Player Matchup

Set
Set
JaviiDaDon
Set
Level 64
God Stats
0W - 2L
1,213 SR
Queue Stats
380W - 486L
1,361 Elo+
Solo
Geb
Geb
Reality_Point
Geb
Level 126
God Stats
26W - 31L
1,510 SR
Queue Stats
381W - 491L
1,452 Elo+
Party 1
Neith
Neith
Tragul
Neith
Level 129
God Stats
9W - 13L
1,463 SR
Queue Stats
269W - 350L
1,513 Elo+
Party 1
Team Averages
Level 106
1,395 SR
1,442 Elo+

VS

Team Averages
Level 54
1,622 SR
1,647 Elo+
Nu Wa
Nu Wa
ClubPengu
Nu Wa
Level 27
God Stats
1W - 0L
1,723 SR
Queue Stats
17W - 4L
1,764 Elo+
Party 2
Anhur
Anhur
Imakeupuddin
Anhur
Level 67
God Stats
2W - 0L
1,659 SR
Queue Stats
22W - 7L
1,741 Elo+
Party 2
Cabrakan
Cabrakan
daddydshim
Cabrakan
Level 68
God Stats
4W - 5L
1,484 SR
Queue Stats
402W - 351L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 3
7,664
697
3,955
11,092
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 6 / 3
7,879
716
6,432
17,089
15,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Tragul
Neith
11
2 / 8 / 3
7,740
704
8,701
11,009
1,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ClubPengu
Nu Wa
14
6 / 1 / 16
9,058
823
11,218
7,201
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
12 / 0 / 10
9,890
899
17,065
10,087
3,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
daddydshim
Cabrakan
12
5 / 5 / 11
8,686
790
5,263
9,739
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
6
Kills
23
23
Deaths
6
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ClubPengu
Nu Wa
6
1
16
14
W
12
0
10
17
L
2
9
3
0.39
L
2
6
3
0.58
L
Neith
Tragul
Neith
2
8
3
0.44
W
Cabrakan
daddydshim
Cabrakan
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,088
Damage
33,546
39,190
Taken
27,027
20,467
Mitigated
12,170
3,591
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ClubPengu
Nu Wa
11,218
2,562
167
2,065
7,201
2,414
1,028
1,576
5,625
39,302
0
W
17,065
12,603
0
3,868
10,087
3,572
1,772
2,899
7,188
0
36,265
L
3,955
1,514
0
863
11,092
2,913
0
5,012
6,080
0
16,756
L
6,432
466
74
1,369
17,089
15,761
0
7,425
9,664
20,519
0
L
Neith
Tragul
Neith
8,701
3,858
0
1,285
11,009
1,793
0
4,173
6,836
0
26,421
W
Cabrakan
daddydshim
Cabrakan
5,263
734
0
1,437
9,739
6,184
112
2,227
7,512
12,216
1,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,283
Gold Earned
27,634
96
Minions Killed
123
3
Camps Cleared
6
511,379
Distance Traveled
576,066
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,058
823
58
5
4
191,042
0
W
Anhur
9,890
899
44
4
1
198,160
2
L
Set
7,664
697
31
3
1
173,429
0
L
Geb
7,879
716
19
2
1
188,927
3
L
Neith
7,740
704
46
4
1
149,023
2
W
Cabrakan
8,686
790
21
2
1
186,864
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role