Player Matchup

Fenrir
Fenrir
Diamond III
Kоnviction
Fenrir
Diamond III
Level 159
God Stats
5W - 0L
2,043 SR
Queue Stats
39W - 11L
2,525 MMR
Party 2
Ne Zha
Ne Zha
Diamond II
cоok
Ne Zha
Diamond II
Level 141
God Stats
3W - 0L
1,754 SR
Queue Stats
66W - 30L
2,329 MMR
Party 2
Scylla
Scylla
Platinum III
yοgurt
Scylla
Platinum III
Level 129
God Stats
5W - 0L
1,705 SR
Queue Stats
10W - 0L
1,541 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,834 SR
2,132 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,868 SR
2,065 MMR
Mulan
Mulan
Masters
JayWrite
Mulan
Masters
Level 140
God Stats
15W - 7L
1,779 SR
Queue Stats
163W - 96L
2,285 MMR
Party 1
Chronos
Chronos
Masters
TLBaccam
Chronos
Masters
Level 160
God Stats
3W - 5L
1,760 SR
Queue Stats
67W - 40L
2,023 MMR
Party 1
Artio
Artio
Diamond IV
Twoshootaz
Artio
Diamond IV
Level 143
God Stats
15W - 6L
2,065 SR
Queue Stats
126W - 77L
1,887 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 1 / 5
10,423
651
9,493
19,299
13,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
cоok
Ne Zha
14
2 / 1 / 6
9,992
625
13,790
14,601
10,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
yοgurt
Scylla
15
3 / 0 / 5
10,404
650
18,099
8,360
3,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesAh Muzen CabGebSolAres

VS

Bans
BastetThothGilgameshZeusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JayWrite
Mulan
12
1 / 3 / 1
8,835
552
11,391
17,732
13,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
TLBaccam
Chronos
13
1 / 2 / 1
9,587
599
10,967
10,822
6,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Artio
11
0 / 3 / 2
8,575
536
6,436
17,538
18,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
2
2
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
JayWrite
Mulan
1
3
1
0.5
W
Fenrir
3
1
5
5.5
L
Chronos
TLBaccam
Chronos
1
2
1
0.75
L
Artio
0
3
2
0.33
W
Ne Zha
cоok
Ne Zha
2
1
6
5
W
Scylla
yοgurt
Scylla
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,382
Damage
28,794
42,260
Taken
46,092
27,822
Mitigated
38,519
22,416
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
JayWrite
Mulan
11,391
2,580
0
1,969
17,732
13,475
0
6,839
9,560
0
19,791
W
Fenrir
9,493
3,353
463
9,285
19,299
13,426
1,140
7,220
10,869
0
33,289
L
Chronos
TLBaccam
Chronos
10,967
4,524
0
1,654
10,822
6,939
0
3,231
6,896
57,553
0
L
Artio
6,436
416
1,239
3,801
17,538
18,105
0
6,921
9,248
13,831
0
W
Ne Zha
cоok
Ne Zha
13,790
3,161
1,257
7,442
14,601
10,668
687
6,178
7,841
0
33,848
W
Scylla
yοgurt
Scylla
18,099
2,024
0
3,969
8,360
3,728
710
3,844
4,245
67,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,819
Gold Earned
26,997
195
Minions Killed
160
10
Camps Cleared
5
992,659
Distance Traveled
946,673
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,835
552
23
1
0
320,607
3
W
Fenrir
10,423
651
44
3
6
335,294
7
L
Chronos
9,587
599
118
7
5
302,363
8
L
Artio
8,575
536
19
1
0
323,703
7
W
Ne Zha
9,992
625
42
3
0
332,318
4
W
Scylla
10,404
650
109
7
4
325,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role