Player Matchup

Rama
Rama
Caesarvis
Rama
Level 157
God Stats
1W - 0L
1,502 SR
Queue Stats
105W - 122L
1,518 Elo+
Solo
Khepri
Khepri
NoodleProphet
Khepri
Level 160
God Stats
9W - 10L
1,596 SR
Queue Stats
248W - 270L
1,477 Elo+
Party 1
Eset
Eset
Símply
Eset
Level 160
God Stats
2W - 0L
1,734 SR
Queue Stats
27W - 21L
1,575 Elo+
Solo
Odin
Odin
callmeyours
Odin
Level 30
God Stats
2W - 0L
1,579 SR
Queue Stats
15W - 17L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
lVlightylVlork
Ah Puch
Level 125
God Stats
1W - 0L
1,529 SR
Queue Stats
4W - 6L
1,363 Elo+
Party 1
Team Averages
Level 126
1,588 SR
1,488 Elo+

VS

Team Averages
Level 110
1,531 SR
1,564 Elo+
Danzaburou
Danzaburou
Medalence
Danzaburou
Level 84
God Stats
1W - 1L
1,760 SR
Queue Stats
33W - 46L
1,477 Elo+
Party 2
Thoth
Thoth
Millanel
Thoth
Level 158
God Stats
6W - 11L
1,455 SR
Queue Stats
431W - 434L
1,506 Elo+
Party 2
Nike
Nike
PurpleT1tan
Nike
Level 46
God Stats
1W - 2L
1,539 SR
Queue Stats
60W - 39L
1,678 Elo+
Solo
Hercules
Hercules
Zénkai
Hercules
Level 103
God Stats
0W - 2L
1,229 SR
Queue Stats
75W - 71L
1,597 Elo+
Solo
Kukulkan
Kukulkan
nubliasness
Kukulkan
Level 159
God Stats
4W - 6L
1,672 SR
Queue Stats
247W - 220L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
8 / 6 / 11
13,382
743
25,277
21,905
9,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 4 / 15
11,669
648
8,978
21,129
25,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Eset
Símply
Eset
20
2 / 2 / 18
13,283
738
13,425
18,004
20,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 4 / 13
12,800
711
15,946
23,662
26,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
8 / 5 / 10
14,047
780
27,957
20,723
9,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Medalence
Danzaburou
19
3 / 3 / 8
11,769
654
13,040
13,595
5,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
Millanel
Thoth
20
8 / 5 / 12
13,107
728
26,822
13,306
4,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 8 / 11
11,945
664
10,714
26,928
24,243
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
Zénkai
Hercules
19
1 / 5 / 13
11,330
629
9,401
35,440
37,760
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
nubliasness
Kukulkan
20
5 / 4 / 6
13,615
756
28,530
11,157
4,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
71
25
Kills
21
21
Deaths
25
67
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Rama
8
6
11
2.25
L
Danzaburou
Medalence
Danzaburou
3
3
8
2.33
L
Thoth
Millanel
Thoth
8
5
12
2.8
W
1
4
15
2.13
L
4
8
11
1.19
W
Eset
Símply
Eset
2
2
18
5.5
L
Hercules
Zénkai
Hercules
1
5
13
1.5
W
6
4
13
3.13
W
8
5
10
2.6
L
Kukulkan
nubliasness
Kukulkan
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,583
Damage
88,507
105,423
Taken
100,426
92,145
Mitigated
76,889
40,731
Healing
47,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
25,277
11,671
2,826
3,835
21,905
9,962
3,064
14,615
7,040
0
49,000
L
Danzaburou
Medalence
Danzaburou
13,040
3,985
2,058
4,513
13,595
5,018
2,819
9,980
3,525
0
28,130
L
Thoth
Millanel
Thoth
26,822
261
4,078
2,261
13,306
4,966
1,959
6,445
6,655
38,250
0
W
8,978
215
1,161
1,669
21,129
25,337
52
14,029
6,558
27,209
0
L
10,714
73
2,373
6,725
26,928
24,243
165
12,197
14,338
4,217
12,481
W
Eset
Símply
Eset
13,425
877
8,227
5,001
18,004
20,065
1,349
8,388
9,157
31,552
0
L
Hercules
Zénkai
Hercules
9,401
1,149
2,393
16,985
35,440
37,760
433
15,102
19,725
0
16,060
W
15,946
1,229
1,812
6,073
23,662
26,893
488
9,886
13,229
0
25,086
W
27,957
768
2,955
7,172
20,723
9,888
764
10,403
9,887
61,675
0
L
Kukulkan
nubliasness
Kukulkan
28,530
1,160
4,849
976
11,157
4,902
263
6,636
4,433
72,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,181
Gold Earned
61,766
214
Minions Killed
234
0
Camps Cleared
0
1,648,378
Distance Traveled
1,695,670
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,382
743
49
3
0
287,463
4
L
Danzaburou
11,769
654
41
2
0
338,422
2
L
Thoth
13,107
728
33
2
0
348,752
1
W
Khepri
11,669
648
32
2
0
358,822
5
L
Nike
11,945
664
11
1
0
333,658
3
W
Eset
13,283
738
34
2
0
318,660
3
L
Hercules
11,330
629
13
1
0
348,245
2
W
Odin
12,800
711
32
2
0
360,688
0
W
Ah Puch
14,047
780
67
4
0
322,745
0
L
Kukulkan
13,615
756
136
8
0
326,593
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role