Player Matchup

Thoth
Thoth
Chicken1egs
Thoth
Level 123
God Stats
0W - 2L
1,241 SR
Queue Stats
100W - 130L
1,427 Elo+
Party 1
The Morrigan
The Morrigan
Doomburglar
The Morrigan
Level 105
God Stats
2W - 1L
1,809 SR
Queue Stats
464W - 504L
1,430 Elo+
Solo
Nox
Nox
XorGates
Nox
Level 101
God Stats
3W - 5L
1,540 SR
Queue Stats
170W - 178L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
griffo111
Gilgamesh
Level 158
God Stats
5W - 5L
1,684 SR
Queue Stats
260W - 283L
1,494 Elo+
Party 1
Horus
Horus
kîtsunemorî
Horus
Level 128
God Stats
3W - 7L
1,338 SR
Queue Stats
767W - 798L
1,424 Elo+
Solo
Team Averages
Level 123
1,522 SR
1,440 Elo+

VS

Team Averages
Level 107
1,500 SR
1,503 Elo+
Ao Kuang
Ao Kuang
Crimson_Zephyrr
Ao Kuang
Level 148
God Stats
12W - 6L
1,467 SR
Queue Stats
347W - 350L
1,455 Elo+
Party 2
Terra
Terra
DeathsRival0
Terra
Level 129
God Stats
4W - 2L
1,649 SR
Queue Stats
277W - 271L
1,481 Elo+
Party 2
Hercules
Hercules
SLUMPT-AK
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,687 Elo+
Party 2
Janus
Janus
knotthead80
Janus
Level 89
God Stats
2W - 1L
1,431 SR
Queue Stats
122W - 117L
1,448 Elo+
Party 3
Hera
Hera
psychobarbie89
Hera
Level 146
God Stats
9W - 9L
1,454 SR
Queue Stats
404W - 444L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 12
10,862
724
16,194
12,835
5,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
Doomburglar
The Morrigan
17
5 / 5 / 9
10,449
697
7,131
7,873
3,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 5 / 11
9,922
661
13,617
13,709
6,331
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
griffo111
Gilgamesh
20
8 / 6 / 9
12,049
803
21,513
27,021
35,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 5 / 9
9,514
634
6,051
21,563
26,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
13 / 3 / 7
12,155
810
16,048
18,482
16,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 4 / 18
11,632
775
12,874
19,189
16,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
SLUMPT-AK
Hercules
17
5 / 6 / 11
11,603
774
9,515
20,709
17,298
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
2 / 2 / 11
10,920
728
10,552
11,303
4,053
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 5 / 16
10,520
701
17,817
13,952
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
89
20
Kills
26
28
Deaths
20
50
Assists
63
Player
Kills
Deaths
Assists
KDA
L
3
7
12
1.29
W
Ao Kuang
13
3
7
5.5
W
5
4
18
3.5
L
The Morrigan
Doomburglar
The Morrigan
5
5
9
1.9
W
Hercules
SLUMPT-AK
Hercules
5
6
11
1.75
L
3
5
11
1.7
L
Gilgamesh
griffo111
Gilgamesh
8
6
9
2.08
W
2
2
11
3.75
L
1
5
9
1.1
W
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,506
Damage
66,806
83,001
Taken
83,635
78,124
Mitigated
59,135
27,244
Healing
37,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,194
1,232
1,858
964
12,835
5,668
1,068
9,514
3,321
45,336
0
W
Ao Kuang
16,048
2,652
1,345
6,323
18,482
16,419
951
6,526
11,511
29,513
0
W
12,874
935
4,179
6,020
19,189
16,362
519
7,621
11,111
26,868
0
L
The Morrigan
Doomburglar
The Morrigan
7,131
1,125
1,356
47
7,873
3,797
236
5,529
2,324
12,640
0
W
Hercules
SLUMPT-AK
Hercules
9,515
1,686
0
4,508
20,709
17,298
800
12,897
7,381
0
17,559
L
13,617
1,136
188
1,421
13,709
6,331
903
12,321
1,388
25,084
0
L
Gilgamesh
griffo111
Gilgamesh
21,513
3,903
2,086
3,933
27,021
35,669
521
15,423
11,598
7,239
33,963
W
10,552
1,486
2,472
3,596
11,303
4,053
1,316
5,386
5,765
32,848
0
L
6,051
2,956
8,482
6,909
21,563
26,659
277
14,484
7,079
0
13,690
W
17,817
5,638
4,242
4,489
13,952
5,003
1,010
7,672
5,995
37,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,796
Gold Earned
56,830
118
Minions Killed
148
0
Camps Cleared
0
1,208,297
Distance Traveled
1,365,763
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,862
724
65
4
0
247,249
0
W
Ao Kuang
12,155
810
17
1
0
305,143
4
W
Terra
11,632
775
23
2
0
308,304
5
L
The Morrigan
10,449
697
10
1
0
197,377
0
W
Hercules
11,603
774
21
1
0
241,544
0
L
Nox
9,922
661
16
1
0
238,758
0
L
Gilgamesh
12,049
803
20
1
0
251,478
0
W
Janus
10,920
728
47
3
0
274,544
0
L
Horus
9,514
634
7
0
0
273,435
0
W
Hera
10,520
701
40
3
0
236,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role