Player Matchup

Cerberus
Cerberus
Amish_Fetus
Cerberus
Level 83
God Stats
65W - 61L
1,617 SR
Queue Stats
172W - 183L
1,531 Elo+
Party 3
Bakasura
Bakasura
ArtTherapy75
Bakasura
Level 40
God Stats
7W - 5L
1,574 SR
Queue Stats
20W - 17L
1,493 Elo+
Party 3
Olorun
Olorun
Grass_hopper6229
Olorun
Level 118
God Stats
6W - 2L
1,614 SR
Queue Stats
321W - 303L
1,564 Elo+
Party 3
Izanami
Izanami
animatrix29
Izanami
Level 38
God Stats
5W - 6L
1,544 SR
Queue Stats
11W - 14L
1,438 Elo+
Party 3
Zeus
Zeus
raging_waxwork8
Zeus
Level 101
God Stats
7W - 7L
1,569 SR
Queue Stats
341W - 394L
1,307 Elo+
Solo
Team Averages
Level 76
1,583 SR
1,467 Elo+

VS

Team Averages
Level 66
1,520 SR
1,414 Elo+
Atlas
Atlas
CerealKillerlol
Atlas
Level 65
God Stats
0W - 2L
1,429 SR
Queue Stats
167W - 195L
1,330 Elo+
Party 2
Bellona
Bellona
DaRavingPanda12-
Bellona
Level 28
God Stats
4W - 6L
1,315 SR
Queue Stats
40W - 54L
1,323 Elo+
Party 2
Anhur
Anhur
Phantom_5ohh
Anhur
Level 69
God Stats
1W - 3L
1,635 SR
Queue Stats
206W - 243L
1,344 Elo+
Party 2
Chang'e
Chang'e
TidyZulu3711959
Chang'e
Level 43
God Stats
62W - 60L
1,519 SR
Queue Stats
143W - 145L
1,518 Elo+
Party 1
Ravana
Ravana
destructo boy 2
Ravana
Level 124
God Stats
2W - 1L
1,703 SR
Queue Stats
168W - 162L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amish_Fetus
Cerberus
10
2 / 0 / 3
6,199
564
2,355
6,417
3,159
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
ArtTherapy75
Bakasura
10
2 / 4 / 0
6,041
549
3,113
9,604
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 5 / 1
6,441
586
5,881
8,926
3,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
animatrix29
Izanami
9
0 / 3 / 1
5,782
526
1,070
5,511
1,051
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 1
6,373
579
875
2,027
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,051
368
759
3,545
1,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 1 / 0
3,975
361
323
1,468
739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
2 / 2 / 1
5,206
473
2,675
3,150
795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 7
6,277
571
5,576
5,771
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
9 / 1 / 1
7,013
638
9,500
6,058
2,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
7
Kills
12
12
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Amish_Fetus
Cerberus
2
0
3
3.5
W
Bakasura
ArtTherapy75
Bakasura
2
4
0
0.5
L
0
1
0
0
L
0
1
0
0
W
2
5
1
0.5
L
2
2
1
1.25
L
1
2
7
2.25
W
Izanami
animatrix29
Izanami
0
3
1
0.17
L
9
1
1
9.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,294
Damage
18,833
32,485
Taken
19,992
11,276
Mitigated
6,994
12,739
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Amish_Fetus
Cerberus
2,355
264
300
2,392
6,417
3,159
0
1,088
5,329
20,796
0
W
Bakasura
ArtTherapy75
Bakasura
3,113
1,655
0
3,806
9,604
2,774
0
843
8,761
0
26,564
L
759
308
70
804
3,545
1,196
0
1,521
2,024
5,343
0
L
323
0
0
427
1,468
739
0
455
1,013
0
6,028
W
5,881
3,935
137
3,006
8,926
3,833
240
4,005
4,921
31,808
0
L
2,675
970
0
597
3,150
795
0
1,513
1,636
0
20,293
L
5,576
180
567
3,025
5,771
1,812
0
3,866
1,875
35,240
0
W
Izanami
animatrix29
Izanami
1,070
766
0
1,565
5,511
1,051
2,355
214
5,297
0
29,609
L
9,500
3,607
0
2,090
6,058
2,452
0
1,756
3,817
0
35,127
W
875
157
0
1,533
2,027
459
0
185
1,842
30,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,836
Gold Earned
26,522
317
Minions Killed
203
0
Camps Cleared
0
965,043
Distance Traveled
809,691
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,199
564
33
3
0
204,018
5
W
Bakasura
6,041
549
68
6
0
222,538
0
L
Atlas
4,051
368
8
1
0
114,264
1
L
Bellona
3,975
361
15
1
0
90,713
0
W
Olorun
6,441
586
67
6
0
181,188
4
L
Anhur
5,206
473
43
4
0
145,057
2
L
Chang'e
6,277
571
77
7
0
221,501
2
W
Izanami
5,782
526
71
6
0
188,692
4
L
Ravana
7,013
638
60
5
0
238,156
3
W
Zeus
6,373
579
78
7
0
168,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role