Player Matchup

Bellona
Bellona
BabyOilMayo
Bellona
Level 87
God Stats
11W - 10L
1,466 SR
Queue Stats
206W - 261L
1,339 Elo+
Party 4
Bacchus
Bacchus
Da Peppa
Bacchus
Level 59
God Stats
13W - 19L
1,407 SR
Queue Stats
55W - 93L
1,297 Elo+
Party 4
Hachiman
Hachiman
Ddraiga
Hachiman
Level 86
God Stats
4W - 1L
1,669 SR
Queue Stats
216W - 270L
1,356 Elo+
Party 4
Ao Kuang
Ao Kuang
Jujuthememer
Ao Kuang
Level 124
God Stats
11W - 8L
1,466 SR
Queue Stats
537W - 507L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
SauceyBobRossy
Nu Wa
Level 109
God Stats
219W - 219L
1,449 SR
Queue Stats
294W - 312L
1,352 Elo+
Party 1
Team Averages
Level 93
1,491 SR
1,369 Elo+

VS

Team Averages
Level 58
1,451 SR
1,323 Elo+
Bellona
Bellona
AOMDforever
Bellona
Level 15
God Stats
1W - 9L
1,500 SR
Queue Stats
27W - 31L
1,267 Elo+
Party 2
Da Ji
Da Ji
Auzific
Da Ji
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 154L
1,327 Elo+
Party 2
Ares
Ares
CRACK KiD666
Ares
Level 66
God Stats
15W - 14L
1,392 SR
Queue Stats
44W - 69L
1,337 Elo+
Party 3
Xbalanque
Xbalanque
Swiss Tac0
Xbalanque
Level 47
God Stats
12W - 11L
1,444 SR
Queue Stats
35W - 46L
1,305 Elo+
Party 3
Zeus
Zeus
xXBatman_KnowzXx
Zeus
Level 103
God Stats
2W - 5L
1,420 SR
Queue Stats
210W - 259L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BabyOilMayo
Bellona
15
5 / 0 / 1
8,744
583
6,274
6,442
6,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Da Peppa
Bacchus
12
1 / 2 / 3
7,519
501
4,692
9,258
11,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Ddraiga
Hachiman
13
4 / 1 / 3
7,540
503
5,532
7,435
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Jujuthememer
Ao Kuang
16
8 / 1 / 4
9,147
610
9,678
11,827
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 2 / 5
8,477
565
5,629
7,186
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AOMDforever
Bellona
9
0 / 4 / 0
5,826
388
2,133
9,179
6,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Auzific
Da Ji
11
1 / 5 / 1
6,652
443
3,678
11,234
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 1
6,424
428
2,594
9,717
7,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Swiss Tac0
Xbalanque
10
1 / 5 / 1
6,137
409
2,851
7,982
2,201
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 0
8,236
549
5,331
8,601
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
20
Kills
6
6
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
AOMDforever
Bellona
0
4
0
0
L
Da Ji
Auzific
Da Ji
1
5
1
0.3
W
Bellona
BabyOilMayo
Bellona
5
0
1
5.5
L
1
2
1
0.75
W
Bacchus
Da Peppa
Bacchus
1
2
3
1.25
W
Hachiman
Ddraiga
Hachiman
4
1
3
5.5
W
Ao Kuang
Jujuthememer
Ao Kuang
8
1
4
10
W
2
2
5
2.25
L
Xbalanque
Swiss Tac0
Xbalanque
1
5
1
0.3
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,805
Damage
16,587
42,148
Taken
46,713
27,345
Mitigated
21,963
16,911
Healing
7,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AOMDforever
Bellona
2,133
489
0
774
9,179
6,548
16
1,604
7,511
0
20,665
L
Da Ji
Auzific
Da Ji
3,678
623
0
2,796
11,234
3,184
0
5,292
5,814
0
26,357
W
Bellona
BabyOilMayo
Bellona
6,274
1,802
0
2,909
6,442
6,405
0
0
6,442
2,825
47,988
L
2,594
63
15
15
9,717
7,817
0
3,123
6,500
24,868
0
W
Bacchus
Da Peppa
Bacchus
4,692
366
0
1,833
9,258
11,775
0
1,708
7,550
26,924
0
W
Hachiman
Ddraiga
Hachiman
5,532
2,677
0
3,374
7,435
2,575
226
986
6,449
0
42,208
W
Ao Kuang
Jujuthememer
Ao Kuang
9,678
2,366
0
6,823
11,827
4,262
0
3,193
8,634
57,878
0
W
5,629
1,870
0
1,972
7,186
2,328
1,020
2,038
5,148
55,960
0
L
Xbalanque
Swiss Tac0
Xbalanque
2,851
1,200
0
1,159
7,982
2,201
0
3,858
4,014
0
24,968
L
5,331
1,288
0
2,618
8,601
2,213
0
5,713
2,718
52,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,427
Gold Earned
33,275
448
Minions Killed
294
0
Camps Cleared
0
1,387,674
Distance Traveled
1,374,593
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,826
388
43
3
0
279,622
3
L
Da Ji
6,652
443
56
4
0
298,656
8
W
Bellona
8,744
583
100
7
0
299,469
7
L
Ares
6,424
428
44
3
0
295,616
3
W
Bacchus
7,519
501
54
4
0
250,653
4
W
Hachiman
7,540
503
81
5
0
274,972
5
W
Ao Kuang
9,147
610
113
8
0
300,448
5
W
Nu Wa
8,477
565
100
7
0
262,132
2
L
Xbalanque
6,137
409
40
3
0
247,942
2
L
Zeus
8,236
549
111
7
0
252,757
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role