Player Matchup

Apollo
Apollo
 
Apollo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
LordZagna
Ne Zha
Level 156
God Stats
1W - 1L
1,606 SR
Queue Stats
68W - 77L
1,482 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MaYrAs
Ah Muzen Cab
Level 146
God Stats
1W - 0L
1,575 SR
Queue Stats
45W - 44L
1,507 Elo+
Party 1
Erlang Shen
Erlang Shen
frijolitos19
Erlang Shen
Level 66
God Stats
2W - 0L
1,898 SR
Queue Stats
23W - 19L
1,554 Elo+
Party 1
Team Averages
Level 129
1,616 SR
1,509 Elo+

VS

Team Averages
Level 136
1,643 SR
1,621 Elo+
Sol
Sol
Ganman10
Sol
Level 156
God Stats
4W - 4L
1,612 SR
Queue Stats
214W - 181L
1,621 Elo+
Party 2
Nu Wa
Nu Wa
JoeyFatNuts
Nu Wa
Level 145
God Stats
3W - 1L
1,846 SR
Queue Stats
117W - 84L
1,645 Elo+
Party 2
Izanami
Izanami
RaisedTurnip342
Izanami
Level 103
God Stats
5W - 1L
1,607 SR
Queue Stats
168W - 141L
1,643 Elo+
Solo
Tyr
Tyr
Rennobro
Tyr
Level 128
God Stats
0W - 1L
1,583 SR
Queue Stats
60W - 44L
1,639 Elo+
Party 2
Hachiman
Hachiman
l Hexel l
Hachiman
Level 147
God Stats
0W - 2L
1,565 SR
Queue Stats
94W - 93L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
6 / 4 / 10
9,698
970
12,275
13,536
5,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
 
Ymir
15
1 / 1 / 15
8,484
848
3,282
14,169
13,400
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
LordZagna
Ne Zha
15
6 / 5 / 7
9,231
923
10,578
13,336
11,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
MaYrAs
Ah Muzen Cab
17
6 / 1 / 13
9,755
976
11,907
10,534
5,157
Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Erlang Shen
frijolitos19
Erlang Shen
14
2 / 4 / 9
8,442
844
7,744
13,849
8,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 6
8,537
854
22,580
11,792
3,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 9
7,905
791
8,919
7,131
1,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 4 / 4
7,685
769
7,849
9,587
2,915
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 5 / 7
7,817
782
6,431
13,017
10,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
l Hexel l
Hachiman
15
2 / 3 / 8
7,848
785
10,673
8,939
3,052
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
49
21
Kills
15
15
Deaths
21
54
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
4
10
2.75
W
Ymir
 
Ymir
1
1
15
8.5
L
7
5
6
2
L
1
4
9
1.38
W
Ne Zha
LordZagna
Ne Zha
6
5
7
1.9
W
Ah Muzen Cab
MaYrAs
Ah Muzen Cab
6
1
13
12.5
L
2
4
4
1
L
3
5
7
1.3
W
Erlang Shen
frijolitos19
Erlang Shen
2
4
9
1.63
L
Hachiman
l Hexel l
Hachiman
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,786
Damage
56,452
65,424
Taken
50,466
44,902
Mitigated
22,129
25,851
Healing
17,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,275
6,431
1,226
2,952
13,536
5,835
2,637
5,554
7,982
0
27,098
W
Ymir
 
Ymir
3,282
340
967
1,163
14,169
13,400
511
7,014
7,043
7,995
0
L
22,580
8,058
1,544
4,264
11,792
3,289
483
823
10,969
32,717
0
L
8,919
1,677
1,244
1,178
7,131
1,939
180
185
6,946
17,269
0
W
Ne Zha
LordZagna
Ne Zha
10,578
1,512
1,636
3,356
13,336
11,589
612
7,393
5,822
0
21,710
W
Ah Muzen Cab
MaYrAs
Ah Muzen Cab
11,907
2,813
5,364
4,518
10,534
5,157
1,459
4,889
5,520
0
32,658
L
7,849
4,121
2,023
2,194
9,587
2,915
35
1,201
8,386
0
17,961
L
6,431
441
85
2,014
13,017
10,934
0
475
12,542
0
11,009
W
Erlang Shen
frijolitos19
Erlang Shen
7,744
2,778
707
3,962
13,849
8,921
248
6,649
7,092
0
16,449
L
Hachiman
l Hexel l
Hachiman
10,673
4,419
1,316
1,722
8,939
3,052
0
598
8,341
0
21,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,610
Gold Earned
39,792
104
Minions Killed
128
0
Camps Cleared
0
1,079,947
Distance Traveled
955,831
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,698
970
29
3
0
201,720
4
W
Ymir
8,484
848
13
1
0
200,545
4
L
Sol
8,537
854
35
4
0
188,009
0
L
Nu Wa
7,905
791
28
3
0
197,823
0
W
Ne Zha
9,231
923
14
1
0
215,255
0
W
Ah Muzen Cab
9,755
976
37
4
0
234,034
1
L
Izanami
7,685
769
24
2
0
196,900
3
L
Tyr
7,817
782
13
1
0
189,582
0
W
Erlang Shen
8,442
844
11
1
0
228,393
4
L
Hachiman
7,848
785
28
3
0
183,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role