Player Matchup

Sylvanus
Sylvanus
Sm-Saenz-
Sylvanus
Level 160
God Stats
6W - 10L
1,597 SR
Queue Stats
177W - 177L
1,643 Elo+
Solo
Charybdis
Charybdis
Sniper X Coma
Charybdis
Level 106
God Stats
1W - 10L
1,353 SR
Queue Stats
29W - 44L
1,458 Elo+
Solo
Zeus
Zeus
mightymerlin_007
Zeus
Level 120
God Stats
73W - 51L
1,649 SR
Queue Stats
228W - 254L
1,462 Elo+
Solo
Team Averages
Level 129
1,533 SR
1,521 Elo+

VS

Team Averages
Level 112
1,523 SR
1,535 Elo+
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Noxxiyy
Horus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,409 Elo+
Party 1
Nox
Nox
bluedream1231
Nox
Level 149
God Stats
6W - 0L
1,568 SR
Queue Stats
269W - 213L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Sm-Saenz-
Sylvanus
11
1 / 1 / 6
6,564
821
4,492
10,010
7,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Sniper X Coma
Charybdis
11
5 / 3 / 0
6,418
802
4,994
9,092
3,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

4
1 / 0 / 0
4,987
623
1,574
510
92
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 3 / 1
6,684
836
5,710
8,010
3,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Noxxiyy
Horus
10
1 / 1 / 2
6,143
768
2,989
4,488
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 3 / 2
6,453
807
7,028
5,407
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
7
Kills
4
4
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
3
1
0.83
W
Horus
Noxxiyy
Horus
1
1
2
2
L
Sylvanus
Sm-Saenz-
Sylvanus
1
1
6
4
L
Charybdis
Sniper X Coma
Charybdis
5
3
0
1.67
W
1
3
2
0.67
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,060
Damage
15,727
19,612
Taken
17,905
10,533
Mitigated
7,931
9,920
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,710
1,339
0
5,228
8,010
3,317
616
2,622
5,388
0
20,630
W
Horus
Noxxiyy
Horus
2,989
1,217
1,505
1,508
4,488
2,740
364
1,335
3,153
0
8,293
L
Sylvanus
Sm-Saenz-
Sylvanus
4,492
1,003
2,455
4,756
10,010
7,355
0
3,041
6,761
12,472
0
L
Charybdis
Sniper X Coma
Charybdis
4,994
3,146
409
1,953
9,092
3,086
0
4,103
4,753
0
18,356
W
7,028
878
0
160
5,407
1,874
90
2,418
2,989
25,392
0
L
1,574
230
0
347
510
92
0
160
350
4,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,969
Gold Earned
19,280
61
Minions Killed
97
3
Camps Cleared
5
296,001
Distance Traveled
494,281
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,684
836
35
4
2
170,946
2
W
Horus
6,143
768
11
1
1
165,698
0
L
Sylvanus
6,564
821
13
2
0
137,998
3
L
Charybdis
6,418
802
42
5
2
133,190
0
W
Nox
6,453
807
51
6
2
157,637
2
L
Zeus
4,987
623
6
1
1
24,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role