Player Matchup

Cabrakan
Cabrakan
Bignative75
Cabrakan
Level 132
God Stats
31W - 12L
1,766 SR
Queue Stats
698W - 512L
1,700 Elo+
Party 2
Zhong Kui
Zhong Kui
Blue4502
Zhong Kui
Level 84
God Stats
2W - 2L
1,290 SR
Queue Stats
67W - 58L
1,584 Elo+
Party 2
Gilgamesh
Gilgamesh
E3soldier18
Gilgamesh
Level 109
God Stats
58W - 25L
1,604 SR
Queue Stats
470W - 402L
1,652 Elo+
Party 2
Zeus
Zeus
KnighttHood
Zeus
Level 118
God Stats
9W - 2L
1,750 SR
Queue Stats
300W - 207L
1,720 Elo+
Party 2
Neith
Neith
WryAmoeba15596
Neith
Level 6
God Stats
4W - 3L
1,519 SR
Queue Stats
5W - 4L
1,581 Elo+
Party 2
Team Averages
Level 90
1,586 SR
1,647 Elo+

VS

Team Averages
Level 90
1,453 SR
1,483 Elo+
Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Coldplay_132
Vamana
Level 144
God Stats
1W - 2L
1,277 SR
Queue Stats
162W - 162L
1,559 Elo+
Party 3
Cupid
Cupid
ForesttGumpJV
Cupid
Level 49
God Stats
13W - 21L
1,458 SR
Queue Stats
292W - 349L
1,443 Elo+
Party 1
Cliodhna
Cliodhna
Kyzarr22
Cliodhna
Level 106
God Stats
9W - 11L
1,457 SR
Queue Stats
154W - 154L
1,383 Elo+
Solo
Cthulhu
Cthulhu
Vesperchaff6944
Cthulhu
Level 29
God Stats
26W - 17L
1,571 SR
Queue Stats
115W - 116L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bignative75
Cabrakan
16
7 / 0 / 6
10,155
1,016
12,200
8,542
5,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Blue4502
Zhong Kui
16
2 / 1 / 7
9,608
961
9,892
8,161
5,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
E3soldier18
Gilgamesh
16
2 / 1 / 13
10,283
1,028
5,173
6,259
4,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
9 / 0 / 9
11,053
1,105
25,670
4,510
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 1 / 14
9,289
929
5,904
6,480
2,521
Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

344

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
0 / 3 / 0
8,511
851
8,863
14,793
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
14
1 / 3 / 0
8,376
838
6,554
10,176
9,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 8 / 1
8,611
861
5,310
17,955
5,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Kyzarr22
Cliodhna
14
0 / 5 / 1
7,925
793
2,069
12,643
4,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 2 / 1
8,702
870
3,794
7,610
6,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
6
21
Kills
3
3
Deaths
21
49
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
0
0
W
Cabrakan
Bignative75
Cabrakan
7
0
6
10
W
Zhong Kui
Blue4502
Zhong Kui
2
1
7
5.5
L
Vamana
1
3
0
0.33
W
Gilgamesh
E3soldier18
Gilgamesh
2
1
13
8.5
L
1
8
1
0.19
W
9
0
9
13.5
L
Cliodhna
Kyzarr22
Cliodhna
0
5
1
0.1
L
1
2
1
0.75
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,839
Damage
26,590
33,952
Taken
63,177
19,578
Mitigated
30,727
10,029
Healing
6,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,863
505
1,131
2,503
14,793
4,679
0
12,605
2,128
32,097
0
W
Cabrakan
Bignative75
Cabrakan
12,200
1,866
0
237
8,542
5,251
0
2,917
5,255
26,858
0
W
Zhong Kui
Blue4502
Zhong Kui
9,892
1,403
0
4,279
8,161
5,883
0
2,960
4,870
41,670
0
L
Vamana
6,554
2,314
0
2,671
10,176
9,430
0
6,662
3,398
0
13,260
W
Gilgamesh
E3soldier18
Gilgamesh
5,173
511
1,838
1,386
6,259
4,279
0
1,695
3,884
3,119
8,984
L
5,310
2,261
0
0
17,955
5,809
0
13,788
3,935
0
15,981
W
25,670
2,356
90
1,207
4,510
1,644
0
1,666
2,651
42,958
0
L
Cliodhna
Kyzarr22
Cliodhna
2,069
146
0
34
12,643
4,057
0
9,700
2,853
0
6,272
L
3,794
228
74
327
7,610
6,752
0
5,369
2,116
13,270
0
W
5,904
2,520
0
992
6,480
2,521
0
3,045
3,399
0
11,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,388
Gold Earned
42,125
194
Minions Killed
128
4
Camps Cleared
5
936,896
Distance Traveled
623,643
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,511
851
56
6
0
181,134
0
W
Cabrakan
10,155
1,016
38
4
1
194,110
0
W
Zhong Kui
9,608
961
90
9
2
175,018
0
L
Vamana
8,376
838
21
2
0
121,738
2
W
Gilgamesh
10,283
1,028
18
2
0
201,838
0
L
Cupid
8,611
861
22
2
3
145,730
0
W
Zeus
11,053
1,105
36
4
0
189,489
0
L
Cliodhna
7,925
793
9
1
1
57,335
0
L
Cthulhu
8,702
870
20
2
1
117,706
0
W
Neith
9,289
929
12
1
1
176,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role