Player Matchup

Hel
Hel
WetmanK
Hel
Level 75
God Stats
0W - 1L
1,695 SR
Queue Stats
103W - 96L
1,479 Elo+
Party 2
Terra
Terra
eGirlAlecia
Terra
Level 44
God Stats
13W - 15L
1,653 SR
Queue Stats
27W - 29L
1,669 Elo+
Party 1
Mulan
Mulan
extraskinny
Mulan
Level 132
God Stats
0W - 1L
1,842 SR
Queue Stats
43W - 39L
1,680 Elo+
Party 1
Heimdallr
Heimdallr
oMythics
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 52L
1,466 Elo+
Party 2
Arachne
Arachne
sheedK
Arachne
Level 48
God Stats
1W - 1L
1,361 SR
Queue Stats
102W - 90L
1,472 Elo+
Party 2
Team Averages
Level 65
1,610 SR
1,553 Elo+

VS

Team Averages
Level 73
1,581 SR
1,554 Elo+
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Coldkiwi
Ullr
Level 24
God Stats
5W - 3L
1,577 SR
Queue Stats
16W - 10L
1,688 Elo+
Party 3
Fafnir
Fafnir
Hondsbrozn
Fafnir
Level 88
God Stats
8W - 1L
1,874 SR
Queue Stats
184W - 171L
1,477 Elo+
Solo
Chang'e
Chang'e
genitallwarrior
Chang'e
Level 61
God Stats
17W - 8L
1,678 SR
Queue Stats
77W - 43L
1,715 Elo+
Party 3
Chernobog
Chernobog
星辰不及你眼眸
Chernobog
Level 66
God Stats
3W - 0L
1,278 SR
Queue Stats
110W - 141L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
1 / 6 / 0
6,669
476
5,961
9,809
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 3 / 2
6,336
453
3,651
12,882
7,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 1 / 0
8,456
604
13,913
14,854
10,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
oMythics
Heimdallr
10
1 / 5 / 0
6,605
472
4,020
9,247
2,603
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
sheedK
Arachne
10
1 / 5 / 2
6,431
459
4,211
9,099
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 4 / 3
7,126
509
8,207
13,811
9,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
13
3 / 1 / 3
7,362
526
5,400
6,006
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
Hondsbrozn
Fafnir
11
1 / 0 / 9
7,349
525
4,264
9,785
9,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
13 / 0 / 4
9,338
667
15,014
8,863
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 3 / 9
7,410
529
7,703
9,312
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
8
Kills
20
20
Deaths
8
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
4
3
0.38
W
Ullr
3
1
3
4.5
W
Fafnir
Hondsbrozn
Fafnir
1
0
9
5.5
L
Hel
1
6
0
0.17
L
0
3
2
0.33
L
5
1
0
5
W
13
0
4
15
L
Heimdallr
oMythics
Heimdallr
1
5
0
0.2
L
Arachne
sheedK
Arachne
1
5
2
0.4
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,756
Damage
40,588
55,891
Taken
47,777
25,777
Mitigated
27,027
15,607
Healing
17,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,207
1,453
0
4,119
13,811
9,301
112
1,815
11,280
2,961
38,671
W
Ullr
5,400
1,189
0
2,181
6,006
1,757
644
1,224
4,782
0
38,859
W
Fafnir
Hondsbrozn
Fafnir
4,264
1,129
0
3,405
9,785
9,418
108
2,906
6,834
19,217
0
L
Hel
5,961
597
849
3,093
9,809
2,635
0
3,940
5,830
43,123
0
L
3,651
279
908
2,786
12,882
7,142
0
4,936
7,904
16,942
0
L
13,913
2,494
373
4,393
14,854
10,625
0
3,805
10,267
5,917
46,453
W
15,014
1,053
1,465
3,867
8,863
3,098
544
2,582
6,241
62,369
0
L
Heimdallr
oMythics
Heimdallr
4,020
1,804
0
1,299
9,247
2,603
0
3,208
6,039
0
40,408
L
Arachne
sheedK
Arachne
4,211
2,110
0
1,906
9,099
2,772
0
4,232
4,867
0
25,564
W
7,703
5,351
0
2,649
9,312
3,453
1,065
3,096
6,135
0
51,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,497
Gold Earned
38,585
341
Minions Killed
390
0
Camps Cleared
0
1,322,887
Distance Traveled
1,360,214
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,126
509
77
6
0
252,345
4
W
Ullr
7,362
526
72
5
0
283,133
0
W
Fafnir
7,349
525
37
3
0
259,637
5
L
Hel
6,669
476
84
6
0
261,036
4
L
Terra
6,336
453
25
2
0
264,175
4
L
Mulan
8,456
604
108
8
0
279,634
6
W
Chang'e
9,338
667
104
7
0
314,652
1
L
Heimdallr
6,605
472
79
6
0
237,744
4
L
Arachne
6,431
459
45
3
0
280,298
1
W
Chernobog
7,410
529
100
7
0
250,447
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role