Player Matchup

Athena
Athena
MSRYLovesAMP
Athena
Level 128
God Stats
11W - 8L
1,682 SR
Queue Stats
42W - 42L
1,526 Elo+
Party 1
Skadi
Skadi
SmokeCarpet7
Skadi
Level 83
God Stats
8W - 9L
1,523 SR
Queue Stats
38W - 34L
1,531 Elo+
Party 1
Ra
Ra
TriippyKiid7848
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,398 Elo+
Party 1
Ne Zha
Ne Zha
Zerilium
Ne Zha
Level 160
God Stats
27W - 12L
1,737 SR
Queue Stats
526W - 456L
1,613 Elo+
Party 1
Vamana
Vamana
lITrees
Vamana
Level 113
God Stats
2W - 2L
1,613 SR
Queue Stats
73W - 67L
1,500 Elo+
Party 1
Team Averages
Level 98
1,611 SR
1,514 Elo+

VS

Team Averages
Level 96
1,406 SR
1,372 Elo+
Ravana
Ravana
 
Ravana
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CRACK KiD666
Athena
Level 66
God Stats
0W - 2L
1,177 SR
Queue Stats
44W - 69L
1,307 Elo+
Party 3
Hercules
Hercules
HotDickens
Hercules
Level 124
God Stats
4W - 4L
1,574 SR
Queue Stats
68W - 90L
1,394 Elo+
Party 2
Discordia
Discordia
RiskyBigness
Discordia
Level 160
God Stats
7W - 8L
1,506 SR
Queue Stats
456W - 506L
1,395 Elo+
Party 2
Medusa
Medusa
Swiss Tac0
Medusa
Level 48
God Stats
0W - 2L
1,271 SR
Queue Stats
35W - 46L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
6 / 1 / 9
6,762
564
6,387
10,483
5,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 1 / 5
7,133
594
4,535
4,299
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 2 / 6
6,364
530
2,636
5,670
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Zerilium
Ne Zha
14
9 / 0 / 7
8,556
713
11,604
7,404
4,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
lITrees
Vamana
13
6 / 2 / 5
7,846
654
7,602
9,982
5,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
1 / 7 / 1
5,288
441
3,084
8,877
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
8
0 / 3 / 2
5,335
445
2,233
10,082
3,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
HotDickens
Hercules
8
0 / 6 / 0
4,910
409
2,987
10,659
6,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
RiskyBigness
Discordia
10
3 / 6 / 3
6,243
520
5,262
7,833
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Swiss Tac0
Medusa
9
1 / 3 / 2
5,741
478
1,851
3,777
888
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
25
Kills
5
6
Deaths
25
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
7
1
0.21
L
Athena
0
3
2
0.33
L
Hercules
HotDickens
Hercules
0
6
0
0
W
Athena
6
1
9
10.5
L
Discordia
RiskyBigness
Discordia
3
6
3
0.75
W
3
1
5
5.5
L
Medusa
Swiss Tac0
Medusa
1
3
2
0.67
W
1
2
6
2
W
Ne Zha
Zerilium
Ne Zha
9
0
7
12.5
W
Vamana
lITrees
Vamana
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,764
Damage
15,417
37,838
Taken
41,228
17,933
Mitigated
16,062
16,521
Healing
9,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,084
755
0
2,175
8,877
2,406
0
1,045
7,434
0
22,898
L
Athena
2,233
392
824
1,576
10,082
3,784
0
2,907
6,731
13,963
0
L
Hercules
HotDickens
Hercules
2,987
1,467
0
3,306
10,659
6,719
167
1,291
8,900
0
16,603
W
Athena
6,387
2,187
0
1,826
10,483
5,769
302
2,102
8,223
17,745
0
L
Discordia
RiskyBigness
Discordia
5,262
284
0
1,820
7,833
2,265
0
2,492
5,063
26,287
0
W
4,535
1,652
0
1,572
4,299
1,175
641
1,436
2,777
0
44,850
L
Medusa
Swiss Tac0
Medusa
1,851
654
0
207
3,777
888
0
1,009
2,610
0
21,511
W
2,636
286
771
2,175
5,670
1,722
659
1,202
4,356
27,780
0
W
Ne Zha
Zerilium
Ne Zha
11,604
4,475
0
4,977
7,404
4,154
682
666
6,672
4,618
50,171
W
Vamana
lITrees
Vamana
7,602
3,945
0
5,200
9,982
5,113
876
1,531
8,315
0
53,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,661
Gold Earned
27,517
368
Minions Killed
200
0
Camps Cleared
0
1,242,705
Distance Traveled
1,158,795
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,288
441
50
4
0
229,179
2
L
Athena
5,335
445
31
3
0
259,269
4
L
Hercules
4,910
409
18
2
0
214,397
0
W
Athena
6,762
564
24
2
0
273,428
4
L
Discordia
6,243
520
51
4
0
220,040
1
W
Skadi
7,133
594
91
8
0
224,280
2
L
Medusa
5,741
478
50
4
0
235,910
0
W
Ra
6,364
530
68
6
0
240,245
4
W
Ne Zha
8,556
713
109
9
0
258,331
1
W
Vamana
7,846
654
76
6
0
246,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role