Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Asellus-13
Jing Wei
Level 85
God Stats
13W - 20L
1,413 SR
Queue Stats
281W - 316L
1,451 Elo+
Party 1
Atlas
Atlas
JaysDogWater
Atlas
Level 122
God Stats
0W - 1L
1,336 SR
Queue Stats
78W - 94L
1,432 Elo+
Solo
Hel
Hel
lANONYM0USI
Hel
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 262L
1,514 Elo+
Party 2
Gilgamesh
Gilgamesh
Ąbracadavre
Gilgamesh
Level 120
God Stats
3W - 8L
1,356 SR
Queue Stats
604W - 551L
1,509 Elo+
Party 2
Team Averages
Level 98
1,421 SR
1,481 Elo+

VS

Team Averages
Level 88
1,402 SR
1,451 Elo+
Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Loyalistnick
Athena
Level 51
God Stats
1W - 2L
1,186 SR
Queue Stats
7W - 10L
1,391 Elo+
Solo
Chernobog
Chernobog
WIRSKY
Chernobog
Level 89
God Stats
30W - 26L
1,545 SR
Queue Stats
386W - 424L
1,488 Elo+
Solo
Skadi
Skadi
misskarmaxo
Skadi
Level 55
God Stats
1W - 2L
1,239 SR
Queue Stats
101W - 105L
1,444 Elo+
Solo
Kukulkan
Kukulkan
snakenana
Kukulkan
Level 119
God Stats
35W - 33L
1,543 SR
Queue Stats
401W - 511L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
0 / 3 / 1
7,106
474
2,600
8,639
4,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Asellus-13
Jing Wei
11
1 / 6 / 1
6,663
444
5,324
9,324
2,328
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 5 / 3
7,074
472
5,352
16,022
12,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 6 / 1
6,358
424
2,082
8,238
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Ąbracadavre
Gilgamesh
15
4 / 3 / 1
8,488
566
6,432
11,440
4,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
6 / 2 / 4
8,914
594
8,010
10,309
4,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
12
2 / 1 / 11
8,090
539
5,965
11,572
6,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
WIRSKY
Chernobog
17
12 / 0 / 5
10,572
705
9,566
7,886
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 9
7,921
528
7,426
5,334
1,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
snakenana
Kukulkan
14
2 / 2 / 2
8,753
584
5,049
5,012
2,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
6
Kills
23
23
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
3
1
0.17
W
Mercury
 
Mercury
6
2
4
4
L
Jing Wei
Asellus-13
Jing Wei
1
6
1
0.25
L
1
5
3
0.5
W
Athena
2
1
11
7.5
W
Chernobog
WIRSKY
Chernobog
12
0
5
14.5
L
0
6
1
0.08
W
1
1
9
5.5
W
Kukulkan
snakenana
Kukulkan
2
2
2
1.5
L
Gilgamesh
Ąbracadavre
Gilgamesh
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,790
Damage
36,016
53,663
Taken
40,113
26,682
Mitigated
19,228
15,178
Healing
13,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,600
374
0
7,152
8,639
4,262
0
1,739
6,551
0
35,929
W
Mercury
 
Mercury
8,010
3,789
0
0
10,309
4,563
90
1,956
8,281
0
67,291
L
Jing Wei
Asellus-13
Jing Wei
5,324
3,441
0
2,319
9,324
2,328
0
1,399
7,925
0
33,165
L
5,352
1,450
249
3,365
16,022
12,756
68
4,033
11,989
19,149
0
W
Athena
5,965
1,819
2,213
3,768
11,572
6,999
73
3,205
8,367
21,135
0
W
Chernobog
WIRSKY
Chernobog
9,566
6,963
0
4,503
7,886
4,124
673
1,055
6,761
0
75,009
L
2,082
300
0
1,110
8,238
2,538
183
926
7,270
32,320
0
W
7,426
4,506
0
2,330
5,334
1,522
1,210
965
4,369
0
50,627
W
Kukulkan
snakenana
Kukulkan
5,049
331
0
728
5,012
2,020
771
253
4,660
48,458
0
L
Gilgamesh
Ąbracadavre
Gilgamesh
6,432
2,195
0
983
11,440
4,798
0
2,401
8,914
0
72,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,689
Gold Earned
44,250
385
Minions Killed
483
0
Camps Cleared
0
1,440,950
Distance Traveled
1,597,784
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,106
474
95
6
0
314,225
0
W
Mercury
8,914
594
106
7
0
349,621
6
L
Jing Wei
6,663
444
64
4
0
266,999
2
L
Atlas
7,074
472
33
2
0
281,102
3
W
Athena
8,090
539
32
2
0
335,787
4
W
Chernobog
10,572
705
148
10
0
325,973
7
L
Hel
6,358
424
70
5
0
258,638
5
W
Skadi
7,921
528
97
6
0
298,450
3
W
Kukulkan
8,753
584
100
7
0
287,953
6
L
Gilgamesh
8,488
566
123
8
0
319,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role