Player Matchup

Tsukuyomi
Tsukuyomi
AussieMozi
Tsukuyomi
Level 48
God Stats
14W - 8L
1,595 SR
Queue Stats
70W - 161L
1,364 Elo+
Solo
Sol
Sol
CatCrayzy
Sol
Level 126
God Stats
6W - 8L
1,617 SR
Queue Stats
338W - 215L
1,681 Elo+
Party 2
Cerberus
Cerberus
NoMoreMRNiceJew
Cerberus
Level 158
God Stats
68W - 40L
1,685 SR
Queue Stats
768W - 454L
1,700 Elo+
Party 2
Team Averages
Level 111
1,632 SR
1,582 Elo+

VS

Team Averages
Level 124
1,590 SR
1,629 Elo+
Medusa
Medusa
OJSimpson Wins
Medusa
Level 125
God Stats
9W - 12L
1,440 SR
Queue Stats
1,133W - 1,113L
1,647 Elo+
Party 1
Ne Zha
Ne Zha
jendansam
Ne Zha
Level 119
God Stats
73W - 41L
1,688 SR
Queue Stats
945W - 797L
1,655 Elo+
Party 1
Anubis
Anubis
weedactuallly
Anubis
Level 128
God Stats
9W - 9L
1,643 SR
Queue Stats
298W - 291L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AussieMozi
Tsukuyomi
10
0 / 10 / 1
7,731
515
5,492
14,829
4,051
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 2 / 3
9,367
624
11,005
10,880
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
14
4 / 5 / 2
10,005
667
9,873
29,465
25,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 10
9,843
656
15,291
9,364
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
jendansam
Ne Zha
14
1 / 1 / 16
10,707
714
17,231
14,755
14,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
13 / 2 / 4
11,327
755
17,217
11,591
6,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
17
17
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AussieMozi
Tsukuyomi
0
10
1
0.05
L
2
2
3
1.75
L
Cerberus
4
5
2
1
W
3
3
10
2.67
W
Ne Zha
jendansam
Ne Zha
1
1
16
9
W
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,370
Damage
49,739
55,174
Taken
35,710
34,377
Mitigated
23,844
11,547
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AussieMozi
Tsukuyomi
5,492
1,002
0
950
14,829
4,051
0
4,809
10,020
0
17,792
L
11,005
1,641
0
3,331
10,880
4,420
0
491
10,389
47,263
2,408
L
Cerberus
9,873
736
0
7,266
29,465
25,906
0
12,072
17,393
17,878
0
W
15,291
7,356
0
994
9,364
2,886
1,831
6,344
2,162
0
40,069
W
Ne Zha
jendansam
Ne Zha
17,231
2,596
0
6,332
14,755
14,083
74
6,538
6,801
0
38,003
W
17,217
408
0
6,697
11,591
6,875
332
6,859
4,480
57,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,103
Gold Earned
31,877
147
Minions Killed
182
4
Camps Cleared
9
766,454
Distance Traveled
805,562
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,731
515
36
2
1
235,108
1
L
Sol
9,367
624
98
7
3
270,799
4
L
Cerberus
10,005
667
13
1
0
260,547
4
W
Medusa
9,843
656
67
4
3
268,130
1
W
Ne Zha
10,707
714
22
1
1
304,320
3
W
Anubis
11,327
755
93
6
5
233,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role