Player Matchup

Izanami
Izanami
Baldobinoo
Izanami
Level 152
God Stats
1W - 1L
1,538 SR
Queue Stats
24W - 16L
1,658 Elo+
Party 2
Kuzenbo
Kuzenbo
ItsrealKappaHrs
Kuzenbo
Level 108
God Stats
7W - 5L
1,688 SR
Queue Stats
186W - 147L
1,588 Elo+
Party 2
Nu Wa
Nu Wa
Kingmaker
Nu Wa
Level 36
God Stats
1W - 0L
1,388 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
OMGItsHarryy
Nemesis
Level 140
God Stats
1W - 0L
1,554 SR
Queue Stats
21W - 13L
1,617 Elo+
Party 2
Fenrir
Fenrir
Кuto
Fenrir
Level 88
God Stats
1W - 0L
1,635 SR
Queue Stats
24W - 15L
1,550 Elo+
Party 2
Team Averages
Level 105
1,561 SR
1,583 Elo+

VS

Team Averages
Level 73
1,463 SR
1,312 Elo+
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BeHiNDYou7119
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,141 Elo+
Solo
Atlas
Atlas
PlaguedMedic
Atlas
Level 128
God Stats
1W - 3L
1,385 SR
Queue Stats
10W - 14L
1,209 Elo+
Party 1
Scylla
Scylla
muridz
Scylla
Level 22
God Stats
0W - 2L
1,605 SR
Queue Stats
10W - 15L
1,209 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
premiumtaquitos
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baldobinoo
Izanami
19
9 / 3 / 14
13,603
907
16,543
12,910
4,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
11 / 3 / 13
13,565
904
10,236
15,545
8,176
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Kingmaker
Nu Wa
18
2 / 4 / 17
11,117
741
10,412
8,474
8,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
OMGItsHarryy
Nemesis
18
9 / 3 / 15
13,395
893
19,840
16,663
12,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
Кuto
Fenrir
17
6 / 4 / 15
12,263
818
7,193
11,113
6,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
10 / 9 / 6
12,494
833
16,311
17,699
6,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 9 / 7
9,609
641
5,403
14,072
5,952
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 3 / 9
10,420
695
12,814
14,069
14,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
muridz
Scylla
16
3 / 7 / 7
10,803
720
8,373
13,838
4,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
premiumtaquitos
Ah Muzen Cab
14
2 / 9 / 2
9,114
608
3,595
12,899
4,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
48
37
Kills
17
17
Deaths
37
74
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
10
9
6
1.44
W
Izanami
Baldobinoo
Izanami
9
3
14
5.33
L
1
9
7
0.5
W
11
3
13
5.83
W
Nu Wa
Kingmaker
Nu Wa
2
4
17
2.63
W
Nemesis
OMGItsHarryy
Nemesis
9
3
15
5.5
L
1
3
9
1.83
L
Scylla
muridz
Scylla
3
7
7
0.93
L
Ah Muzen Cab
premiumtaquitos
Ah Muzen Cab
2
9
2
0.33
W
Fenrir
Кuto
Fenrir
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,224
Damage
46,496
64,705
Taken
72,577
39,654
Mitigated
35,393
8,588
Healing
6,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
16,311
8,404
0
1,270
17,699
6,396
0
5,344
12,019
0
42,981
W
Izanami
Baldobinoo
Izanami
16,543
12,303
0
3,444
12,910
4,346
3,945
4,688
8,166
0
59,835
L
5,403
420
0
1,183
14,072
5,952
102
5,241
8,610
20,339
0
W
10,236
2,394
0
1,232
15,545
8,176
946
7,346
8,025
35,586
0
W
Nu Wa
Kingmaker
Nu Wa
10,412
2,705
0
580
8,474
8,045
2,457
2,421
5,960
42,119
0
W
Nemesis
OMGItsHarryy
Nemesis
19,840
8,357
0
2,210
16,663
12,230
881
6,388
10,067
0
36,307
L
12,814
4,852
0
1,203
14,069
14,085
1
3,211
10,549
40,030
0
L
Scylla
muridz
Scylla
8,373
864
179
1,807
13,838
4,713
0
4,293
9,242
29,867
0
L
Ah Muzen Cab
premiumtaquitos
Ah Muzen Cab
3,595
1,699
0
621
12,899
4,247
774
2,559
10,221
0
15,409
W
Fenrir
Кuto
Fenrir
7,193
1,559
0
1,122
11,113
6,857
216
5,636
5,365
0
17,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,943
Gold Earned
52,440
330
Minions Killed
253
10
Camps Cleared
5
1,452,792
Distance Traveled
1,068,710
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,494
833
86
6
4
226,456
1
W
Izanami
13,603
907
123
8
3
274,515
2
L
Anubis
9,609
641
31
2
0
192,256
3
W
Kuzenbo
13,565
904
60
4
3
311,964
3
W
Nu Wa
11,117
741
80
5
0
269,225
6
W
Nemesis
13,395
893
45
3
4
299,321
0
L
Atlas
10,420
695
35
2
1
276,281
2
L
Scylla
10,803
720
68
5
0
242,474
1
L
Ah Muzen Cab
9,114
608
33
2
0
131,243
0
W
Fenrir
12,263
818
22
1
0
297,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role