Player Matchup

Thanatos
Thanatos
ASAP CATTY
Thanatos
Level 26
God Stats
6W - 5L
1,594 SR
Queue Stats
54W - 45L
1,482 Elo+
Party 2
Yemoja
Yemoja
J DuFFinAtoR
Yemoja
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
641W - 618L
1,483 Elo+
Party 2
Raijin
Raijin
King Sonkei
Raijin
Level 95
God Stats
2W - 2L
1,458 SR
Queue Stats
305W - 249L
1,483 Elo+
Party 2
Team Averages
Level 79
1,517 SR
1,483 Elo+

VS

Team Averages
Level 83
1,451 SR
1,287 Elo+
King Arthur
King Arthur
BigTom216
King Arthur
Level 9
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 3L
1,109 Elo+
Party 1
Neith
Neith
kingofpurgatory6
Neith
Level 107
God Stats
4W - 5L
1,512 SR
Queue Stats
151W - 157L
1,368 Elo+
Party 1
Tiamat
Tiamat
lSheMightl
Tiamat
Level 134
God Stats
2W - 6L
1,339 SR
Queue Stats
172W - 213L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ASAP CATTY
Thanatos
14
5 / 3 / 8
10,719
670
7,299
10,754
5,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
14
1 / 1 / 13
10,787
674
4,899
12,630
15,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
16
9 / 2 / 6
11,342
709
20,653
17,547
7,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigTom216
King Arthur
12
3 / 5 / 3
9,785
612
10,803
15,397
12,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 4 / 5
9,847
615
10,627
12,330
3,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
lSheMightl
Tiamat
13
3 / 6 / 1
9,762
610
11,699
11,812
7,921
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
15
Kills
6
6
Deaths
15
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ASAP CATTY
Thanatos
5
3
8
3
L
King Arthur
BigTom216
King Arthur
3
5
3
0.9
W
Yemoja
1
1
13
7.5
W
Raijin
9
2
6
6
L
0
4
5
0.63
L
Tiamat
lSheMightl
Tiamat
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,851
Damage
33,129
40,931
Taken
39,539
28,137
Mitigated
23,908
21,426
Healing
5,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ASAP CATTY
Thanatos
7,299
2,183
0
5,193
10,754
5,541
1,964
3,412
7,205
0
24,591
L
King Arthur
BigTom216
King Arthur
10,803
1,228
0
1,502
15,397
12,115
0
9,316
5,435
3,384
15,126
W
Yemoja
4,899
1,038
7,663
3,671
12,630
15,172
539
4,770
7,432
13,376
0
W
Raijin
20,653
1,767
1,057
3,842
17,547
7,424
664
6,537
10,693
55,948
0
L
10,627
2,619
0
1,843
12,330
3,872
389
6,911
4,973
0
54,412
L
Tiamat
lSheMightl
Tiamat
11,699
779
178
1,862
11,812
7,921
347
8,557
2,686
26,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,848
Gold Earned
29,394
144
Minions Killed
169
6
Camps Cleared
7
766,793
Distance Traveled
786,464
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,719
670
43
3
3
293,266
2
L
King Arthur
9,785
612
25
2
1
266,761
0
W
Yemoja
10,787
674
19
1
1
248,743
0
W
Raijin
11,342
709
82
5
2
224,784
1
L
Neith
9,847
615
111
7
4
255,568
5
L
Tiamat
9,762
610
33
2
2
264,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role