Player Matchup

Chang'e
Chang'e
Dannyspazz
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,277 Elo+
Solo
Cthulhu
Cthulhu
FlashExplosion33
Cthulhu
Level 109
God Stats
2W - 3L
1,511 SR
Queue Stats
242W - 233L
1,507 Elo+
Party 1
Janus
Janus
LzrPewPew
Janus
Level 104
God Stats
2W - 3L
1,403 SR
Queue Stats
325W - 312L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
Wh_ts-His-N_ts
Zhong Kui
Level 29
God Stats
0W - 2L
1,200 SR
Queue Stats
96W - 122L
1,421 Elo+
Party 1
Merlin
Merlin
babymakerbaker
Merlin
Level 160
God Stats
5W - 6L
1,619 SR
Queue Stats
415W - 401L
1,509 Elo+
Party 1
Team Averages
Level 84
1,447 SR
1,435 Elo+

VS

Team Averages
Level 47
1,581 SR
1,484 Elo+
Apollo
Apollo
Legolasbud
Apollo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 74L
1,425 Elo+
Solo
Achilles
Achilles
LordScrublet
Achilles
Level 89
God Stats
2W - 0L
1,567 SR
Queue Stats
136W - 122L
1,506 Elo+
Party 2
Khepri
Khepri
Mayayayaya
Khepri
Level 29
God Stats
5W - 0L
1,868 SR
Queue Stats
91W - 82L
1,493 Elo+
Party 2
Freya
Freya
YoungEnema
Freya
Level 23
God Stats
1W - 1L
1,294 SR
Queue Stats
30W - 32L
1,484 Elo+
Solo
Neith
Neith
deomazu
Neith
Level 29
God Stats
4W - 1L
1,676 SR
Queue Stats
54W - 45L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dannyspazz
Chang'e
15
3 / 6 / 11
9,926
764
6,440
16,842
10,319
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 6 / 16
11,296
869
13,244
26,170
31,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
LzrPewPew
Janus
17
2 / 7 / 13
10,366
797
10,476
13,321
5,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Wh_ts-His-N_ts
Zhong Kui
15
1 / 8 / 10
9,286
714
8,650
17,390
10,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
10 / 5 / 8
11,938
918
22,922
14,686
6,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Legolasbud
Apollo
17
2 / 4 / 19
10,239
788
12,395
13,814
7,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
LordScrublet
Achilles
20
16 / 4 / 11
12,953
996
17,190
16,757
22,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Khepri
Mayayayaya
Khepri
17
1 / 4 / 23
10,351
796
6,536
16,557
27,059
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Freya
19
10 / 4 / 13
11,424
879
27,061
18,067
9,570
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
deomazu
Neith
16
3 / 5 / 19
10,224
786
13,931
12,479
6,514
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
117
19
Kills
32
32
Deaths
21
58
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Dannyspazz
Chang'e
3
6
11
1.42
L
3
6
16
1.83
W
Apollo
Legolasbud
Apollo
2
4
19
2.88
W
Achilles
LordScrublet
Achilles
16
4
11
5.38
L
Janus
LzrPewPew
Janus
2
7
13
1.21
W
Khepri
Mayayayaya
Khepri
1
4
23
3.13
L
Zhong Kui
Wh_ts-His-N_ts
Zhong Kui
1
8
10
0.75
W
Freya
10
4
13
4.13
L
10
5
8
2.8
W
Neith
deomazu
Neith
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,732
Damage
77,113
88,409
Taken
77,674
65,221
Mitigated
73,173
23,012
Healing
33,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Dannyspazz
Chang'e
6,440
1,007
5,997
3,518
16,842
10,319
719
7,904
8,889
12,265
0
L
13,244
775
3,024
3,645
26,170
31,975
103
7,367
18,493
22,219
0
W
Apollo
Legolasbud
Apollo
12,395
8,364
2,485
5,260
13,814
7,439
2,405
11,437
2,377
0
30,713
W
Achilles
LordScrublet
Achilles
17,190
3,475
3,395
4,610
16,757
22,591
478
12,622
4,135
0
27,941
L
Janus
LzrPewPew
Janus
10,476
673
561
1,415
13,321
5,636
577
7,410
5,755
20,460
0
W
Khepri
Mayayayaya
Khepri
6,536
494
2,035
3,135
16,557
27,059
369
12,067
4,490
15,599
0
L
Zhong Kui
Wh_ts-His-N_ts
Zhong Kui
8,650
2,106
1,479
2,195
17,390
10,523
1,500
6,120
10,965
16,959
0
W
Freya
27,061
8,160
0
8,704
18,067
9,570
725
13,879
4,188
50,197
0
L
22,922
1,081
765
413
14,686
6,768
1,599
4,796
9,545
49,033
0
W
Neith
deomazu
Neith
13,931
5,055
1,298
2,616
12,479
6,514
1,236
11,727
752
0
24,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,812
Gold Earned
55,191
135
Minions Killed
141
0
Camps Cleared
0
1,015,047
Distance Traveled
1,150,266
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,926
764
14
1
0
180,808
0
L
Cthulhu
11,296
869
9
1
0
228,332
0
W
Apollo
10,239
788
30
2
0
225,498
0
W
Achilles
12,953
996
24
2
0
262,503
0
L
Janus
10,366
797
33
3
0
202,726
0
W
Khepri
10,351
796
6
0
0
262,398
0
L
Zhong Kui
9,286
714
22
2
0
188,425
0
W
Freya
11,424
879
47
4
0
189,159
1
L
Merlin
11,938
918
57
4
0
214,756
1
W
Neith
10,224
786
34
3
0
210,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role