Player Matchup

Ra
Ra
HoodieMaskNoCap
Ra
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,414 Elo+
Party 3
Cernunnos
Cernunnos
PapiPayasito
Cernunnos
Level 44
God Stats
11W - 9L
1,375 SR
Queue Stats
197W - 119L
1,603 Elo+
Party 1
Ganesha
Ganesha
StratosKing23
Ganesha
Level 151
God Stats
1W - 0L
1,559 SR
Queue Stats
136W - 61L
1,717 Elo+
Party 1
Scylla
Scylla
WafflesTw
Scylla
Level 69
God Stats
5W - 7L
1,401 SR
Queue Stats
91W - 85L
1,549 Elo+
Party 3
Camazotz
Camazotz
wildchasm
Camazotz
Level 155
God Stats
2W - 1L
1,596 SR
Queue Stats
276W - 147L
1,613 Elo+
Party 1
Team Averages
Level 86
1,486 SR
1,579 Elo+

VS

Team Averages
Level 46
1,560 SR
1,434 Elo+
Merlin
Merlin
DiamondRain6439
Merlin
Level 48
God Stats
3W - 3L
1,631 SR
Queue Stats
30W - 35L
1,436 Elo+
Party 2
Odin
Odin
ItHitDif5438519
Odin
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Rama
Rama
Smokeyshadow813
Rama
Level 53
God Stats
3W - 3L
1,736 SR
Queue Stats
40W - 49L
1,441 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SweedishColts2
Tsukuyomi
Level 17
God Stats
1W - 3L
1,379 SR
Queue Stats
18W - 26L
1,373 Elo+
Party 2
Sol
Sol
xNOFEARxCARNAGE
Sol
Level 111
God Stats
25W - 30L
1,555 SR
Queue Stats
116W - 121L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 15
9,757
976
8,150
8,079
3,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
PapiPayasito
Cernunnos
17
3 / 1 / 21
10,279
1,028
12,497
9,133
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
18
2 / 0 / 24
10,789
1,079
9,886
12,010
11,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
WafflesTw
Scylla
18
9 / 0 / 22
11,431
1,143
15,903
5,561
2,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
wildchasm
Camazotz
19
26 / 2 / 13
14,015
1,402
35,034
21,273
11,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

329

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 4
9,150
915
6,790
14,302
3,206
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 1
8,884
888
4,097
13,687
9,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

14
3 / 13 / 1
9,668
967
13,603
22,160
4,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
SweedishColts2
Tsukuyomi
14
1 / 13 / 3
8,748
875
13,395
19,486
4,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 6 / 4
8,677
868
11,102
15,729
8,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
18
44
Kills
5
5
Deaths
44
95
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
4
2
15
5.75
L
1
5
1
0.3
W
Cernunnos
PapiPayasito
Cernunnos
3
1
21
13.5
L
3
13
1
0.27
W
Ganesha
2
0
24
14
L
Tsukuyomi
SweedishColts2
Tsukuyomi
1
13
3
0.19
W
Scylla
WafflesTw
Scylla
9
0
22
20
W
Camazotz
wildchasm
Camazotz
26
2
13
16.25
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,470
Damage
48,987
56,056
Taken
85,364
33,816
Mitigated
29,836
26,059
Healing
5,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,790
1,390
0
580
14,302
3,206
0
6,247
8,055
36,866
0
W
8,150
1,063
1,130
708
8,079
3,773
0
2,517
5,447
21,092
0
L
4,097
667
0
580
13,687
9,328
0
6,255
7,125
4,261
4,638
W
Cernunnos
PapiPayasito
Cernunnos
12,497
7,904
0
2,828
9,133
4,027
0
3,997
5,069
0
26,398
L
13,603
11,534
79
1,678
22,160
4,364
0
5,644
16,516
0
21,280
W
Ganesha
9,886
1,416
1,359
4,340
12,010
11,709
0
5,581
6,201
16,505
0
L
Tsukuyomi
SweedishColts2
Tsukuyomi
13,395
3,369
0
55
19,486
4,644
0
8,475
11,011
0
24,064
W
Scylla
WafflesTw
Scylla
15,903
1,455
0
141
5,561
2,370
0
1,309
4,173
39,090
0
W
Camazotz
wildchasm
Camazotz
35,034
12,387
0
15,553
21,273
11,937
0
5,514
15,509
0
48,732
L
11,102
675
350
2,355
15,729
8,294
0
7,011
8,718
17,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,271
Gold Earned
45,127
171
Minions Killed
131
7
Camps Cleared
5
941,292
Distance Traveled
845,316
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,150
915
66
7
1
158,382
0
W
Ra
9,757
976
27
3
0
165,599
0
L
Odin
8,884
888
18
2
0
192,824
0
W
Cernunnos
10,279
1,028
56
6
1
169,884
0
L
Rama
9,668
967
22
2
2
153,496
0
W
Ganesha
10,789
1,079
2
0
0
201,048
6
L
Tsukuyomi
8,748
875
17
2
2
188,026
0
W
Scylla
11,431
1,143
54
5
3
192,456
0
W
Camazotz
14,015
1,402
32
3
3
212,305
0
L
Sol
8,677
868
8
1
0
152,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role