Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
ITeToHr
Ganesha
Level 125
God Stats
10W - 2L
1,700 SR
Queue Stats
369W - 213L
1,628 Elo+
Party 1
Heimdallr
Heimdallr
a9gh__
Heimdallr
Level 124
God Stats
29W - 10L
1,664 SR
Queue Stats
378W - 187L
1,651 Elo+
Party 1
Team Averages
Level 136
1,621 SR
1,593 Elo+

VS

Team Averages
Level 118
1,483 SR
1,467 Elo+
Fenrir
Fenrir
SunSunS89
Fenrir
Level 143
God Stats
9W - 8L
1,249 SR
Queue Stats
79W - 78L
1,529 Elo+
Solo
Izanami
Izanami
farhad007
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,514 Elo+
Solo
Ra
Ra
k1ller5layer
Ra
Level 123
God Stats
0W - 2L
1,699 SR
Queue Stats
4W - 11L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
16 / 1 / 4
9,931
993
15,251
11,518
6,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
ITeToHr
Ganesha
11
0 / 3 / 17
8,124
812
3,098
10,823
10,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
a9gh__
Heimdallr
12
6 / 5 / 12
8,785
879
11,456
10,036
4,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SunSunS89
Fenrir
12
5 / 5 / 3
8,249
825
7,341
12,967
6,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
farhad007
Izanami
11
2 / 7 / 4
7,172
717
5,325
10,602
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 10 / 7
7,031
703
4,999
9,128
2,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
22
Kills
8
9
Deaths
22
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
16
1
4
18
W
Ganesha
ITeToHr
Ganesha
0
3
17
2.83
L
Fenrir
SunSunS89
Fenrir
5
5
3
1.3
W
Heimdallr
a9gh__
Heimdallr
6
5
12
2.4
L
Izanami
farhad007
Izanami
2
7
4
0.57
L
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,805
Damage
17,665
32,377
Taken
32,697
21,109
Mitigated
10,263
9,778
Healing
2,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,251
1,198
87
4,419
11,518
6,486
0
1,918
9,600
29,160
0
W
Ganesha
ITeToHr
Ganesha
3,098
535
826
2,280
10,823
10,014
0
2,482
8,341
10,405
0
L
Fenrir
SunSunS89
Fenrir
7,341
1,720
0
483
12,967
6,049
0
6,611
5,884
0
12,693
W
Heimdallr
a9gh__
Heimdallr
11,456
4,936
0
2,166
10,036
4,609
1,131
1,350
8,686
0
35,000
L
Izanami
farhad007
Izanami
5,325
2,180
0
856
10,602
2,047
0
5,427
4,727
0
22,907
L
4,999
898
240
448
9,128
2,167
0
5,374
3,591
18,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,840
Gold Earned
22,452
110
Minions Killed
92
7
Camps Cleared
2
551,679
Distance Traveled
611,685
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,931
993
48
5
3
200,177
3
W
Ganesha
8,124
812
0
0
0
185,216
1
L
Fenrir
8,249
825
10
1
0
264,728
2
W
Heimdallr
8,785
879
62
6
4
166,286
0
L
Izanami
7,172
717
44
4
0
193,861
3
L
Ra
7,031
703
38
4
2
153,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role