Player Matchup

Ymir
Ymir
CerealKillerlol
Ymir
Level 65
God Stats
7W - 6L
1,436 SR
Queue Stats
167W - 195L
1,314 Elo+
Party 2
Bellona
Bellona
DaRavingPanda12-
Bellona
Level 28
God Stats
4W - 6L
1,303 SR
Queue Stats
40W - 54L
1,306 Elo+
Party 2
Agni
Agni
LiLGrumpy323
Agni
Level 125
God Stats
4W - 2L
1,504 SR
Queue Stats
153W - 149L
1,470 Elo+
Party 3
Chernobog
Chernobog
Phantom_5ohh
Chernobog
Level 69
God Stats
1W - 1L
1,266 SR
Queue Stats
206W - 243L
1,327 Elo+
Party 2
Hun Batz
Hun Batz
Sku11s1997
Hun Batz
Level 108
God Stats
2W - 4L
1,349 SR
Queue Stats
212W - 203L
1,469 Elo+
Party 3
Team Averages
Level 79
1,371 SR
1,377 Elo+

VS

Team Averages
Level 36
1,363 SR
1,292 Elo+
Susano
Susano
Kerl10111
Susano
Level 61
God Stats
3W - 10L
1,297 SR
Queue Stats
209W - 229L
1,372 Elo+
Party 1
Artemis
Artemis
SirKlapper
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,229 Elo+
Party 1
Achilles
Achilles
Spartan_Aether
Achilles
Level 64
God Stats
0W - 3L
1,522 SR
Queue Stats
66W - 86L
1,329 Elo+
Solo
Geb
Geb
faelzin_2k02
Geb
Level 34
God Stats
0W - 2L
1,209 SR
Queue Stats
7W - 13L
1,308 Elo+
Solo
Zhong Kui
Zhong Kui
unluckyclover45
Zhong Kui
Level 10
God Stats
2W - 5L
1,288 SR
Queue Stats
4W - 13L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 15
11,603
553
10,771
20,152
20,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 2 / 0
9,542
454
2,771
7,700
6,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
21 / 0 / 2
13,095
624
24,245
9,145
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Phantom_5ohh
Chernobog
15
3 / 3 / 13
10,176
485
10,389
11,877
4,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Sku11s1997
Hun Batz
18
0 / 2 / 3
10,958
522
4,374
14,035
5,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Kerl10111
Susano
15
2 / 5 / 2
9,320
444
9,355
15,377
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
SirKlapper
Artemis
8
0 / 6 / 0
6,300
300
2,874
6,288
1,149
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
16
3 / 2 / 0
10,115
482
6,910
12,439
7,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 7 / 1
8,072
384
6,580
19,631
19,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
unluckyclover45
Zhong Kui
12
0 / 10 / 1
7,567
360
5,491
17,180
7,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
29
Kills
6
8
Deaths
30
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
15
12.5
W
0
2
0
0
L
Susano
Kerl10111
Susano
2
5
2
0.6
W
21
0
2
22
W
Chernobog
Phantom_5ohh
Chernobog
3
3
13
3.17
L
Artemis
SirKlapper
Artemis
0
6
0
0
W
Hun Batz
Sku11s1997
Hun Batz
0
2
3
0.75
L
Achilles
3
2
0
1.5
L
1
7
1
0.21
L
Zhong Kui
unluckyclover45
Zhong Kui
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,550
Damage
31,210
62,909
Taken
70,915
41,214
Mitigated
41,067
20,291
Healing
10,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,771
2,685
421
3,760
20,152
20,225
474
5,581
14,571
51,601
0
W
2,771
789
0
1,831
7,700
6,216
1,054
815
6,885
0
42,586
L
Susano
Kerl10111
Susano
9,355
975
0
2,834
15,377
4,976
440
5,980
9,397
0
60,445
W
24,245
1,994
258
5,074
9,145
4,238
2,275
2,834
6,311
109,599
0
W
Chernobog
Phantom_5ohh
Chernobog
10,389
7,515
0
3,382
11,877
4,882
3,530
3,846
8,031
0
62,662
L
Artemis
SirKlapper
Artemis
2,874
1,264
0
0
6,288
1,149
0
3,418
2,870
0
12,866
W
Hun Batz
Sku11s1997
Hun Batz
4,374
743
0
5,565
14,035
5,653
1,584
481
13,554
0
85,145
L
Achilles
6,910
1,739
138
3,448
12,439
7,879
185
5,316
7,123
13,896
45,844
L
6,580
607
0
1,875
19,631
19,475
0
10,110
9,521
29,214
0
L
Zhong Kui
unluckyclover45
Zhong Kui
5,491
556
132
1,738
17,180
7,588
234
10,192
6,988
34,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,374
Gold Earned
41,374
569
Minions Killed
348
0
Camps Cleared
0
1,955,734
Distance Traveled
1,618,228
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,603
553
76
4
0
370,350
3
W
Bellona
9,542
454
87
4
0
370,952
0
L
Susano
9,320
444
111
5
0
400,969
1
W
Agni
13,095
624
159
8
0
420,842
2
W
Chernobog
10,176
485
89
4
0
345,750
6
L
Artemis
6,300
300
21
1
0
199,692
0
W
Hun Batz
10,958
522
158
8
0
447,840
1
L
Achilles
10,115
482
124
6
0
388,754
0
L
Geb
8,072
384
31
1
0
298,682
0
L
Zhong Kui
7,567
360
61
3
0
330,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role