659
1,140
2,664
572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Waabik
Apollo
5
0 / 1 / 0
3,120
624
1,149
2,463
543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
afelitiks
Anubis
6
0 / 0 / 0
3,414
683
821
1,574
432
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
gonchar10
Cthulhu
1
0 / 0 / 0
921
184
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
5
0 / 0 / 0
3,332
666
342
1,978
402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
antwniadis
Ganesha
5
0 / 0 / 1
3,568
714
483
3,091
1,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
lexbator
Cliodhna
5
1 / 0 / 0
3,516
703
692
1,895
394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
macreddy
Ah Muzen Cab
4
0 / 0 / 0
2,944
589
792
1,131
228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
xpiza
Sol
6
0 / 0 / 0
3,678
736
1,213
1,241
233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
0
0
0
L
Neith
KorekSan
Neith
0
0
0
0
L
Thanatos
Optimis2050
Thanatos
0
0
0
0
L
Apollo
Waabik
Apollo
0
1
0
0
L
Anubis
afelitiks
Anubis
0
0
0
0
W
Ganesha
antwniadis
Ganesha
0
0
1
0.5
L
Cthulhu
gonchar10
Cthulhu
0
0
0
0
W
Cliodhna
lexbator
Cliodhna
1
0
0
1
W
Ah Muzen Cab
macreddy
Ah Muzen Cab
0
0
0
0
W
Sol
xpiza
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,627
Damage
3,522
8,096
Taken
9,336
1,988
Mitigated
2,347
5,348
Healing
4,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
342
0
0
500
1,978
402
0
789
1,189
0
9,918
L
Neith
KorekSan
Neith
517
291
0
687
1,395
441
0
1,131
264
0
8,164
L
Thanatos
Optimis2050
Thanatos
1,140
60
0
2,397
2,664
572
0
186
2,478
0
12,586
L
Apollo
Waabik
Apollo
1,149
694
0
1,010
2,463
543
0
379
2,084
0
10,238
L
Anubis
afelitiks
Anubis
821
82
0
1,254
1,574
432
56
0
1,574
12,823
0
W
Ganesha
antwniadis
Ganesha
483
35
0
1,574
3,091
1,090
303
0
3,091
9,959
0
L
Cthulhu
gonchar10
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
lexbator
Cliodhna
692
56
0
1,042
1,895
394
0
32
1,863
0
10,483
W
Ah Muzen Cab
macreddy
Ah Muzen Cab
792
178
0
569
1,131
228
495
0
1,131
0
7,956
W
Sol
xpiza
Sol
1,213
242
0
776
1,241
233
0
0
1,241
14,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,916
Gold Earned
17,038
93
Minions Killed
123
0
Camps Cleared
0
346,800
Distance Traveled
484,646
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,332
666
26
5
0
98,557
2
L
Neith
3,165
633
27
5
0
75,200
0
L
Thanatos
3,296
659
31
6
0
99,452
1
L
Apollo
3,120
624
20
4
0
93,668
2
L
Anubis
3,414
683
15
3
0
78,480
0
W
Ganesha
3,568
714
5
1
0
98,163
1
L
Cthulhu
921
184
0
0
0
0
0
W
Cliodhna
3,516
703
27
5
0
101,047
2
W
Ah Muzen Cab
2,944
589
32
6
0
91,518
1
W
Sol
3,678
736
33
7
0
95,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role