Player Matchup

Merlin
Merlin
Barloo0
Merlin
Level 46
God Stats
4W - 5L
1,500 SR
Queue Stats
4W - 6L
1,359 Elo+
Party 1
Athena
Athena
NightPancake366
Athena
Level 122
God Stats
1W - 0L
1,467 SR
Queue Stats
10W - 13L
1,476 Elo+
Party 1
Cupid
Cupid
Nutifications
Cupid
Level 63
God Stats
9W - 3L
1,661 SR
Queue Stats
124W - 56L
1,712 Elo+
Party 1
Team Averages
Level 77
1,543 SR
1,516 Elo+

VS

Team Averages
Level 120
1,468 SR
1,386 Elo+
Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Agon155
Discordia
Level 126
God Stats
36W - 39L
1,507 SR
Queue Stats
860W - 1,425L
1,319 Elo+
Solo
Chaac
Chaac
SavageBloi69
Chaac
Level 127
God Stats
14W - 22L
1,398 SR
Queue Stats
127W - 178L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Barloo0
Merlin
12
2 / 3 / 10
8,480
707
6,302
6,298
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 9
8,605
717
6,208
17,702
16,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
14 / 4 / 3
10,465
872
19,397
7,684
3,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 7 / 4
8,079
673
4,712
10,471
2,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Agon155
Discordia
11
4 / 7 / 4
8,661
722
6,278
7,622
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 4 / 4
9,012
751
14,229
17,982
9,121
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
18
Kills
9
9
Deaths
18
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
7
4
0.57
L
Discordia
Agon155
Discordia
4
7
4
0.86
W
Merlin
Barloo0
Merlin
2
3
10
2.33
W
2
2
9
3.25
W
14
4
3
3.88
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,907
Damage
25,219
31,684
Taken
36,075
21,876
Mitigated
13,318
7,018
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,712
1,855
193
1,495
10,471
2,439
167
3,461
7,010
0
16,298
L
Discordia
Agon155
Discordia
6,278
535
201
429
7,622
1,758
144
2,074
5,548
15,959
0
W
Merlin
Barloo0
Merlin
6,302
304
0
1,000
6,298
2,307
748
1,600
4,698
29,837
0
W
6,208
1,390
362
3,791
17,702
16,371
124
3,943
13,759
17,666
0
W
19,397
13,634
416
1,449
7,684
3,198
0
995
6,689
0
30,964
L
14,229
4,106
0
8,479
17,982
9,121
331
7,581
10,401
0
45,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,550
Gold Earned
25,752
119
Minions Killed
121
5
Camps Cleared
5
623,339
Distance Traveled
591,097
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,079
673
25
2
2
177,186
0
L
Discordia
8,661
722
23
2
0
186,360
2
W
Merlin
8,480
707
66
6
2
198,940
0
W
Athena
8,605
717
26
2
1
216,271
0
W
Cupid
10,465
872
27
2
2
208,128
1
L
Chaac
9,012
751
73
6
3
227,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role