Player Matchup

Bacchus
Bacchus
DrSuGMa3243344
Bacchus
Level 82
God Stats
26W - 21L
1,610 SR
Queue Stats
282W - 305L
1,534 Elo+
Party 2
Rama
Rama
cpetti
Rama
Level 65
God Stats
3W - 0L
1,608 SR
Queue Stats
137W - 86L
1,642 Elo+
Party 2
Thor
Thor
gamefragger
Thor
Level 47
God Stats
1W - 1L
1,288 SR
Queue Stats
29W - 10L
1,740 Elo+
Party 2
Achilles
Achilles
wsupbud
Achilles
Level 61
God Stats
13W - 7L
1,654 SR
Queue Stats
141W - 78L
1,654 Elo+
Party 2
Chronos
Chronos
yolokin89
Chronos
Level 67
God Stats
2W - 1L
1,322 SR
Queue Stats
47W - 32L
1,556 Elo+
Solo
Team Averages
Level 64
1,496 SR
1,625 Elo+

VS

Team Averages
Level 68
1,474 SR
1,417 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
AquaticTryton
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,461 Elo+
Party 1
Guan Yu
Guan Yu
PaulaSML915
Guan Yu
Level 62
God Stats
17W - 29L
1,373 SR
Queue Stats
48W - 81L
1,355 Elo+
Party 1
Bacchus
Bacchus
TheZigbot9000
Bacchus
Level 98
God Stats
4W - 4L
1,497 SR
Queue Stats
355W - 347L
1,463 Elo+
Party 3
Artemis
Artemis
javimoli
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 7
7,669
548
5,018
8,669
10,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
cpetti
Rama
14
6 / 0 / 8
8,730
624
7,994
9,650
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
9 / 1 / 4
9,108
651
10,705
11,977
6,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
wsupbud
Achilles
16
4 / 0 / 2
9,185
656
7,006
5,044
3,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
yolokin89
Chronos
12
2 / 3 / 2
7,502
536
4,624
8,989
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 3 / 4
6,972
498
8,486
7,408
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 6 / 0
7,126
509
7,167
12,147
3,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
PaulaSML915
Guan Yu
12
0 / 4 / 0
6,614
472
1,514
10,998
6,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
10
1 / 5 / 2
6,490
464
3,780
9,006
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
javimoli
Artemis
10
0 / 7 / 0
5,901
422
2,567
7,117
1,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
25
Kills
4
4
Deaths
25
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
4
0.67
L
3
6
0
0.5
W
4
0
7
7.5
L
Guan Yu
PaulaSML915
Guan Yu
0
4
0
0
L
Bacchus
1
5
2
0.4
W
Rama
cpetti
Rama
6
0
8
10
W
9
1
4
11
L
Artemis
javimoli
Artemis
0
7
0
0
W
Achilles
wsupbud
Achilles
4
0
2
5
W
Chronos
yolokin89
Chronos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,347
Damage
23,514
44,329
Taken
46,676
25,385
Mitigated
21,467
16,059
Healing
11,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,486
815
0
2,374
7,408
1,946
0
1,796
5,426
43,853
0
L
7,167
2,038
0
2,799
12,147
3,653
0
2,640
9,435
0
44,687
W
5,018
409
0
3,171
8,669
10,113
168
2,722
5,809
15,176
0
L
Guan Yu
PaulaSML915
Guan Yu
1,514
0
128
3,975
10,998
6,604
0
553
10,052
0
33,472
L
Bacchus
3,780
264
83
1,405
9,006
7,635
0
3,247
5,609
7,835
0
W
Rama
cpetti
Rama
7,994
6,061
0
5,776
9,650
3,027
391
1,247
8,361
0
61,951
W
10,705
3,372
0
3,385
11,977
6,247
0
2,152
9,529
0
58,227
L
Artemis
javimoli
Artemis
2,567
1,202
0
366
7,117
1,629
1,746
1,093
5,980
0
24,409
W
Achilles
wsupbud
Achilles
7,006
2,493
0
2,117
5,044
3,139
0
459
4,346
0
60,097
W
Chronos
yolokin89
Chronos
4,624
1,153
0
1,610
8,989
2,859
312
5,110
3,601
43,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,194
Gold Earned
33,103
443
Minions Killed
311
0
Camps Cleared
0
1,406,706
Distance Traveled
1,316,201
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,972
498
93
7
0
254,931
5
L
Thor
7,126
509
81
6
0
266,445
1
W
Bacchus
7,669
548
20
1
0
298,446
5
L
Guan Yu
6,614
472
85
6
0
281,886
4
L
Bacchus
6,490
464
3
0
0
278,180
0
W
Rama
8,730
624
96
7
0
247,120
3
W
Thor
9,108
651
108
8
0
289,553
4
L
Artemis
5,901
422
49
4
0
234,759
0
W
Achilles
9,185
656
130
9
0
300,497
3
W
Chronos
7,502
536
89
6
0
271,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role