Player Matchup

Cupid
Cupid
DODAGNAR
Cupid
Level 59
God Stats
3W - 3L
1,553 SR
Queue Stats
30W - 75L
1,237 Elo+
Party 1
Nemesis
Nemesis
JoRomo117
Nemesis
Level 26
God Stats
14W - 26L
1,387 SR
Queue Stats
18W - 61L
1,186 Elo+
Party 1
Bellona
Bellona
fropepecrack07
Bellona
Level 68
God Stats
2W - 3L
1,393 SR
Queue Stats
36W - 76L
1,227 Elo+
Party 1
Team Averages
Level 51
1,444 SR
1,217 Elo+

VS

Team Averages
Level 50
1,515 SR
1,224 Elo+
Chaac
Chaac
Shy_x_Guy
Chaac
Level 57
God Stats
21W - 19L
1,431 SR
Queue Stats
56W - 93L
1,230 Elo+
Party 2
Hachiman
Hachiman
Sijo1332
Hachiman
Level 68
God Stats
13W - 9L
1,595 SR
Queue Stats
102W - 140L
1,233 Elo+
Party 2
Olorun
Olorun
leviathan_deity
Olorun
Level 26
God Stats
1W - 4L
1,519 SR
Queue Stats
5W - 20L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DODAGNAR
Cupid
15
7 / 7 / 9
11,961
748
10,106
15,438
5,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
JoRomo117
Nemesis
17
11 / 1 / 8
12,912
807
16,495
17,343
8,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 2 / 13
11,046
690
12,824
14,358
14,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Shy_x_Guy
Chaac
14
5 / 8 / 4
11,664
729
13,707
20,025
14,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Sijo1332
Hachiman
14
2 / 7 / 7
10,229
639
12,550
12,617
3,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
3 / 6 / 5
10,391
649
11,194
13,868
6,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
21
Kills
10
10
Deaths
21
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
DODAGNAR
Cupid
7
7
9
1.64
W
Nemesis
JoRomo117
Nemesis
11
1
8
15
L
Chaac
Shy_x_Guy
Chaac
5
8
4
0.88
L
Hachiman
Sijo1332
Hachiman
2
7
7
0.79
W
3
2
13
4.75
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,425
Damage
37,451
47,139
Taken
46,510
28,235
Mitigated
25,493
14,315
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
DODAGNAR
Cupid
10,106
3,658
826
4,266
15,438
5,703
225
4,208
11,230
0
34,261
W
Nemesis
JoRomo117
Nemesis
16,495
8,436
566
4,745
17,343
8,465
1,478
3,599
13,744
0
67,358
L
Chaac
Shy_x_Guy
Chaac
13,707
1,733
0
4,639
20,025
14,976
27
237
19,788
71
29,721
L
Hachiman
Sijo1332
Hachiman
12,550
5,696
151
1,040
12,617
3,741
250
84
12,533
0
41,140
W
12,824
1,965
589
3,323
14,358
14,067
923
3,074
11,284
0
29,910
L
11,194
5,682
1,421
2,383
13,868
6,776
0
0
13,868
22,124
2,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,919
Gold Earned
32,284
166
Minions Killed
130
12
Camps Cleared
3
943,301
Distance Traveled
784,594
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,961
748
52
3
3
271,214
2
W
Nemesis
12,912
807
85
5
7
344,429
0
L
Chaac
11,664
729
28
2
2
294,380
4
L
Hachiman
10,229
639
57
4
0
223,775
1
W
Bellona
11,046
690
29
2
2
327,658
2
L
Olorun
10,391
649
45
3
1
266,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role