Player Matchup

Fenrir
Fenrir
WhyDaFkMyPPHard
Fenrir
Level 106
God Stats
167W - 140L
1,647 SR
Queue Stats
771W - 778L
1,564 Elo+
Solo
Bastet
Bastet
lewissd3
Bastet
Level 46
God Stats
22W - 29L
1,400 SR
Queue Stats
28W - 37L
1,456 Elo+
Solo
Nu Wa
Nu Wa
skinnypapi
Nu Wa
Level 109
God Stats
6W - 7L
1,520 SR
Queue Stats
47W - 47L
1,524 Elo+
Solo
Team Averages
Level 87
1,522 SR
1,515 Elo+

VS

Team Averages
Level 82
1,560 SR
1,361 Elo+
Geb
Geb
Blaze2122
Geb
Level 93
God Stats
24W - 20L
1,628 SR
Queue Stats
157W - 165L
1,532 Elo+
Solo
Medusa
Medusa
ttvAarodox
Medusa
Level 68
God Stats
0W - 1L
1,756 SR
Queue Stats
2W - 8L
1,260 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
yeetlord42069
Morgan Le Fay
Level 84
God Stats
0W - 1L
1,297 SR
Queue Stats
2W - 8L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 5
7,896
718
9,289
9,910
7,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
lewissd3
Bastet
11
4 / 1 / 4
7,821
711
5,073
6,230
2,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
12
3 / 2 / 9
7,852
714
10,377
6,530
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
8,458
769
4,276
10,151
7,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
ttvAarodox
Medusa
10
1 / 7 / 1
7,200
655
5,054
8,841
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
yeetlord42069
Morgan Le Fay
12
2 / 4 / 4
8,015
729
7,183
9,720
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
6
6
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
W
5
3
5
2.5
W
Bastet
lewissd3
Bastet
4
1
4
6
W
Nu Wa
3
2
9
3.75
L
Medusa
ttvAarodox
Medusa
1
7
1
0.21
L
Morgan Le Fay
yeetlord42069
Morgan Le Fay
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,739
Damage
16,513
22,670
Taken
28,712
12,367
Mitigated
13,158
2,983
Healing
4,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,276
726
0
2,633
10,151
7,328
0
3,342
6,327
16,573
0
W
9,289
1,748
0
1,238
9,910
7,657
0
4,881
5,029
0
22,684
W
Bastet
lewissd3
Bastet
5,073
1,037
0
674
6,230
2,299
0
2,466
3,764
0
16,967
W
Nu Wa
10,377
2,276
51
1,020
6,530
2,411
0
4,432
2,098
25,721
0
L
Medusa
ttvAarodox
Medusa
5,054
2,758
342
122
8,841
2,612
0
2,589
5,882
0
24,328
L
Morgan Le Fay
yeetlord42069
Morgan Le Fay
7,183
539
0
1,662
9,720
3,218
0
4,182
5,099
21,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,569
Gold Earned
23,673
105
Minions Killed
108
6
Camps Cleared
4
649,001
Distance Traveled
535,089
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,458
769
12
1
0
197,558
4
W
Fenrir
7,896
718
44
4
4
206,526
2
W
Bastet
7,821
711
29
3
1
241,785
5
W
Nu Wa
7,852
714
32
3
1
200,690
4
L
Medusa
7,200
655
45
4
1
155,202
3
L
Morgan Le Fay
8,015
729
51
5
3
182,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role