Player Matchup

Chaac
Chaac
LedZepp420SS
Chaac
Level 157
God Stats
139W - 93L
1,598 SR
Queue Stats
644W - 676L
1,484 Elo+
Party 1
Sol
Sol
RoxelFlame813
Sol
Level 147
God Stats
8W - 9L
1,428 SR
Queue Stats
339W - 459L
1,557 Elo+
Party 1
Loki
Loki
SymbolOfJustice0
Loki
Level 24
God Stats
9W - 4L
1,821 SR
Queue Stats
21W - 10L
1,772 Elo+
Party 1
Scylla
Scylla
Weak3nsPapi
Scylla
Level 8
God Stats
4W - 5L
1,826 SR
Queue Stats
18W - 10L
1,846 Elo+
Party 1
Susano
Susano
houmrico
Susano
Level 56
God Stats
5W - 6L
1,559 SR
Queue Stats
136W - 111L
1,601 Elo+
Party 1
Team Averages
Level 78
1,646 SR
1,652 Elo+

VS

Team Averages
Level 91
1,462 SR
1,462 Elo+
Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
IlIPassiveMode
Kali
Level 10
God Stats
0W - 1L
1,282 SR
Queue Stats
2W - 4L
1,381 Elo+
Party 2
Erlang Shen
Erlang Shen
NiteCreeperr
Erlang Shen
Level 129
God Stats
1W - 4L
1,301 SR
Queue Stats
82W - 106L
1,485 Elo+
Party 2
Izanami
Izanami
me_thmommy
Izanami
Level 49
God Stats
51W - 26L
1,653 SR
Queue Stats
95W - 77L
1,489 Elo+
Party 2
Janus
Janus
zlSmokes
Janus
Level 123
God Stats
1W - 1L
1,576 SR
Queue Stats
31W - 43L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
5,953
496
3,909
7,919
7,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 4
5,516
460
2,431
5,170
1,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
7 / 1 / 1
7,920
660
5,881
4,938
1,577
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Scylla
12
3 / 0 / 4
7,174
598
5,064
4,327
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
houmrico
Susano
11
6 / 0 / 4
6,745
562
3,757
4,938
1,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 4 / 1
5,767
481
3,572
8,846
7,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

6
0 / 9 / 0
4,563
380
944
8,473
1,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
NiteCreeperr
Erlang Shen
11
3 / 3 / 0
6,500
542
3,303
7,192
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
me_thmommy
Izanami
10
0 / 2 / 2
5,988
499
1,602
5,512
1,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
zlSmokes
Janus
10
0 / 1 / 1
5,789
482
3,016
4,217
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
19
Kills
4
4
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
1
0.38
L
0
9
0
0
W
3
2
4
2.5
L
Erlang Shen
NiteCreeperr
Erlang Shen
3
3
0
1
W
0
1
4
2
W
7
1
1
7.5
W
Scylla
3
0
4
5
W
Susano
houmrico
Susano
6
0
4
8
L
Izanami
me_thmommy
Izanami
0
2
2
0.5
L
Janus
zlSmokes
Janus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,042
Damage
12,437
27,292
Taken
34,240
14,043
Mitigated
14,940
9,580
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,572
127
0
2,122
8,846
7,316
125
2,428
6,327
12,128
0
L
944
346
0
138
8,473
1,964
0
1,363
7,046
0
13,267
W
3,909
429
0
3,767
7,919
7,542
167
2,012
5,907
0
21,730
L
Erlang Shen
NiteCreeperr
Erlang Shen
3,303
815
0
2,135
7,192
3,009
0
807
6,359
0
28,217
W
2,431
1,200
0
1,949
5,170
1,559
1,675
1,221
3,949
28,714
5,062
W
5,881
3,104
0
1,292
4,938
1,577
1,225
644
4,294
0
48,904
W
Scylla
5,064
431
0
1,255
4,327
1,403
0
1,911
2,416
40,644
0
W
Susano
houmrico
Susano
3,757
1,272
0
1,317
4,938
1,962
0
958
3,980
0
32,590
L
Izanami
me_thmommy
Izanami
1,602
900
0
629
5,512
1,618
1,150
1,450
3,982
0
43,076
L
Janus
zlSmokes
Janus
3,016
193
0
886
4,217
1,033
0
758
3,421
34,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,308
Gold Earned
28,607
385
Minions Killed
278
0
Camps Cleared
0
1,217,761
Distance Traveled
1,128,690
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,767
481
17
1
0
210,090
2
L
Kali
4,563
380
31
3
0
221,890
1
W
Chaac
5,953
496
34
3
0
248,870
3
L
Erlang Shen
6,500
542
58
5
0
247,498
1
W
Sol
5,516
460
67
6
0
220,215
4
W
Loki
7,920
660
114
10
0
231,799
1
W
Scylla
7,174
598
97
8
0
237,294
0
W
Susano
6,745
562
73
6
0
279,583
1
L
Izanami
5,988
499
100
8
0
226,299
2
L
Janus
5,789
482
72
6
0
222,913
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role