Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AkiydaChaos
Zhong Kui
Level 88
God Stats
7W - 2L
1,500 SR
Queue Stats
145W - 154L
1,359 Elo+
Solo
Neith
Neith
DarkPaines
Neith
Level 46
God Stats
99W - 101L
1,512 SR
Queue Stats
135W - 152L
1,389 Elo+
Solo
Kali
Kali
francoisstoki
Kali
Level 103
God Stats
3W - 5L
1,436 SR
Queue Stats
473W - 527L
1,407 Elo+
Solo
Discordia
Discordia
mrberberecho
Discordia
Level 69
God Stats
1W - 0L
1,708 SR
Queue Stats
20W - 21L
1,432 Elo+
Solo
Team Averages
Level 91
1,531 SR
1,417 Elo+

VS

Team Averages
Level 46
1,567 SR
1,370 Elo+
Odin
Odin
Estaio
Odin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 99L
1,329 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fake-Guille12
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 55L
1,269 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Heli0sLB
Ah Muzen Cab
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 295L
1,435 Elo+
Party 2
Sol
Sol
Lord_Hatz
Sol
Level 66
God Stats
3W - 1L
1,753 SR
Queue Stats
138W - 185L
1,359 Elo+
Solo
Atlas
Atlas
ZjowelXIV
Atlas
Level 21
God Stats
4W - 4L
1,585 SR
Queue Stats
29W - 26L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
3 / 1 / 8
9,816
491
7,198
13,736
12,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
AkiydaChaos
Zhong Kui
18
9 / 1 / 2
12,038
602
18,211
14,240
10,896
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
16
3 / 0 / 5
9,403
470
5,279
7,348
2,530
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 0 / 6
11,747
587
6,828
14,038
7,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
mrberberecho
Discordia
17
0 / 2 / 8
10,730
537
7,550
7,887
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Estaio
Odin
12
0 / 2 / 0
7,205
360
2,069
10,989
5,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Fake-Guille12
Tsukuyomi
12
1 / 5 / 0
7,886
394
782
10,067
2,497
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Heli0sLB
Ah Muzen Cab
13
1 / 6 / 0
7,996
400
6,824
11,551
3,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 7 / 0
8,832
442
7,818
13,442
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
ZjowelXIV
Atlas
11
0 / 2 / 1
7,921
396
6,248
14,866
11,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
22
Kills
4
4
Deaths
22
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
8
7
W
Zhong Kui
AkiydaChaos
Zhong Kui
9
1
2
10
W
Neith
3
0
5
5.5
L
Odin
Estaio
Odin
0
2
0
0
L
Tsukuyomi
Fake-Guille12
Tsukuyomi
1
5
0
0.2
L
Ah Muzen Cab
Heli0sLB
Ah Muzen Cab
1
6
0
0.17
L
2
7
0
0.29
L
Atlas
ZjowelXIV
Atlas
0
2
1
0.25
W
7
0
6
10
W
Discordia
mrberberecho
Discordia
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,066
Damage
23,741
57,249
Taken
60,915
35,989
Mitigated
26,913
28,603
Healing
7,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,198
105
0
2,866
13,736
12,364
743
1,864
11,872
60,279
0
W
Zhong Kui
AkiydaChaos
Zhong Kui
18,211
2,885
18
9,130
14,240
10,896
3,574
3,008
11,232
83,347
0
W
Neith
5,279
2,406
1,017
4,700
7,348
2,530
2,338
1,578
5,770
0
46,270
L
Odin
Estaio
Odin
2,069
926
0
736
10,989
5,336
494
8,604
2,385
0
21,642
L
Tsukuyomi
Fake-Guille12
Tsukuyomi
782
328
82
564
10,067
2,497
318
4,142
5,925
0
29,065
L
Ah Muzen Cab
Heli0sLB
Ah Muzen Cab
6,824
2,002
0
778
11,551
3,218
0
5,237
6,288
0
58,921
L
7,818
2,577
0
1,727
13,442
4,556
456
7,162
5,828
49,962
5,396
L
Atlas
ZjowelXIV
Atlas
6,248
2,623
2,030
2,015
14,866
11,306
0
7,638
7,090
23,200
0
W
6,828
2,029
0
8,877
14,038
7,299
896
3,351
10,687
0
100,942
W
Discordia
mrberberecho
Discordia
7,550
484
0
1,995
7,887
2,900
528
3,474
4,413
69,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,734
Gold Earned
39,840
663
Minions Killed
336
0
Camps Cleared
0
1,929,656
Distance Traveled
1,766,500
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,816
491
96
5
0
364,342
4
W
Zhong Kui
12,038
602
174
9
0
334,006
2
W
Neith
9,403
470
99
5
0
386,121
4
L
Odin
7,205
360
42
2
0
385,906
2
L
Tsukuyomi
7,886
394
57
3
0
338,805
0
L
Ah Muzen Cab
7,996
400
89
4
0
347,260
6
L
Sol
8,832
442
115
6
0
329,633
0
L
Atlas
7,921
396
33
2
0
364,896
3
W
Kali
11,747
587
157
8
0
440,681
2
W
Discordia
10,730
537
137
7
0
404,506
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role