Player Matchup

Chaac
Chaac
 
Chaac
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CETRIONx
Agni
Level 36
God Stats
6W - 15L
1,249 SR
Queue Stats
57W - 54L
1,403 Elo+
Solo
Rama
Rama
Hirmuvalta
Rama
Level 38
God Stats
15W - 14L
1,612 SR
Queue Stats
105W - 114L
1,490 Elo+
Party 2
Mercury
Mercury
Naamakauhu
Mercury
Level 108
God Stats
7W - 2L
1,723 SR
Queue Stats
103W - 97L
1,539 Elo+
Party 2
Team Averages
Level 63
1,517 SR
1,486 Elo+

VS

Team Averages
Level 82
1,517 SR
1,620 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CARE7
Janus
Level 44
God Stats
0W - 2L
1,516 SR
Queue Stats
7W - 5L
1,880 Elo+
Party 1
Nike
Nike
Kinaesthesiaqq
Nike
Level 45
God Stats
7W - 7L
1,699 SR
Queue Stats
45W - 60L
1,384 Elo+
Solo
Agni
Agni
LvLatvianTrollLv
Agni
Level 159
God Stats
1W - 4L
1,325 SR
Queue Stats
410W - 423L
1,536 Elo+
Solo
Thanatos
Thanatos
OA7R
Thanatos
Level 33
God Stats
5W - 8L
1,543 SR
Queue Stats
12W - 13L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 3 / 2
6,597
600
3,869
7,512
3,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
 
Khepri
9
1 / 0 / 3
6,305
573
1,397
3,063
1,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
10
4 / 0 / 0
6,764
615
3,751
4,030
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 0 / 0
6,192
563
1,531
4,436
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Naamakauhu
Mercury
10
1 / 2 / 2
6,216
565
2,667
8,605
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 0 / 0
5,933
539
281
3,578
948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Janus
CARE7
Janus
7
0 / 3 / 0
4,574
416
3,369
3,131
623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 3
6,241
567
5,449
7,657
3,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 1 / 0
4,414
401
1,301
2,697
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
OA7R
Thanatos
10
4 / 3 / 1
6,152
559
3,944
7,231
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
5
5
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
2
0.67
W
Khepri
 
Khepri
1
0
3
2.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
Janus
CARE7
Janus
0
3
0
0
W
Agni
4
0
0
4
W
2
0
0
2
L
1
2
3
1.25
L
0
1
0
0
W
Mercury
Naamakauhu
Mercury
1
2
2
1
L
Thanatos
OA7R
Thanatos
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,215
Damage
14,344
27,646
Taken
24,294
10,176
Mitigated
7,881
10,877
Healing
11,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,869
474
0
2,945
7,512
3,763
161
175
6,676
0
33,326
W
Khepri
 
Khepri
1,397
164
0
1,019
3,063
1,986
132
894
1,969
10,144
0
L
Ah Muzen Cab
 
Ah Muzen Cab
281
0
0
2,678
3,578
948
0
200
3,370
0
38,417
L
Janus
CARE7
Janus
3,369
38
0
690
3,131
623
0
1,180
1,909
15,868
0
W
Agni
3,751
205
0
1,562
4,030
1,131
573
1,842
2,098
30,286
0
W
1,531
1,318
0
2,229
4,436
1,334
1,473
1,051
3,215
0
42,785
L
5,449
1,272
0
2,337
7,657
3,644
0
960
6,217
0
29,674
L
1,301
128
0
0
2,697
677
0
1,629
856
13,382
0
W
Mercury
Naamakauhu
Mercury
2,667
1,876
0
3,122
8,605
1,962
0
381
8,140
0
34,045
L
Thanatos
OA7R
Thanatos
3,944
1,114
0
6,204
7,231
1,989
0
770
6,317
0
25,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,074
Gold Earned
27,314
332
Minions Killed
277
0
Camps Cleared
0
1,022,996
Distance Traveled
945,394
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,597
600
81
7
0
188,875
2
W
Khepri
6,305
573
27
2
0
216,836
1
L
Ah Muzen Cab
5,933
539
95
9
0
211,802
2
L
Janus
4,574
416
34
3
0
201,369
0
W
Agni
6,764
615
63
6
0
202,550
1
W
Rama
6,192
563
84
8
0
173,488
3
L
Nike
6,241
567
71
6
0
185,242
0
L
Agni
4,414
401
28
3
0
113,059
3
W
Mercury
6,216
565
77
7
0
241,247
5
L
Thanatos
6,152
559
49
4
0
233,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role